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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2013-09-28
FULLPIPE: Fix compiler warning
Eugene Sandulenko
2013-09-28
TSAGE: Fix R2R restart game to match the original
Paul Gilbert
2013-09-28
AVALANCHE: Partially move drawScroll to Graphics
Strangerke
2013-09-28
FULLPIPE: Implement Movement::calcSomeXY()
Eugene Sandulenko
2013-09-28
TSAGE: Bugfixes and renaming for R2R title screen
Paul Gilbert
2013-09-28
AVALANCHE: More rework on Graphic code
Strangerke
2013-09-28
FULLPIPE: Implement MovGraph2::initDirections()
Eugene Sandulenko
2013-09-28
AVALANCHE: Set the Magic surface as private, some associated rework
Strangerke
2013-09-28
FULLPIPE: Implement MovGraph2::addObject()
Eugene Sandulenko
2013-09-28
FULLPIPE: Implement MctlCompound::addObject()
Eugene Sandulenko
2013-09-28
AVALANCHE: Move some more functions to Graphics
Strangerke
2013-09-28
FULLPIPE: Bug fix MctlCompound::load()
Eugene Sandulenko
2013-09-28
AVALANCHE: Use an enum for the Mouse cursor identifier
Strangerke
2013-09-28
AVALANCHE: Move mouse cursor display functions to Graphics
Strangerke
2013-09-28
AVALANCHE: Move Digits and Directions to Graphics
Strangerke
2013-09-28
TONY: Fix compilation on FreeBSD with C++-11 enabled.
D G Turner
2013-09-28
TINSEL: Fix compilation on FreeBSD with C++-11 enabled.
D G Turner
2013-09-27
TSAGE: Bugfixes and renaming for R2R teleport outside
Paul Gilbert
2013-09-27
AVALANCHE: Move background loading to Graphics
Strangerke
2013-09-27
AVALANCHE: Move Zoom to Graphics
Strangerke
2013-09-27
AVALANCHE: Use the Color enum, remove some magic values, identify some dead v...
Strangerke
2013-09-27
FULLPIPE: Implemented MctlCompound::initMovGraph2()
Eugene Sandulenko
2013-09-27
DEVTOOLS: Make Coverity happy.
Eugene Sandulenko
2013-09-27
SWORD25: Remove explictit #includes
Eugene Sandulenko
2013-09-27
COMMON: Make Coverity 6.6.1 happier
Eugene Sandulenko
2013-09-27
AVALANCHE: Remove a couple of unused variables
Strangerke
2013-09-27
AVALANCHE: Misc minor polishing
Strangerke
2013-09-27
SCUMM: Add US Windows preview of Humongous Catalog.
Kirben
2013-09-26
TSAGE: Further bugfixes for R2R Protector confrontation
Paul Gilbert
2013-09-27
AVALANCHE: Merge Avalot and AvalancheEngine
Strangerke
2013-09-27
NEVERHOOD: Fix uninitialized member of the TextEditWidget class - CID 1022333
Filippos Karapetis
2013-09-27
NEVERHOOD: Fix uninitialized variable in Scene1303 - CID 1022323
Filippos Karapetis
2013-09-27
NEVERHOOD: Remove unused variable - CID 1022328
Filippos Karapetis
2013-09-27
NEVERHOOD: Fix uninitialized variable in AsScene1002OutsideDoorBackground - C...
Filippos Karapetis
2013-09-27
NEVERHOOD: Fix uninitialized variable in AsScene2810Rope - CID 1022310
Filippos Karapetis
2013-09-27
NEVERHOOD: Fix uninitialized members of the Palette class - CID 1022303, 1022...
Filippos Karapetis
2013-09-27
NEVERHOOD: Fix uninitialized members of the Scene class and remove dead code ...
Filippos Karapetis
2013-09-27
NEVERHOOD: Fix uninitialized members of the Screen class - CID 1022299
Filippos Karapetis
2013-09-27
NEVERHOOD: Fix uninitialized members of the AudioResourceManMusicItem class -...
Filippos Karapetis
2013-09-27
NEVERHOOD: Fix uninitialized members of the SoundMan class - CID 1022297
Filippos Karapetis
2013-09-27
AVALANCHE: Move a couple of variables to Sequence, more private variables
Strangerke
2013-09-27
SCI: script patch for sq1vga to fix gfx glitch
Martin Kiewitz
2013-09-27
AVALANCHE: More function deduplication, remove a magic value
Strangerke
2013-09-27
AVALANCHE: Rename Sequence functions
Strangerke
2013-09-26
SWORD25: Fix copy-paste error. CID 1004130
Eugene Sandulenko
2013-09-26
AVALANCHE: Fix bug in Sequence.
uruk
2013-09-26
AVALANCHE: Objectify Sequence. This commit breaks savegames.
Strangerke
2013-09-26
AVALANCHE: Partially implement (there are still missing features: icon, keybo...
uruk
2013-09-26
Merge branch 'wme_lineartickets' into wme_rendering
Willem Jan Palenstijn
2013-09-26
WINTERMUTE: Cleanup
Willem Jan Palenstijn
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