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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2013-09-29
SWORD25: Fix alpha/colormod blitting
Willem Jan Palenstijn
2013-09-29
AVALANCHE: Rework calcHand, move another function to Graphics
Strangerke
2013-09-29
AVALANCHE: Move code from Menu to Graphics
Strangerke
2013-09-29
BUILD: Fix libpng detection when compiled as shared library with zlib.
D G Turner
2013-09-29
AVALANCHE: Rename Graphics to avoid confusion, add drawBackgroundSprite(), se...
Strangerke
2013-09-29
AVALANCHE: Scrolls is now set to private
Strangerke
2013-09-29
AVALANCHE: move some more functions to Graphics
Strangerke
2013-09-29
AVALANCHE: Add some more graphic functions
Strangerke
2013-09-29
SWORD25: int -> int32 correctness
Eugene Sandulenko
2013-09-29
SWORD25: Fix compilation
Eugene Sandulenko
2013-09-29
SWORD25: Specify integer size
Eugene Sandulenko
2013-09-29
SWORD25: int -> int32 correctness
Eugene Sandulenko
2013-09-29
SWORD25: Specifying int size to make Amiga happy
Eugene Sandulenko
2013-09-29
SWORD25: Fix Amiga compilation
Eugene Sandulenko
2013-09-29
SWORD25: Some more fixes for Amiga OS 4 compilation.
D G Turner
2013-09-29
SWORD25: And even more fixes for Amiga OS 4 compilation.
D G Turner
2013-09-29
SWORD25: Even more fixes for Amiga OS 4 compilation.
D G Turner
2013-09-28
SWORD25: Make Amiga compiler happier
Eugene Sandulenko
2013-09-28
SWORD25: More int->int32 fixes
Eugene Sandulenko
2013-09-28
SWORD25: Further fixes for Amiga
Eugene Sandulenko
2013-09-28
SWORD25: More int <-> int32 corrections
Eugene Sandulenko
2013-09-28
SWORD25: Further fixes for Amiga compilation
Eugene Sandulenko
2013-09-28
SWORD25: Fix Amiga compilation
Eugene Sandulenko
2013-09-28
FULLPIPE: Fix compiler warning
Eugene Sandulenko
2013-09-28
TSAGE: Fix R2R restart game to match the original
Paul Gilbert
2013-09-28
AVALANCHE: Partially move drawScroll to Graphics
Strangerke
2013-09-28
FULLPIPE: Implement Movement::calcSomeXY()
Eugene Sandulenko
2013-09-28
TSAGE: Bugfixes and renaming for R2R title screen
Paul Gilbert
2013-09-28
AVALANCHE: More rework on Graphic code
Strangerke
2013-09-28
FULLPIPE: Implement MovGraph2::initDirections()
Eugene Sandulenko
2013-09-28
AVALANCHE: Set the Magic surface as private, some associated rework
Strangerke
2013-09-28
FULLPIPE: Implement MovGraph2::addObject()
Eugene Sandulenko
2013-09-28
FULLPIPE: Implement MctlCompound::addObject()
Eugene Sandulenko
2013-09-28
AVALANCHE: Move some more functions to Graphics
Strangerke
2013-09-28
FULLPIPE: Bug fix MctlCompound::load()
Eugene Sandulenko
2013-09-28
AVALANCHE: Use an enum for the Mouse cursor identifier
Strangerke
2013-09-28
AVALANCHE: Move mouse cursor display functions to Graphics
Strangerke
2013-09-28
AVALANCHE: Move Digits and Directions to Graphics
Strangerke
2013-09-28
TONY: Fix compilation on FreeBSD with C++-11 enabled.
D G Turner
2013-09-28
TINSEL: Fix compilation on FreeBSD with C++-11 enabled.
D G Turner
2013-09-27
TSAGE: Bugfixes and renaming for R2R teleport outside
Paul Gilbert
2013-09-27
AVALANCHE: Move background loading to Graphics
Strangerke
2013-09-27
AVALANCHE: Move Zoom to Graphics
Strangerke
2013-09-27
AVALANCHE: Use the Color enum, remove some magic values, identify some dead v...
Strangerke
2013-09-27
FULLPIPE: Implemented MctlCompound::initMovGraph2()
Eugene Sandulenko
2013-09-27
DEVTOOLS: Make Coverity happy.
Eugene Sandulenko
2013-09-27
SWORD25: Remove explictit #includes
Eugene Sandulenko
2013-09-27
COMMON: Make Coverity 6.6.1 happier
Eugene Sandulenko
2013-09-27
AVALANCHE: Remove a couple of unused variables
Strangerke
2013-09-27
AVALANCHE: Misc minor polishing
Strangerke
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