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2012-02-15OPENGL: Slight formatting fixes.Johannes Schickel
2012-02-15OPENGL: Make all GLTexture members private.Johannes Schickel
2012-02-15OPENGL: Unvirtualize all GLTexture methods.Johannes Schickel
2012-02-15OPENGL: Remove redundant check in adjustMousePosition.Johannes Schickel
2012-02-15TSAGE: R2R - Scene 1337: Fix a shadowed variableStrangerke
2012-02-14TSAGE: R2R - Scene 1337: rename previously committed functionStrangerke
2012-02-14TSAGE: R2R - Scene 1337: Implement another AI related functionStrangerke
2012-02-14TSAGE: R2R - Scene 1337: Implement another large AI function (subCF979)Strangerke
2012-02-14TSAGE: R2R - Scene 1337: Implement one more large AI function (subCDB90)Strangerke
2012-02-14TSAGE: R2R - Scene 1337: Implement on more AI functionStrangerke
2012-02-14TSAGE: R2R - Scene 1337: Implement AI function subC2C2FStrangerke
2012-02-14TSAGE: Correctly hide the user interface in R2R Output Alpha scenePaul Gilbert
2012-02-14TSAGE: Replace previously unknown value _v58ec2 with _uiElements._activePaul Gilbert
2012-02-14TSAGE: R2R bugfix for selecting Output Alpha in the console screenPaul Gilbert
2012-02-14TSAGE: Implemented missing R2R method SceneHandler::setupPaletteMapsPaul Gilbert
2012-02-13KEYMAPPER: Fix Action ctor args in most keymapsTarek Soliman
2012-02-13KYRA: Silence some icpc warnings by making a member array of ↵Johannes Schickel
KyraRpgGUISettings non-const. All instances are const anyway, thus this should be a safe way to silence the warning.
2012-02-13TSAGE: R2R - Scene 1337: Implement 10 more AI functionsStrangerke
2012-02-13TSAGE: R2R - Scene 1337: Implement subD02CA() plus a couple of little ↵Strangerke
functions used by AI
2012-02-13BASS: Reduce code duplication in autosave codeWillem Jan Palenstijn
2012-02-13BASS: Fix savegame corruptionWillem Jan Palenstijn
When using the GMM or autosaves, _savedMouse and _savedCharSet were never set. See bug #3487117.
2012-02-13BASS: Report savegame errors when saving by pressing enterWillem Jan Palenstijn
This makes error handling consistent between mouse and keyboard.
2012-02-13SCUMM: Clean up resetSentenceWillem Jan Palenstijn
2012-02-13SCI: Fix the order of diagonal roll transitions in the old lookup tableFilippos Karapetis
This fixes several inverted transitions (like in SQ3, ICEMAN, Hoyle 1 etc) - bug #3485194
2012-02-13SCUMM: Fix compiler warning.Travis Howell
2012-02-13SCI: Fix bug #3487092: "SCI: LB1: Magnifying glass cursor is grey"Filippos Karapetis
2012-02-13SWORD1: Silence some MSVC warnings (conversion from double to float)Filippos Karapetis
2012-02-13SDL: Get rid of unneeded forwards.Johannes Schickel
2012-02-13COMMON: Enable backend specific custom events only when the Keymapper is ↵Johannes Schickel
enabled. Otherwise there is no way of generating these events, thus it's better to make people really aware of this. I furthermore added some nots that its part of a WIP API, thus it should only be used after checking up.
2012-02-13ALL: Enable Keymapper specific OSystem API only when the Keymapper is enabled.Johannes Schickel
2012-02-12DREAMWEB: Improve subtitle durations in madman sceneWillem Jan Palenstijn
2012-02-12DREAMWEB: Fix missing subtitle lines in speech+subtitle modeWillem Jan Palenstijn
This is done by adding a (very ugly) way to force the previous timed-temp line off screen, so the next one can be shown.
2012-02-12DREAMWEB: Fix duplicate line in monk end sequenceWillem Jan Palenstijn
2012-02-12TOON: Fix bug #3467139 with russian version crashsylvaintv
Bug #3467139: "TOON: Russian Version Crashes" A frame is corrupted in an localized animation Moved the check before the Rect creation.
2012-02-12TOON: Add russian version detectionsylvaintv
2012-02-12MAEMO: Use custom event Click Mode keymap actionTarek Soliman
2012-02-12MAEMO: Refactor toggle click modeTarek Soliman
2012-02-12COMMON: Add custom backend eventTarek Soliman
2012-02-12MAEMO: Define platform global keymapTarek Soliman
2012-02-12KEYMAPPER: Allow ports to define their own global keymapTarek Soliman
2012-02-12MAEMO: Define HardwareKeySetTarek Soliman
2012-02-12KEYMAPPER: Refactor HardwareKeySet generationTarek Soliman
2012-02-12TSAGE: R2R - Scene 1337: Implement 2 functions used by AIStrangerke
2012-02-12SCI: Expand adjustGraphColor to work for older EGA games tooWillem Jan Palenstijn
See bug #3486899.
2012-02-12TSAGE: R2R - Scene 1337: Implement 7 functions used by AIStrangerke
2012-02-12TSAGE: R2R - Scene 1337: Implement main AI function, with all sub-functions ↵Strangerke
stubbed
2012-02-11MOHAWK: Avoid warningWillem Jan Palenstijn
2012-02-11GRAPHICS: Remove unused variableWillem Jan Palenstijn
2012-02-11MT32: Replace OS X specific exp2f call with exp2.Alyssa Milburn
Suggested by clone2727 to fix the build, since buildbot's ppc headers don't have exp2f.
2012-02-11TSAGE: R2R - Scene 1337: Implement shuffleCards()Strangerke
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