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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2013-12-15
PEGASUS: Fix the prehistoric volcano animations
Matthew Hoops
2013-12-15
SCI: patch SQ4 bug with throwing at sequel police
Martin Kiewitz
2013-12-15
FULLPIPE: Fix warning
Eugene Sandulenko
2013-12-15
FULLPIPE: Fix indentation
Eugene Sandulenko
2013-12-15
FULLPIPE: Implement sceneHandler05_genFlies(). This completes the scene
Eugene Sandulenko
2013-12-15
FULLPIPE: Renames in scene05
Eugene Sandulenko
2013-12-15
SCI: pq1vga script patch to fix map restore bug
Martin Kiewitz
2013-12-15
TSAGE: Fix for accidental class prefix in R2R card game dialog definition
Paul Gilbert
2013-12-15
TSAGE: Implemented R2R card game options dialog
Paul Gilbert
2013-12-15
FULLPIPE: Implement sceneHandler05_testHatch()
Eugene Sandulenko
2013-12-15
FULLPIPE: Implement void sceneHandler05_handleUp() and void sceneHandler05_ha...
Eugene Sandulenko
2013-12-15
TSAGE: Fix for R2R card game mouse button handling being reversed
Paul Gilbert
2013-12-15
FULLPIPE: Implement sceneHandler05_makeWackoFeedback()
Eugene Sandulenko
2013-12-15
FULLPIPE: Implement sceneHandler05_makeManFlight()
Eugene Sandulenko
2013-12-15
FULLPIPE: Implement MGM::getPoint()
Eugene Sandulenko
2013-12-15
FULLPIPE: Implement MctlLadder::method34()
Eugene Sandulenko
2013-12-15
TSAGE: Renaming in scene 1337, refactoring of handlePlayer01Discard()
Strangerke
2013-12-15
TSAGE: R2R - Remove some noisy (useless?) warnings
Strangerke
2013-12-15
TSAGE: R2R - Fix bug in handlePlayer3()
Strangerke
2013-12-15
TSAGE: R2R - Some renaming in Scene 1337
Strangerke
2013-12-15
FULLPIPE: Implemented several destructors
Eugene Sandulenko
2013-12-15
TSAGE: R2R - Fix issue introduced in handlePlayer3
Strangerke
2013-12-14
TSAGE: R2R - Refactoring in handlePlayer3(), some renaming, fix a bug in hand...
Strangerke
2013-12-14
TSAGE: R2R - More renaming in scene 1337
Strangerke
2013-12-14
TSAGE: R2R - Fix optimizer behavior reported by Digitall in scene 3500
Strangerke
2013-12-14
PEGASUS: Fix regression with Prehistoric AI rules ordering
Matthew Hoops
2013-12-14
FULLPIPE: Implement sceneHandler05_showHandle() and sceneHandler05_hideHandle()
Eugene Sandulenko
2013-12-14
FULLPIPE: Started scene05 code
Eugene Sandulenko
2013-12-14
TINSEL: Fix for bug #6469 "TINSEL: DW1 - No Sfx/Voice in German 4 Lang GRA Ve...
Johannes Schickel
2013-12-14
FULLPIPE: Final renames in scene04
Eugene Sandulenko
2013-12-14
FULLPIPE: Renames in scene04
Eugene Sandulenko
2013-12-14
SCI: Make second pass when loading objects
Willem Jan Palenstijn
2013-12-14
FULLPIPE: Add basic logic to sceneHandler04_stopSound(). This completes scene04
Eugene Sandulenko
2013-12-14
FULLPIPE: Some renames in MctlLadder
Eugene Sandulenko
2013-12-14
FULLPIPE: Implement sceneHandler04_sub8()
Eugene Sandulenko
2013-12-14
FULLPIPE: Implement sceneHandler04_kozFly6()
Eugene Sandulenko
2013-12-14
FULLPIPE: Implement sceneHandler04_kozFly7()
Eugene Sandulenko
2013-12-14
FULLPIPE: Implement sceneHandler04_kozFly5()
Eugene Sandulenko
2013-12-14
FULLPIPE: Implement sceneHandler04_kozFly3()
Eugene Sandulenko
2013-12-14
TSAGE: R2R - Refactoring in handlePlayer1()
Strangerke
2013-12-14
TSAGE: R2R - Fix default value of winnerId, rename stationCount for consistency
Strangerke
2013-12-14
TSAGE: R2R - Renaming, refactoring in handlePlayer0()
Strangerke
2013-12-13
GRAPHICS: Minor readability fixes to drawBevelSquareAlg method.
D G Turner
2013-12-14
FULLPIPE: Implement sceneHandler04_shootKozyawka()
Eugene Sandulenko
2013-12-13
TSAGE: Silence GCC warning.
Torbjörn Andersson
2013-12-13
FULLPIPE: Implement sceneHandler04_leaveScene()
Eugene Sandulenko
2013-12-13
TSAGE: R2R - Fix CID 1004055 - Dead code due to incomplete hardcoded logic
Strangerke
2013-12-13
FULLPIPE: Add a FIXME regarding buildMovInfo1SubItems()
Filippos Karapetis
2013-12-13
FULLPIPE: Fix crash in MessageQueue::calcDuration(). Some cleanup
Filippos Karapetis
2013-12-12
TSAGE: R2R - Add a fix suggested by dreammaster to avoid several freezes in ...
Strangerke
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