Age | Commit message (Expand) | Author |
2003-12-09 | Added new modules | Jamieson Christian |
2003-12-09 | Added new FOTAQ modules | Jamieson Christian |
2003-12-09 | Changed path from bs2 to sword2 | Jamieson Christian |
2003-12-08 | Now Ben is visible, but kicking animation because of some bug is not visible | Eugene Sandulenko |
2003-12-08 | Version bump, small NEWS tweakage | James Brown |
2003-12-08 | fixed warnings | Paweł Kołodziejski |
2003-12-08 | Shut up Valgrind warnings. | Torbjörn Andersson |
2003-12-08 | First INSANE scene started to show up things. Actually you can control | Eugene Sandulenko |
2003-12-07 | (temporary) fix for cutaway_41f / command_0x178 graphical glitches | Gregory Montoir |
2003-12-06 | potential fix for bug #830106 (ugly) | Max Horn |
2003-12-06 | regression fix (bug #855313) | Max Horn |
2003-12-06 | Fix for bug #853874 (ZAK: Can't Give Club in 5.5 build); this may cause regre... | Max Horn |
2003-12-06 | Fix for bug #795937 (MI1demo: plank behind the kitchen); cleanup | Max Horn |
2003-12-06 | erik's patch for bug #854470 | Max Horn |
2003-12-06 | - handle person bank number hack slighlty differently (fix it when loading, n... | Gregory Montoir |
2003-12-06 | minor cleanup, reuse some data from intervie.exe | Gregory Montoir |
2003-12-06 | make Joe say something when trying to speak to a mute object/person | Gregory Montoir |
2003-12-06 | fix alloc/free | Paweł Kołodziejski |
2003-12-06 | cleanup | Paweł Kołodziejski |
2003-12-06 | cleanup | Paweł Kołodziejski |
2003-12-06 | update | Paweł Kołodziejski |
2003-12-06 | update | Paweł Kołodziejski |
2003-12-06 | change sev's line from a tab to spaces, move erik up to engine section, add s... | Jonathan Gray |
2003-12-06 | Added myself. | Eugene Sandulenko |
2003-12-06 | oops. | Eugene Sandulenko |
2003-12-06 | Make FT DOS demo happy with INSANE precompiled. | Eugene Sandulenko |
2003-12-06 | Fixed potential bug in field separation shell variable. For some reason | Eugene Sandulenko |
2003-12-06 | Preliminary support for FT INSANE is added. To enable the code define | Eugene Sandulenko |
2003-12-06 | This checks should be simon1win only, just to be on safe side. | Travis Howell |
2003-12-06 | Cleanup | Travis Howell |
2003-12-05 | rewrote hq2x/hq3x code so that we can compile both the altivec and plain C ve... | Max Horn |
2003-12-05 | Define HAS_ALTIVEC on OS X (should do a proper test here, in case we are run ... | Max Horn |
2003-12-05 | - fix Joe scaling issue when switching from room 51 to 47 (temple) | Gregory Montoir |
2003-12-05 | cleanup, s/abs/ABS/g | Gregory Montoir |
2003-12-05 | For those who like new bug^H^H^H development environments | Nicolas Bacca |
2003-12-05 | Project files update | Nicolas Bacca |
2003-12-05 | Amiga Zak McKracken sound update from tsuteiuQ | Travis Howell |
2003-12-05 | Update news | Travis Howell |
2003-12-05 | Add keyboard support for derby in FT and cannon battle in COMI, patch #853099 | Travis Howell |
2003-12-04 | handle 'talking heads' slighlty differently | Gregory Montoir |
2003-12-04 | cleanup | Gregory Montoir |
2003-12-04 | special moves 14, 25, 27, 29, 30, 33 | Gregory Montoir |
2003-12-04 | in original DOS version, characters *can* walk in last room | Gregory Montoir |
2003-12-03 | - hard coded cutaway stuff for boat room | Gregory Montoir |
2003-12-03 | be consistent with animateJoe | Gregory Montoir |
2003-12-03 | whitespaces/tab | Gregory Montoir |
2003-12-03 | fix walking person issue (noticeable when Azura is escaping from Floda) | Gregory Montoir |
2003-12-03 | remaining stuff for Azura/Floda | Gregory Montoir |
2003-12-03 | fix klunk scene glitches | Gregory Montoir |
2003-12-03 | fix problem in opening/closing doors | Gregory Montoir |