Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-01-05 | Adjust size, script in freddi3 triggers sound var 26. | Travis Howell | |
svn-id: r19914 | |||
2006-01-05 | Sets random talk state, if value is zero. | Travis Howell | |
Fixes song in puttrace. svn-id: r19913 | |||
2006-01-05 | Add safety check. | Travis Howell | |
svn-id: r19912 | |||
2006-01-05 | Flag 4 used for looping in later HE games. | Travis Howell | |
svn-id: r19911 | |||
2006-01-05 | Enable sound priority in HE games. | Travis Howell | |
svn-id: r19910 | |||
2006-01-05 | Initial support for sound code in HE games. | Travis Howell | |
Split HE sound functions into separate file. svn-id: r19909 | |||
2006-01-04 | Added a little 'hack' for cmd_pauseTicks until it is fully implemented | Johannes Schickel | |
and fixed some wsa playing functions. svn-id: r19908 | |||
2006-01-04 | Added a simple gui dialog if brandon dies (currently using scummvms gui system) | Johannes Schickel | |
Implemented cmd_setDeathHandlerFlag and fixed debug call for cmd_drinkPotionAnimation. svn-id: r19907 | |||
2006-01-04 | Update | Travis Howell | |
svn-id: r19906 | |||
2006-01-04 | Update comments | Travis Howell | |
Add missing akos case. svn-id: r19905 | |||
2006-01-04 | Last chunk of underscore maddness for today | Eugene Sandulenko | |
svn-id: r19904 | |||
2006-01-04 | More work on renaming class variables with underscore prefix | Eugene Sandulenko | |
svn-id: r19903 | |||
2006-01-04 | Implemented cmd_shrinkBrandonDown and cmd_shrinkBrandonDown. | Johannes Schickel | |
svn-id: r19902 | |||
2006-01-03 | Credit Sven for objectizing gob. That was a big amount of work. | Eugene Sandulenko | |
svn-id: r19901 | |||
2006-01-03 | Fixed wrong formatting in animator.h | Johannes Schickel | |
Reworked the savefiles and extracted the save/load code to saveload.cpp. svn-id: r19900 | |||
2006-01-03 | Patch #1395615 "GobEngine code wrapped in classes". With some cosmetic changes. | Eugene Sandulenko | |
svn-id: r19899 | |||
2006-01-03 | Fixed some bugs with the timers. | Johannes Schickel | |
also implemented: cmd_dispelMagicAnimation and cmd_runWSAFrames and implemented color fading of the kyragem in room 210. svn-id: r19898 | |||
2006-01-03 | Moved Simon TODO to wiki. | Travis Howell | |
svn-id: r19897 | |||
2006-01-02 | Match original game titles and make game titles consistent. | Travis Howell | |
svn-id: r19892 | |||
2006-01-02 | V7/V8 games do not use the text masking anymore at all, so we can optimize ↵ | Max Horn | |
drawStripToScreen for them (this should improve CoMI speed a bit) svn-id: r19891 | |||
2006-01-02 | More 'cleanup' for kyra. | Johannes Schickel | |
Moved scene object drawing into its own class (see animator.h and .cpp) (this needs some more cleanup!) Moved text displaying into its own class (see text.h and .cpp) Also moved timer code to timers.cpp and button code to gui.cpp. Also changed wrong (c) information in debugger.h and debugger.cpp svn-id: r19890 | |||
2006-01-02 | Typo | Max Horn | |
svn-id: r19889 | |||
2006-01-02 | Started to clean up the kyra engine. | Johannes Schickel | |
Done: - moving all wsa specific things into a new class svn-id: r19888 | |||
2006-01-01 | Get rid of an old hack | Joost Peters | |
svn-id: r19886 | |||
2006-01-01 | Use 44k1hz output rate on PSP to avoid an unnecessary resampling step. | Joost Peters | |
svn-id: r19885 | |||
2006-01-01 | Some cleanup/paranoia fixes to the previous missing voices/music fix. Treat | Torbjörn Andersson | |
files marked as being on both CDs (I haven't seen any such file -- ever), treat it as if it's on the hard disk. Also, the "cd" field of the ResourceFile struct now holds 0, 1 or 2, not the bit flags from the data file. (This last change is not in the 0.8 branch.) svn-id: r19884 | |||
