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2009-10-11rename shadow varJoost Peters
svn-id: r44926
2009-10-11SCI: kDrawControl for list and textedit controls also using gui classMartin Kiewitz
svn-id: r44925
2009-10-11fix new[]/delete mismatchJoost Peters
svn-id: r44924
2009-10-11Print warning, when the number of colors in a palette file exceed the number ↵Johannes Schickel
of colors in the target palette on load. svn-id: r44922
2009-10-11More work on the Object classFilippos Karapetis
svn-id: r44921
2009-10-11Hopefully avoiding an assert in the MSVC debug CRT library when entering an ↵Johannes Schickel
umlaut in the launcher. It's a bad idea to cast a parameter to the "is*" functions from ctype.h to "char", since "char" might be signed and the "is*" functions are defined to only accept input which fits "unsigned char" or equals EOF. In this concrete example the value of "state.ascii" is > 0x7F, thus becomes negative after the cast to "char", which violates the parameter rules of "isprint". Sadly it seems this is not the only place in our code, which does pass a possibly signed parameter to an "is*" function. We might either want to change all code to only pass an unsigned char value, change the code to do parameter validation or fix it in another way. svn-id: r44920
2009-10-11Revert commits r44912 and r44905, seems like the original FM-Towns/PC98 ↵Johannes Schickel
games did only allow ASCII input, thus they didn't use the SJIS font in the save/load menus. svn-id: r44916
2009-10-11Fixed compilation with the current GUIFilippos Karapetis
svn-id: r44914
2009-10-11SCI: made kEditControl use SciGui class, not currently implemented in newguiMartin Kiewitz
svn-id: r44913
2009-10-11Fix text input font for LoL PC98.Johannes Schickel
svn-id: r44912
2009-10-11Fix regression introduced with r44907.Johannes Schickel
svn-id: r44911
2009-10-11Add support for 8x16 chars in the FM-Towns font ROM code.Johannes Schickel
svn-id: r44910
2009-10-11Removed unused variable.Torbjörn Andersson
svn-id: r44909
2009-10-11SCI/newgui: SciGuiPicture now also supports mirroring of cel-dataMartin Kiewitz
svn-id: r44908
2009-10-11Cleanup.Johannes Schickel
svn-id: r44907
2009-10-11Cleanup.Johannes Schickel
svn-id: r44906
2009-10-11Fix FM-Towns/PC98 menu code.Johannes Schickel
svn-id: r44905
2009-10-11Revert changes to graphics/sjis.h in r44709.Johannes Schickel
svn-id: r44904
2009-10-11SCI/newgui: SciGuiGfx::BitsFree() implemented, currently used in kAnimate, ↵Martin Kiewitz
Bits-methods renamed svn-id: r44903
2009-10-11SCI/newgui: comment change on SciGui::moveCursor()Martin Kiewitz
svn-id: r44902
2009-10-11SCI: change remove script FIXME warning into commentMartin Kiewitz
svn-id: r44901
2009-10-11SCI/newgui: kDisplay restoreUnder/saveUnder implemented, fixes previously ↵Martin Kiewitz
sticky text in sq1, kq5, etc. svn-id: r44900
2009-10-11TUCKER: fix original game glitch (tracker item #2872385 - Fish swims out of ↵Gregory Montoir
aquarium) svn-id: r44899
2009-10-11TUCKER: ignore selected verb when displaying options (tracker item #2872383 ↵Gregory Montoir
- Look at options) svn-id: r44898
2009-10-11SCI/newgui: kShakeScreen partially implementedMartin Kiewitz
svn-id: r44897
2009-10-11SCI/newgui: offTop changed, fixes window corruption (qfg3 and more)Martin Kiewitz
svn-id: r44896
2009-10-11SCI: Remove superfluous casts; fix warning.Willem Jan Palenstijn
svn-id: r44895
2009-10-11SCI/newgui: correction for GuiAnimateEntry structMartin Kiewitz
svn-id: r44894
2009-10-11SCI/newgui: Implemented kCanBeHere list processingMartin Kiewitz
svn-id: r44893
2009-10-11SCI/newgui: kAddToPic fully implementedMartin Kiewitz
svn-id: r44892
2009-10-11SCI: Fix bug in Message() recursionWalter van Niftrik
svn-id: r44890
2009-10-11SCI: Fix hang in KQ6 book worm sceneWalter van Niftrik
svn-id: r44889
2009-10-10SCI/newgui: kAnimate - list is finally sorted according to y and zMartin Kiewitz
svn-id: r44888
2009-10-10SCI/newgui: kAnimate now using Common::ListMartin Kiewitz
svn-id: r44887
2009-10-10SCI/newgui: kAnimate list - showBitsFlag implementedMartin Kiewitz
svn-id: r44886
2009-10-10SCI/newgui: kAnimate is now using a dynamic buffer that stores animation ↵Martin Kiewitz
data, fixes sq5 crash svn-id: r44885
2009-10-10LOL/PC-98: implemented drawing code for teleportersFlorian Kagerer
svn-id: r44883
2009-10-10SCI/newgui: changed GuiAnimateList structMartin Kiewitz
svn-id: r44882
2009-10-10SCI/newgui: removed hardcoded screen height/widthMartin Kiewitz
svn-id: r44881
2009-10-10SCI/newgui: intelligent cel undithering implementedMartin Kiewitz
svn-id: r44880
2009-10-10LOL/PC-98: fixed minor glitch in wsa codeFlorian Kagerer
svn-id: r44879
2009-10-10Started rewriting the Object struct into a classFilippos Karapetis
svn-id: r44878
2009-10-10Fixed some warnings.Marcus Comstedt
svn-id: r44877
2009-10-10Added flag for updating dependencies.Marcus Comstedt
svn-id: r44876
2009-10-10Enable RGB colour for Dreamcast.Marcus Comstedt
svn-id: r44875
2009-10-10RGB support.Marcus Comstedt
svn-id: r44874
2009-10-10SCI: Fixed bug in new Message() codeWalter van Niftrik
svn-id: r44873
2009-10-10SCI/newgui: removed SCI_SCREEN_MASK_DITHEREDMartin Kiewitz
svn-id: r44872
2009-10-10Added a rule for assembler with cpp preprocessing.Marcus Comstedt
svn-id: r44871
2009-10-10LOL/PC-98: fixed two minor bugsFlorian Kagerer
svn-id: r44870