aboutsummaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2008-11-16Fixed valgrind warning.Johannes Schickel
svn-id: r35099
2008-11-16Implementing getTotalPlayTime() for AppendableMemoryStreamSven Hesse
svn-id: r35098
2008-11-16Added MSVC projects for the new groovie engine and enabled the engineFilippos Karapetis
svn-id: r35097
2008-11-16Fixed various g++ warnings ("format not a string literal and no format ↵Johannes Schickel
arguments"). svn-id: r35096
2008-11-16T7G: Two leftover commits from t7gre: fix broken palette on intro video, and ↵Henry Bush
add scriptvar debug flag svn-id: r35095
2008-11-16Binary parser: Parsing of global dialog sections.Vicent Marti
svn-id: r35094
2008-11-16KYRA 1/2: more fixes for valgrind warningsFlorian Kagerer
svn-id: r35093
2008-11-16Added missing initialization (which caused random crashes).Nicola Mettifogo
svn-id: r35092
2008-11-16Binary parser: Fixed missing sections in render info.Vicent Marti
svn-id: r35091
2008-11-15Correct my typos.Travis Howell
svn-id: r35090
2008-11-15Added support for the ADPCM used in Discworld 2Sven Hesse
svn-id: r35089
2008-11-15(hopefully) fix valgrind warningsFlorian Kagerer
svn-id: r35088
2008-11-15Simplify error debugging by implementing GroovieEngine::errorString()Jordi Vilalta Prat
svn-id: r35087
2008-11-15Binary Parser: Finished parsing of all Render Info sections.Vicent Marti
svn-id: r35086
2008-11-15Tweaks to make DS buildable again.Robin Watts
svn-id: r35085
2008-11-15DS: Replaced call to obsolete addButton methodMax Horn
svn-id: r35084
2008-11-15Fixed strncpy usage.Johannes Schickel
svn-id: r35083
2008-11-15Fix for bug #2251765: FT: Talk speed inconsistencyMax Horn
svn-id: r35082
2008-11-15Saving some more bytes of binary size in the advanced detectorMax Horn
svn-id: r35081
2008-11-15svn-id: r35080Florian Kagerer
2008-11-15remove outdated commentJoost Peters
svn-id: r35079
2008-11-15Fix for bug "Save game's names don't show up" (issue 31 on google code)Jordi Vilalta Prat
svn-id: r35078
2008-11-15Added GroovieMetaEngine::getMaximumSaveSlot()Jordi Vilalta Prat
svn-id: r35077
2008-11-15Turn on single gameid in order to avoid polluting gameid namespace.Eugene Sandulenko
svn-id: r35076
2008-11-15Mention new engines in NEWS file.Eugene Sandulenko
svn-id: r35075
2008-11-15Little fix for my last commit.Johannes Schickel
svn-id: r35074
2008-11-15Yet another buffer safetyness fix. (strcpy -> strncpy)Johannes Schickel
svn-id: r35073
2008-11-15Paranoia: Add destination buffer size to Engine::errorString to help ↵Johannes Schickel
avoiding buffer overflows. svn-id: r35072
2008-11-15Finished binary parsing of DrawData/drawsteps.Vicent Marti
svn-id: r35071
2008-11-15added missing File destructor call if file can't be readGregory Montoir
svn-id: r35070
2008-11-15added support for animation sequenceGregory Montoir
added support for non-interactive demo fixed wrong end of demo screen when quitting the game using the inventory svn-id: r35069
2008-11-15added FLIC player from KoM engine module.Gregory Montoir
changes : - changed methods name to match the ones from DXAPlayer - added file read streaming - added possibiltiy to reset playback svn-id: r35068
2008-11-14Initialise _current. Fixes a Valgrind warning.Torbjörn Andersson
svn-id: r35067
2008-11-14Init _oldVideoMode, _videoMode and _transactioDetails properly.Johannes Schickel
svn-id: r35066
2008-11-14Added license header, and guard against multiple inclusion.Torbjörn Andersson
(Sorry about the confusing commit message earlier. I thought I had committed a fix for bug #2284199 ("IGOR: Strange code in drawInventory()") without checking for warnings first.) svn-id: r35065
2008-11-14The demo mode flag should also be compiled if Groovie is compiled inMatthew Hoops
svn-id: r35064
2008-11-14Oops, my last commit introduced some warnings.Torbjörn Andersson
svn-id: r35063
2008-11-14Committed my patch #2123680 "SDL: Backend transaction / rollback support".Johannes Schickel
svn-id: r35062
2008-11-14Patch #2271425: Groovie engineMax Horn
svn-id: r35060
2008-11-14More binary drawstep parsing.Vicent Marti
svn-id: r35059
2008-11-14Some corrections, based on observations from bug report #2284298 - "SAGA: ↵Filippos Karapetis
Compiler warnings; possibly an engine bug" svn-id: r35058
2008-11-14Reverted change I accidentally made to the SAGA engine when committing the SCUMMTorbjörn Andersson
charset changes. It may be a correct change, but it's not yet ready. svn-id: r35057
2008-11-14Committed my own patch #2278665 ("SCUMM: Font data in old SCUMM games") to getTorbjörn Andersson
rid of a few kilobytes of hard-coded font data. (The font data is still there, but now we only store how the French, German, Italian and Spanish fonts differ from the English one.) svn-id: r35056
2008-11-14Fixing compilationSven Hesse
svn-id: r35055
2008-11-14Cleanup and simplification of the resource loading codeFilippos Karapetis
svn-id: r35054
2008-11-14Removed unused parameter.Nicola Mettifogo
svn-id: r35053
2008-11-14Added detection entry for Spanish Bud TuckerJordi Vilalta Prat
svn-id: r35052
2008-11-13Fix for bug #2277597 - "ITE: Classic Mac alternate md5sums / Voices not ↵Filippos Karapetis
detected‏" svn-id: r35051
2008-11-13Fixed crash when returning to launcher from the GMMFilippos Karapetis
svn-id: r35050
2008-11-13Moved binary theme parser to tools folder.Vicent Marti
svn-id: r35049