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2009-07-09Merged revisions 42252,42255-42263,42269-42271 via svnmerge from Travis Howell
2009-07-08LOL: cleanupFlorian Kagerer
2009-07-08LOL: rename new function in last commit according to LordHoto's suggestionFlorian Kagerer
2009-07-08LOL: fix long standing bugs in the battle system (hit chance, damage, etc) by...Florian Kagerer
2009-07-08Reinstated static inline Graphics::PixelFormat::createFormatCLUT8(), which I ...Jody Northup
2009-07-08- Moved printObject inside the Console classFilippos Karapetis
2009-07-08Only the kernel needs to be initialized before anything else, when saving/loa...Filippos Karapetis
2009-07-08Fixed saving/loading again (broken with the latest changes for game feature a...Filippos Karapetis
2009-07-08Some cleanup for the script debugger code:Filippos Karapetis
2009-07-08Added guards to only include the Shorten audio code when the SAGA2 code in th...Filippos Karapetis
2009-07-08Also added the ENABLE_IHNM and ENABLE_SAGA2 preprocessor definitions to the s...Filippos Karapetis
2009-07-08The ENABLE_* flags are only checked for *.cpp files in MSVC, so move the ENAB...Filippos Karapetis
2009-07-08Updated the MSVC project files of the scummvm project (added graphics/sjis.*)Filippos Karapetis
2009-07-08Synced the MSVC project files of the gob engineFilippos Karapetis
2009-07-08Fix recent regression in vc61().Travis Howell
2009-07-07Merged revisions 42205-42206,42208-42209,42211-42212,42214-42217,42219,42221-...Travis Howell
2009-07-07Silenced the very chatty song iterator console messages by converting them to...Filippos Karapetis
2009-07-07Improved the LSL1VGA workaround after talking with waltervnFilippos Karapetis
2009-07-07Added a workaround for incorrect font references in LSL1VGA (which was the or...Filippos Karapetis
2009-07-07Change all uses of FM-Towns/fm-towns to FM-TOWNS.Johannes Schickel
2009-07-07Simply compile guard of SJIS code and fix comment.Johannes Schickel
2009-07-07Add guards to only include SJIS font code, when KYRA or SCI is enabled.Johannes Schickel
2009-07-07Change "FM-Towns" to "FM-TOWNS" for consistency.Johannes Schickel
2009-07-07- Rename FontSJIS::enableShadow to enableOutline.Johannes Schickel
2009-07-07- Added support for outlined FM-Towns ROM drawingJohannes Schickel
2009-07-07kFeatures800 -> kFeatures800x600 in order to have more meaningful nameEugene Sandulenko
2009-07-07Adapt KYRA to use the new Graphics::FontSJIS code.Johannes Schickel
2009-07-07Add generic functionallity to draw FM-Towns ROM. (To be used by KYRA and SCI)Johannes Schickel
2009-07-07Properly handle odd-sized JPEG files (ie, those not a multiple of 8 pixels)Scott Thomas
2009-07-07Removed the weird checks for a maximum resource number (the sci_max_resource_...Filippos Karapetis
2009-07-07Don't #define M_PI in graphics/jpeg.h (it clashes with math.h, and it's bad s...Max Horn
2009-07-07Change SaveLoad_Playtoons caseArnaud Boutonné
2009-07-07Removed the superfluous sci_version_types array (it's essentially the same as...Filippos Karapetis
2009-07-07- Add a new gametype for 'The Land of the Magic Stones'Arnaud Boutonné
2009-07-07- Separate Playtoons gametypes from in GobEngine::initGameParts()Arnaud Boutonné
2009-07-07Groovie: Added video skipping functionality in 11h, verified some opcode usag...Jordi Vilalta Prat
2009-07-07Cleanup: added an enum for the auto-detected features, removed the selectors ...Filippos Karapetis
2009-07-07Added auto-detection for games with older headers for script blocks, and remo...Filippos Karapetis
2009-07-07Groovie: Fix a memory leak in still framesJordi Vilalta Prat
2009-07-07Added a SCI1.1 case in the lofss opcode, like in the lofsa opcode (essentiall...Filippos Karapetis
2009-07-07Add detection of Playtoons 2 EnArnaud Boutonné
2009-07-07Removed PixelFormat convenience constructors at behest of Max and Eugene.Jody Northup
2009-07-07- Added auto-detection for EGA graphics. As a result of this, GF_SCI1_EGA has...Filippos Karapetis
2009-07-07Removed the shooting workaround delay - the overlay number can vary, so it is...Paul Gilbert
2009-07-07Merged revisions 42201-42202 via svnmerge from Travis Howell
2009-07-07Merged revisions 42163-42164,42167-42181,42196-42200 via svnmerge from Travis Howell
2009-07-07Set the correct sound rate for Personal Nightmare.Travis Howell
2009-07-07Prevent a crash when the engine errors out before the game state is initializedFilippos Karapetis
2009-07-07Removed unused defineFilippos Karapetis
2009-07-07Fix to the return values of the Op_GetMouseButton library function now allows...Paul Gilbert