Age | Commit message (Collapse) | Author |
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Peace"
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This keeps MSVC happy, without using struct packing
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I took the opportunity to add two CHECKMEs to the code, which seems to load a
file into memory for no real apparent reason.
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The call to loadspeech() in setuptimedtemp() needs al set correctly,
while the C++ wrapper skipped this.
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Now our Array class distinguishs between initialized and uninitialized
objects. It furthermore always calls the destructor of no longer contained
elements. This should help with non-POD objects stored in our Array class.
Thanks to Bertrand for his feedback on this.
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This makes the name match with the name of the STL function with the same
behavior.
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