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2004-01-26Initial CE virtual keys classes commitNicolas Bacca
svn-id: r12614
2004-01-26Initial CE GUI classes commitNicolas Bacca
svn-id: r12612
2004-01-26Add SAMPLES_PER_SEC for CE in order to compile sdl-commonNicolas Bacca
svn-id: r12611
2004-01-26Early spring cleanupNicolas Bacca
svn-id: r12610
2004-01-26One forgotten PROP_TOGGLE_VIRTUAL_KEYBOARDNicolas Bacca
svn-id: r12609
2004-01-26Come back of your favorite stupid EVC fixNicolas Bacca
svn-id: r12608
2004-01-26CE Keys dialog moved to new backendNicolas Bacca
svn-id: r12607
2004-01-26Yet another stupid EVC fixNicolas Bacca
svn-id: r12606
2004-01-26Revert old change - proper fix is to avoid playing in portrait mode :)Nicolas Bacca
svn-id: r12605
2004-01-26Hide unnecessary options for CE in the main options dialogNicolas Bacca
svn-id: r12604
2004-01-26Undo old tweak not necessary anymoreNicolas Bacca
svn-id: r12603
2004-01-26addGame made virtual (temporarily ?) for CE backend launcherNicolas Bacca
svn-id: r12602
2004-01-26Support for new CE backend launcherNicolas Bacca
svn-id: r12601
2004-01-26fix compileOliver Kiehl
svn-id: r12600
2004-01-25Seperate SFX and Speech.Joost Peters
this fixes the 'pauses' in the car-chase scene and other scene which use speech and sfx simultaneously. svn-id: r12599
2004-01-25Fix missing song at airport. Thanks for investigating, Kirben!Joost Peters
svn-id: r12598
2004-01-25Song 17 should be silence in demos.Travis Howell
svn-id: r12597
2004-01-25Check for demo version.Travis Howell
svn-id: r12596
2004-01-25A music table from original demo exes.Travis Howell
svn-id: r12595
2004-01-25Updated commentTorbjörn Andersson
svn-id: r12594
2004-01-25Change debug levelTravis Howell
svn-id: r12593
2004-01-25Remove old debug msg.Travis Howell
svn-id: r12592
2004-01-25demos never have speechJoost Peters
svn-id: r12591
2004-01-25- Cope better with invalid music (fixes 100% CPU usage)Joost Peters
- Some const'ness svn-id: r12590
2004-01-25get rid of ScummEngine::_insaneState (I think we should eventually stop ↵Max Horn
calling processKbd() from inside smush and replace it with special code there) svn-id: r12589
2004-01-25The Floppy version has speech in the intro. (it doesn't hurt if speechToggle ↵Joost Peters
is set for the floppy version) svn-id: r12588
2004-01-25Small correction to my last commit.Travis Howell
svn-id: r12587
2004-01-25Fixed plenty of bugs:Eugene Sandulenko
o Seek error. Now it seems to cover all cases o Shadows in tunnels on mineroad o Renamed some function to match functionality o bug #867555 (Problems between Mink Farm and Poyhoga) o Ben disappearing in car chase svn-id: r12586
2004-01-25Add support for music in fotaq demosTravis Howell
svn-id: r12585
2004-01-24- Added MT32 -> GM mapping, this fixes the wrong sound for the clock in the ↵Joost Peters
beginning as well as various tunes. - Don't try to play invalid music (list probably is incomplete) - Work around annoying notes bug in 2 pieces of Floda music - Stop music when loading savegames svn-id: r12584
2004-01-24fix OSX COMI cd changing hackMax Horn
svn-id: r12583
2004-01-23change sscanf() calls to atoi() to please PalmOS :)Gregory Montoir
svn-id: r12582
2004-01-23updateGregory Montoir
svn-id: r12581
2004-01-23use BobSlot::clear instead of Graphics::clearBobGregory Montoir
svn-id: r12580
2004-01-23MSVC warningsGregory Montoir
svn-id: r12579
2004-01-23use BobSlot::clear instead of Graphics::clearBobGregory Montoir
svn-id: r12578
2004-01-22- Some refactoring/clean-up.Joost Peters
- Handle special music types (> 1000) - Implemented random looping (untested) svn-id: r12577
2004-01-22(slightly) less hackish bounding box codeGregory Montoir
svn-id: r12576
2004-01-22whitespacesMax Horn
svn-id: r12575
2004-01-22Fix for bug #882081Max Horn
svn-id: r12574
2004-01-22Not needed for puttdemo.Travis Howell
svn-id: r12573
2004-01-22patch #878551 from Gael Le Mignot, adds key mappings for yopy PDAs, a host ↵Jonathan Gray
option to the configure script for cross compilation and sdl prefix option. Also remove obsolete sdlgl option from configure script and change the --disable-bs options to be --disable-sword to be consistent while I'm here svn-id: r12572
2004-01-22actor ignoreTurns is complete for scumm6Travis Howell
svn-id: r12571
2004-01-22Remove a few old warnings.Travis Howell
svn-id: r12570
2004-01-22fixed bug #881141Paweł Kołodziejski
svn-id: r12569
2004-01-21clear user input before entering Journal (no more load problems occuring ↵Gregory Montoir
when journal is started as joe is about to do sthg) svn-id: r12568
2004-01-21Prevent getPlatformDescription(...) from returing NULL pointer using ↵Chris Apers
kPlatformUnknown svn-id: r12567
2004-01-21Don't crash if unable to play cutscene music.James Brown
svn-id: r12566
2004-01-20fix 'conversation options still displayed after hitting esc' bug (noticeable ↵Gregory Montoir
in plane when speaking to Sparky) svn-id: r12565
2004-01-20- fixed bug #880415 (only setup bam scene after all _vm->update() calls)Gregory Montoir
- constness svn-id: r12564