2006-01-01 | Sync BS2 section with the 0.8 branch. | Torbjörn Andersson | |
svn-id: r19882 | |||
2006-01-01 | Hopefully fixed the missing speech bug reported on the forum, once and for | Torbjörn Andersson | |
all. svn-id: r19879 | |||
2006-01-01 | Change load & save quick save keys, to match other engines. | Travis Howell | |
svn-id: r19878 | |||
2006-01-01 | fixed warnings | Paweł Kołodziejski | |
svn-id: r19877 | |||
2006-01-01 | update | Paweł Kołodziejski | |
svn-id: r19876 | |||
2006-01-01 | Rename variable. | Travis Howell | |
svn-id: r19874 | |||
2006-01-01 | Add additional drawStrip case for HE games. | Travis Howell | |
Fixes glitches over key in Darkroom of freddi3. svn-id: r19873 | |||
2006-01-01 | HE Games use more image states for objects. | Travis Howell | |
Fixes background redraw when getting urchin in room 13 of freddi2. svn-id: r19872 | |||
2005-12-31 | Implemented: | Johannes Schickel | |
- cmd_drinkPotionAnimation - cmd_fillFlaskWithWater - cmd_getIdolGem - cmd_itemOnGroundHere - cmd_queryCrystalState - cmd_setCrystalState - cmd_setBrandonScaleXAndY - cmd_resetScaleMode - cmd_getScaleDepthTableValue - cmd_setScaleDepthTableValue - cmd_brandonHealingSequence svn-id: r19871 | |||
2005-12-31 | Commited patches 1394374 and 1394374 with minor changes. | Johannes Schickel | |
Thanks to clemmy for that. svn-id: r19870 | |||
2005-12-31 | Minor changes. | Travis Howell | |
svn-id: r19868 | |||
2005-12-31 | Elaborate more about myself in new credits format. I invite others to do that | Eugene Sandulenko | |
too as that helps to determine more exactly who has an expert opinion in some particular area. svn-id: r19867 | |||
2005-12-31 | Chnage Pajama Sam games order. | Travis Howell | |
svn-id: r19866 | |||
2005-12-30 | Slightly more verbose debugging messages. Still trying to track down weird | Torbjörn Andersson | |
bug report from the forum. svn-id: r19865 | |||
2005-12-30 | Added kMapHeight and kMapWidth constants | Max Horn | |
svn-id: r19864 | |||
2005-12-30 | Added kMapHeight and kMapWidth constants | Max Horn | |
svn-id: r19863 | |||
2005-12-30 | Fixed compilation. | Torbjörn Andersson | |
svn-id: r19862 | |||
2005-12-30 | OSX: Make it possible to compile ScummVM using GCC 3.3 against an SDL that ↵ | Max Horn | |
was compiled using GCC 4 svn-id: r19861 | |||
2005-12-30 | Fixed the CoreMIDI driver -- MT-32 now sounds perfect under Mac OS X :-) | Max Horn | |
svn-id: r19860 | |||
2005-12-30 | * Replaced MDT_PREFER_NATIVE/MDT_NATIVE by MDT_PREFER_MIDI/MDT_MIDI). | Max Horn | |
* Changed MidiDriver::createMidi so that if MD_ADLIB is passed, it now *does* instantiate the adlib driver. * Rewrote MidiDriver::detectMusicDriver (code should be clearer now, and hopefully easier to adapt/maintain). Note that the behavior changed slightly (this may require some tweaking). * Added MidiDriver::findMusicDriver which works similar to the old MidiDriver::parseMusicDriver but returns the full MidiDriverDescription and ignores all characters in the passed driver name following a colon ":". * Changed MidiDriver::parseMusicDriver to use MidiDriver::findMusicDriver. * Changed game engines to match the changes made to MidiDriver. * Modified SCUMM engine to not record the selected midi/music driver (in _midiDriver), but rather the music *type* (in _musicType). svn-id: r19859 | |||
2005-12-30 | Use the same amount of spacing for 0.8.1 as for 0.8.0 | Torbjörn Andersson | |
svn-id: r19857 | |||
2005-12-30 | Add Polish. | Travis Howell | |
svn-id: r19856 | |||
2005-12-30 | Sync. changes. | Travis Howell | |
svn-id: r19854 | |||
2005-12-30 | Correct Spy Fox game's titles. | Travis Howell | |
svn-id: r19850 |