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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2014-06-13
CGE2: Fix vertical screen clipping in Bitmap::show and Bitmap::hide
Paul Gilbert
2014-06-13
CGE2: Rename setCave() to setScene().
uruk
2014-06-13
CGE2: Implement snCover and snUncover.
uruk
2014-06-13
CGE2: Stub snSay again.
uruk
2014-06-13
CGE2: Fix Sprite::touch().
uruk
2014-06-13
CGE2: Implement releasePocket().
uruk
2014-06-13
CGE2: Implement Hero::turn().
uruk
2014-06-13
CGE2: Implement Hero::hStep().
uruk
2014-06-13
CGE2: Reimplement Hero::setCave().
uruk
2014-06-13
CGE2: Fix Sprite::ghost and snGhost().
uruk
2014-06-13
CGE2: Implement Hero::tick().
uruk
2014-06-13
CGE2: Implement snKill().
uruk
2014-06-13
CGE2: Fix initialization of HeroTab.
uruk
2014-06-12
CGE2: Fix FXP initialiation and division operator
Paul Gilbert
2014-06-12
CGE2: Get somewhat better values
Strangerke
2014-06-12
CGE2: Implement FXP code. Still WIP, loadTab to be fixed
Strangerke
2014-06-12
CGE2: Fix code computing distance
Strangerke
2014-06-10
CGE2: Implement display of speech bubbles.
uruk
2014-06-10
CGE2: Handle kCmdSetRef.
uruk
2014-06-10
CGE2: Implement Sprite::labVal().
uruk
2014-06-10
CGE2: Move kLineMax to cge2.h.
uruk
2014-06-09
CGE2: Implement a couple of command handling functions.
uruk
2014-06-09
CGE2: Simplify if-statements.
uruk
2014-06-09
CGE2: Fix endless loop regarding kCmdWait.
uruk
2014-06-08
CGE2: Reduce the scope of a couple of variables, fix style
Strangerke
2014-06-08
CGE2: Implement CGE2Engine::mapCross().
uruk
2014-06-08
CGE2: Rework empty-checks of strings.
uruk
2014-06-08
CGE2: Some rework in Map.
uruk
2014-06-08
CGE2: Replace tab with space.
uruk
2014-06-08
CGE2: Add, implement and use Map.
uruk
2014-06-08
CGE2: Handle kCmdNop correctly.
uruk
2014-06-08
CGE2: Fix stub message in CGE2Engine::mapCross().
uruk
2014-06-08
CGE2: Further implement Hero's functions.
uruk
2014-06-08
CGE2: Reduce number of unhandled commands (seemingly).
uruk
2014-06-08
CGE2: Implement helper functions connected to Hero.
uruk
2014-06-07
CGE2: Keep on implementing Hero.
uruk
2014-06-07
CGE2: Implement walkTo() and snap() in Hero.
uruk
2014-06-07
CGE2: Remove unnecessary variable from System::touch().
uruk
2014-06-07
CGE2: Implement System::touch().
uruk
2014-06-07
CGE2: Fully implement caveUp().
uruk
2014-06-07
CGE2: Refine implementation of Queue::insert().
uruk
2014-06-06
CGE2: Fix coord conversion in EventManager::poll().
uruk
2014-06-06
CGE2: Reimplement the way of handling y coord.
uruk
2014-06-06
CGE2: Implement InfoLine.
uruk
2014-06-06
CGE2: Implement Talk.
uruk
2014-06-06
CGE2: Implement Font.
uruk
2014-06-06
CGE2: Change BitmapPtr *_shpList -> BitmapPtr _shpList.
uruk
2014-06-06
CGE2: Remove stub from Vga::update().
uruk
2014-06-05
CGE2: Remove _m and xShow() from Bitmap, makeXlat() and killXlat() from Sprite.
uruk
2014-06-05
CGE2: Stub buggy part of loadTab().
uruk
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