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2013-09-24ZVISION: Remove unnecessary check if a pointer was non-NULL before deleting.richiesams
2013-09-24ZVISION: Use Surface::getPixels() rather than getBasePtr(0, 0)richiesams
2013-09-24ZVISION: Remove unnecessary pixel format switching from video coderichiesams
2013-09-24ZVISION: Convert RLF animations to RBG 565richiesams
2013-09-24ZVISION: Convert image rendering to RBG 565richiesams
2013-09-24ZVISION: Convert cursors to RBG 565richiesams
2013-09-24ZVISION: Force comparison to be between signed ints and ensure CLIP happens o...richiesams
2013-09-24ZVISION: Transpose is done in RenderManager::readImageToSurface(), so remove ...richiesams
2013-09-24ZVISION: Keep a Graphics::Surface of the current background instead of re-rea...richiesams
2013-09-24ZVISION: Fix LeverControl 'mirrored' supportrichiesams
2013-09-24ZVISION: Create console method for parsing ALL .scr filesrichiesams
2013-09-24Merge branch 'master' into zvisionWillem Jan Palenstijn
2013-09-02LOL: fix bug #3614957 (LOL : Crash when subtitles displayed)athrxx
2013-09-02TOLTECS: Add an alternate English version (bug #3614933)Filippos Karapetis
2013-09-01TSAGE: Implemented dispatch method for R2R scene 1750Paul Gilbert
2013-09-02TSAGE: R2R - More renaming in Scene 1100Strangerke
2013-09-01TSAGE: Fix for reseting linked actors in R2R when changing scenePaul Gilbert
2013-09-01TSAGE: Cleanup and fixes for R2R ring edgePaul Gilbert
2013-09-01MORTEVIELLE: Implement Engine::getDebugger()Thierry Crozat
2013-09-01MORTEVIELLE: Freeze clock in game when pausing the gameThierry Crozat
2013-09-01MORTEVIELLE: Fix computation of elapsed time around midnightThierry Crozat
2013-09-01TSAGE: R2R - Some renaming in Scene 1100Strangerke
2013-09-01TSAGE: Necessary synchronisation fixes to R2R SceneExt and SceneArea classesPaul Gilbert
2013-09-01TSAGE: Minor fixes for ship console display and scene 1700 setupPaul Gilbert
2013-09-01TSAGE: Bugfixes for component slots in intact shipPaul Gilbert
2013-09-01TSAGE: R2R - Some renaming in scene 1000Strangerke
2013-09-01TSAGE: Fix for initialising inventory for new R2R gamesPaul Gilbert
2013-09-01TSAGE: Core - Get rid of some magic values related to btnStateStrangerke
2013-09-01TSAGE: BF - Get rid of some magic values related to btnStateStrangerke
2013-09-01TSAGE: R2R - Remove leftover warningStrangerke
2013-09-01TSAGE: BF - Fix erroneous check of eventTypeStrangerke
2013-09-01TSAGE: R2R - Get rid of some magic values related to eventTypeStrangerke
2013-09-01TSAGE: R2R - Remove useless variable in scene 250Strangerke
2013-09-01TSAGE: R2R - More renaming in scene 250Strangerke
2013-09-01TSAGE: R2R - Fix elevator behavior (scene 250)Strangerke
2013-08-31TSAGE: Some renaming in Scene250Strangerke
2013-08-28VIDEO: Add support for seeking in AVI videos with an indexMatthew Hoops
2013-08-28ZVISION: Increase background rotation speedrichiesams
2013-08-28ZVISION: Add LeverControl to scr file parsingrichiesams
2013-08-28ZVISION: Fix: Change infndef to correct constantrichiesams
2013-08-28ZVISION: Fix: Store what type of animation file is usedrichiesams
2013-08-28ZVISION: Fix: Signal a cursor changerichiesams
2013-08-28ZVISION: Remove RlfAnimation::getPreviousFrame()richiesams
2013-08-28ZVISION: Add support for animation 'mirroring'richiesams
2013-08-28ZVISION: Implement avi frame seekingrichiesams
2013-08-28ZVISION: Fix the quadrant numbers in angle calculationsrichiesams
2013-08-28ZVISION: Round to int *after* converting to degreesrichiesams
2013-08-28ZVISION: Allow a angle buffer zone on *both* sides of the actual anglerichiesams
2013-08-28ZVISION: Fix comment spacingrichiesams
2013-08-28ZVISION: sscanf to ints before storing them in Rect coordsrichiesams