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2013-09-28FULLPIPE: Fix compiler warningEugene Sandulenko
2013-09-28TSAGE: Fix R2R restart game to match the originalPaul Gilbert
2013-09-28AVALANCHE: Partially move drawScroll to GraphicsStrangerke
2013-09-28FULLPIPE: Implement Movement::calcSomeXY()Eugene Sandulenko
2013-09-28TSAGE: Bugfixes and renaming for R2R title screenPaul Gilbert
2013-09-28AVALANCHE: More rework on Graphic codeStrangerke
2013-09-28FULLPIPE: Implement MovGraph2::initDirections()Eugene Sandulenko
2013-09-28AVALANCHE: Set the Magic surface as private, some associated reworkStrangerke
2013-09-28FULLPIPE: Implement MovGraph2::addObject()Eugene Sandulenko
2013-09-28FULLPIPE: Implement MctlCompound::addObject()Eugene Sandulenko
2013-09-28AVALANCHE: Move some more functions to GraphicsStrangerke
2013-09-28FULLPIPE: Bug fix MctlCompound::load()Eugene Sandulenko
2013-09-28AVALANCHE: Use an enum for the Mouse cursor identifierStrangerke
2013-09-28AVALANCHE: Move mouse cursor display functions to GraphicsStrangerke
2013-09-28AVALANCHE: Move Digits and Directions to GraphicsStrangerke
2013-09-28TONY: Fix compilation on FreeBSD with C++-11 enabled.D G Turner
This is part of bug #3615056 and is due to NULL being defined as nullptr when C++-11 is enabled, which is not valid being assigned to a integer value.
2013-09-28TINSEL: Fix compilation on FreeBSD with C++-11 enabled.D G Turner
This is part of bug #3615056 and is due to NULL being defined as nullptr when C++-11 is enabled, which is not valid being assigned to a integer value.
2013-09-27TSAGE: Bugfixes and renaming for R2R teleport outsidePaul Gilbert
2013-09-27AVALANCHE: Move background loading to GraphicsStrangerke
2013-09-27AVALANCHE: Move Zoom to GraphicsStrangerke
2013-09-27AVALANCHE: Use the Color enum, remove some magic values, identify some dead ↵Strangerke
variables
2013-09-27FULLPIPE: Implemented MctlCompound::initMovGraph2()Eugene Sandulenko
2013-09-27DEVTOOLS: Make Coverity happy.Eugene Sandulenko
This is mainly due to unhandled clang __has_featrure() buit-in. I do not like this hack, but Coverity proved to be a very good tool for us.
2013-09-27SWORD25: Remove explictit #includesEugene Sandulenko
Makes Coverity happier.
2013-09-27COMMON: Make Coverity 6.6.1 happierEugene Sandulenko
Apparently their tools do not include __has_feature clang extension. I've submitted the bugreport to them but in the meantime let's have this define in the system.
2013-09-27AVALANCHE: Remove a couple of unused variablesStrangerke
2013-09-27AVALANCHE: Misc minor polishingStrangerke
2013-09-27SCUMM: Add US Windows preview of Humongous Catalog.Kirben
2013-09-26TSAGE: Further bugfixes for R2R Protector confrontationPaul Gilbert
2013-09-27AVALANCHE: Merge Avalot and AvalancheEngineStrangerke
2013-09-27NEVERHOOD: Fix uninitialized member of the TextEditWidget class - CID 1022333Filippos Karapetis
2013-09-27NEVERHOOD: Fix uninitialized variable in Scene1303 - CID 1022323Filippos Karapetis
2013-09-27NEVERHOOD: Remove unused variable - CID 1022328Filippos Karapetis
2013-09-27NEVERHOOD: Fix uninitialized variable in AsScene1002OutsideDoorBackground - ↵Filippos Karapetis
CID 1022329
2013-09-27NEVERHOOD: Fix uninitialized variable in AsScene2810Rope - CID 1022310Filippos Karapetis
2013-09-27NEVERHOOD: Fix uninitialized members of the Palette class - CID 1022303, ↵Filippos Karapetis
1022304, 1022305, 1022306
2013-09-27NEVERHOOD: Fix uninitialized members of the Scene class and remove dead code ↵Filippos Karapetis
- CID 1022300
2013-09-27NEVERHOOD: Fix uninitialized members of the Screen class - CID 1022299Filippos Karapetis
2013-09-27NEVERHOOD: Fix uninitialized members of the AudioResourceManMusicItem class ↵Filippos Karapetis
- CID 1022298
2013-09-27NEVERHOOD: Fix uninitialized members of the SoundMan class - CID 1022297Filippos Karapetis
2013-09-27AVALANCHE: Move a couple of variables to Sequence, more private variablesStrangerke
2013-09-27SCI: script patch for sq1vga to fix gfx glitchMartin Kiewitz
when leaving Ulence Flats...
2013-09-27AVALANCHE: More function deduplication, remove a magic valueStrangerke
2013-09-27AVALANCHE: Rename Sequence functionsStrangerke
2013-09-26SWORD25: Fix copy-paste error. CID 1004130Eugene Sandulenko
2013-09-26AVALANCHE: Fix bug in Sequence.uruk
2013-09-26AVALANCHE: Objectify Sequence. This commit breaks savegames.Strangerke
2013-09-26AVALANCHE: Partially implement (there are still missing features: icon, ↵uruk
keyboard control) the last missing type of scrolls: dialogs. Move some functions/variables, remove unused code in order to do so.
2013-09-26Merge branch 'wme_lineartickets' into wme_renderingWillem Jan Palenstijn
This replaces the (quadratic time) renderqueue drawnum logic by a (linear time) approach based on following along the queue with an iterator. This branch first implements the new iterator logic next to the old drawnum logic, adding asserts that they produce identical results to facilitate testing and debugging. The old code is removed after that.
2013-09-26WINTERMUTE: CleanupWillem Jan Palenstijn