Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-09-16 | SHERLOCK: Play rain sound during 3DO Scalpel intro | Torbjörn Andersson | |
This is based on guesswork, particularly with regards to the volume. It sounds pretty close to a YouTube video I saw of the original game, and at least it's not unpleasantly loud. | |||
2015-09-15 | AUDIO: Fix compiler warning | Christian Krause | |
This commit fixes a compiler warning about a "set but not used" variable. The warning was introduced by commit 2f707bf2. | |||
2015-09-15 | AUDIO: Fix uninitialized read in MP3 initialization | Matthew Hoops | |
Thanks to chkr-private for finding the issue | |||
2015-09-15 | SHERLOCK: Add new detection entries | Paul Gilbert | |
2015-09-15 | SHERLOCK: 3DO: SS: fully fix videoplay memory leak | Martin Kiewitz | |
2015-09-15 | SHERLOCK: 3DO: SS: fix video player memory leak | Martin Kiewitz | |
2015-09-14 | SHERLOCK: 3DO: Fix introduction | Paul Gilbert | |
2015-09-14 | MORTEVIELLE: Do not try to use menu.mor file | Thierry Crozat | |
This file has a different format from menufr.mor and menual.mor and we don't support it. Trying to use this file would lead to wrong menu. If the game version does not contain menufr.mor it has to get the menu from the DAT file. | |||
2015-09-14 | Merge branch 'fix_remove_error' | Willem Jan Palenstijn | |
This is a manual merge of pull request #614, with an added commit. | |||
2015-09-14 | SYMBIAN: Rename define and rephrase comments | Willem Jan Palenstijn | |
2015-09-14 | SYMBIAN: Delete obsolete fixes for 'remove' | Fedor Strizhnev | |
2015-09-14 | SYMBIAN: Fix compilation error caused by remove macro | Fedor Strizhnev | |
2015-09-14 | SHERLOCK: Reduce the scope of several variables. | Strangerke | |
2015-09-13 | SHERLOCK: Mark all entries except 3DO SS as testing | Paul Gilbert | |
2015-09-13 | SHERLOCK: 3DO: Show portrait videos at full size when in hi-res mode | Paul Gilbert | |
2015-09-13 | SHERLOCK: 3DO: Fix refreshing scene after showing portrait video | Paul Gilbert | |
2015-09-13 | SHERLOCK: 3DO: Still allow old 320x200 mode as a fallback | Paul Gilbert | |
2015-09-13 | SHERLOCK: Scale up the cursors for the 3DO version of Scalpel | Torbjörn Andersson | |
This fixes a regression from the in-progress hi-res mode, that made the cursors tiny. | |||
2015-09-13 | SHERLOCK: 3DO: Implementing high-resolution mode for 3DO version | Paul Gilbert | |
This will allow us to play the portrait movies at full resolution, and better display the fonts, which dont look good at low resolution | |||
2015-09-13 | CINE: Correct size of arrays for CD version of Future Wars. | Kirben | |
2015-09-13 | CINE: Add support for CD music in the CD version of Future Wars. | Kirben | |
2015-09-13 | SHERLOCK: SS: 3DO: fix video downscale comment | Martin Kiewitz | |
it's called pixel weighting, not color weighting | |||
2015-09-12 | SHERLOCK: 3DO: Tweak clipping to keep portrait videos on-screen | Paul Gilbert | |
2015-09-12 | SHERLOCK: SS: 3DO: color average for halfsize vids | Martin Kiewitz | |
calculate color average when downscaling videos | |||
2015-09-12 | SHERLOCK: 3DO: Fix portrait display when leaving Baker Street | Paul Gilbert | |
2015-09-12 | SCUMM: Add some missing file sizes in md5 table | Ben Castricum | |
2015-09-12 | SCUMM: Distinguish US/GB language for Pajama Sam games | Ben Castricum | |
There is no GB version of Pajama Sam 1, so use EN as language | |||
2015-09-12 | SCUMM: Distinguish US/GB language for SPYfox games | Ben Castricum | |
2015-09-12 | SCUMM: Distinguish US/GB language for Putt-Putt games | Ben Castricum | |
There is no GB version of Putt-Putt 1, so use EN as language | |||
2015-09-12 | SCUMM: Distinguish US/GB language for Freddi Fish games | Ben Castricum | |
There is no GB version of Freddi Fish 1 and 2, so use EN as language | |||
2015-09-12 | SHERLOCK: SS: 3DO: draw video frame for videos | Martin Kiewitz | |
2015-09-11 | SHERLOCK: 3DO: Implement placement of portrait videos | Paul Gilbert | |
2015-09-11 | SHERLOCK: 3DO: Further alignment between portraits and talk text | Paul Gilbert | |
2015-09-11 | SHERLOCK: RT: Fix array overrun when displaying journal | Paul Gilbert | |
2015-09-10 | SHERLOCK: Fix Coverity warnings | Paul Gilbert | |
2015-09-10 | SHERLOCK: Fix memory leak when playing half-sized 3DO movies | Torbjörn Andersson | |
2015-09-09 | SHERLOCK: 3DO: Improve syncing of 3do portrait movies with talk text | Paul Gilbert | |
2015-09-09 | SHERLOCK: 3DO: Implement half-size drawing for portrait movies | Paul Gilbert | |
Ideally, it would be great if the portraits could be played at their original size, but it would mean using a higher resolution graphics mode, and changing co-ordinates everywhere in the engine, which would be a major undertaking | |||
2015-09-09 | SHERLOCK: 3DO: Move 3do movie playback method into ScalpelEngine | Paul Gilbert | |
2015-09-09 | ZVISION: Properly handle monophonic videos in the demo version of ZGI | Filippos Karapetis | |
2015-09-09 | SHERLOCK: 3DO: Change more color method params from byte to uint | Paul Gilbert | |
2015-09-08 | MORTEVIELLE: Fix loading of BRUITS file | Thierry Crozat | |
This was broken in previous commit when adding support for versions that do not have this file. | |||
2015-09-08 | MORTEVIELLE: Fix a couple of crashes occurring in the alternate DOS version | Strangerke | |
2015-09-07 | MORTEVIELLE: Use engine data file for french version without menufr.mor | Thierry Crozat | |
2015-09-07 | DEVTOOLS: Include french menu in mort.dat | Thierry Crozat | |
2015-09-06 | SHERLOCK: 3DO: Hook up Save/Load buttons to ScummVM's dialogs | Paul Gilbert | |
2015-09-06 | SHERLOCK: 3DO: Fix display of user interface | Paul Gilbert | |
2015-09-06 | SHERLOCK: 3DO: Use better RGB conversion | Paul Gilbert | |
2015-09-06 | SHERLOCK: 3DO: Set up RGB color constants for 3DO | Paul Gilbert | |
2015-09-06 | SHERLOCK: 3DO: Fix Settings button | Paul Gilbert | |