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AgeCommit message (Expand)Author
2003-12-09Added new modulesJamieson Christian
2003-12-09Added new FOTAQ modulesJamieson Christian
2003-12-09Changed path from bs2 to sword2Jamieson Christian
2003-12-08Now Ben is visible, but kicking animation because of some bug is not visibleEugene Sandulenko
2003-12-08Version bump, small NEWS tweakageJames Brown
2003-12-08fixed warningsPaweł Kołodziejski
2003-12-08Shut up Valgrind warnings.Torbjörn Andersson
2003-12-08First INSANE scene started to show up things. Actually you can controlEugene Sandulenko
2003-12-07(temporary) fix for cutaway_41f / command_0x178 graphical glitchesGregory Montoir
2003-12-06potential fix for bug #830106 (ugly)Max Horn
2003-12-06regression fix (bug #855313)Max Horn
2003-12-06Fix for bug #853874 (ZAK: Can't Give Club in 5.5 build); this may cause regre...Max Horn
2003-12-06Fix for bug #795937 (MI1demo: plank behind the kitchen); cleanupMax Horn
2003-12-06erik's patch for bug #854470Max Horn
2003-12-06- handle person bank number hack slighlty differently (fix it when loading, n...Gregory Montoir
2003-12-06minor cleanup, reuse some data from intervie.exeGregory Montoir
2003-12-06make Joe say something when trying to speak to a mute object/personGregory Montoir
2003-12-06fix alloc/freePaweł Kołodziejski
2003-12-06cleanupPaweł Kołodziejski
2003-12-06cleanupPaweł Kołodziejski
2003-12-06updatePaweł Kołodziejski
2003-12-06updatePaweł Kołodziejski
2003-12-06change sev's line from a tab to spaces, move erik up to engine section, add s...Jonathan Gray
2003-12-06Added myself.Eugene Sandulenko
2003-12-06oops.Eugene Sandulenko
2003-12-06Make FT DOS demo happy with INSANE precompiled.Eugene Sandulenko
2003-12-06Fixed potential bug in field separation shell variable. For some reasonEugene Sandulenko
2003-12-06Preliminary support for FT INSANE is added. To enable the code defineEugene Sandulenko
2003-12-06This checks should be simon1win only, just to be on safe side.Travis Howell
2003-12-06CleanupTravis Howell
2003-12-05rewrote hq2x/hq3x code so that we can compile both the altivec and plain C ve...Max Horn
2003-12-05Define HAS_ALTIVEC on OS X (should do a proper test here, in case we are run ...Max Horn
2003-12-05- fix Joe scaling issue when switching from room 51 to 47 (temple)Gregory Montoir
2003-12-05cleanup, s/abs/ABS/gGregory Montoir
2003-12-05For those who like new bug^H^H^H development environmentsNicolas Bacca
2003-12-05Project files updateNicolas Bacca
2003-12-05Amiga Zak McKracken sound update from tsuteiuQTravis Howell
2003-12-05Update newsTravis Howell
2003-12-05Add keyboard support for derby in FT and cannon battle in COMI, patch #853099Travis Howell
2003-12-04handle 'talking heads' slighlty differentlyGregory Montoir
2003-12-04cleanupGregory Montoir
2003-12-04special moves 14, 25, 27, 29, 30, 33Gregory Montoir
2003-12-04in original DOS version, characters *can* walk in last roomGregory Montoir
2003-12-03- hard coded cutaway stuff for boat roomGregory Montoir
2003-12-03be consistent with animateJoeGregory Montoir
2003-12-03whitespaces/tabGregory Montoir
2003-12-03fix walking person issue (noticeable when Azura is escaping from Floda)Gregory Montoir
2003-12-03remaining stuff for Azura/FlodaGregory Montoir
2003-12-03fix klunk scene glitchesGregory Montoir
2003-12-03fix problem in opening/closing doorsGregory Montoir