Age | Commit message (Collapse) | Author |
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Still weird with rotated + mirrored + scaled sprites. Offset.
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Add actual rotation code, make ticket-system transformStruct-aware
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Refactor scale(), factor out actual mapping algorithm, add bilinear
scaling
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This silences a GCC warning about a 'saveFile' variable shadowing
a saveFile() method.
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scene was unreachable. Sound bug still present, though.
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The mouse cursor warping code via the keyboard allows the cursor to go
outside the screen. We now limit the cursor's position to always stay
within the screen
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Many thanks to wjp for his help with disassembly
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The selection is done via registry, so no easy fix is available yet.
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Thanks Greencis for reporting it
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Nommes Georges
With the accents removed to avoid breaking encoding.
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This reverts commit 4401f40f7203f7aaa78c2e1c904c70902325436c.
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This is a regression from commit c90d56355fa0bbcdd3122f3e376e5609422338b3
Thanks to canavan for his testing and bisecting work
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Thanks Greencis for reporting it
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Thanks Greencis for reporting it
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Thanks Greencis for reporting it.
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Also, did some minor cleanup of the console commands
(alphabetical reordering)
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Now, the countdown to show the next symbol is properly reset when the
command is used
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This fixes the static heard when loading a saved game to a scene with
music, when the current scene also has music
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Thanks Greencis for reporting it
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