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2006-03-07Fix implementation of UseWithPrefix keywordEugene Sandulenko
svn-id: r21133
2006-03-07Fixed invalid event returned with ARM OS5 backendChris Apers
svn-id: r21132
2006-03-07o More widgets fot alternative constructorsEugene Sandulenko
o Cleanup of launcher dialog o Implemented useWithPrefix keyword svn-id: r21131
2006-03-07Add XxH to evaluation precedence.Eugene Sandulenko
svn-id: r21127
2006-03-07Added the proper death dialog, changed the sequence skipping code a bit to avoidOystein Eftevaag
possible frame losses, and removed a (now) redundant call to showOverlay() in the debugger. svn-id: r21125
2006-03-07Do not override .prev for simple variable assignments, i.e. VAR=VALUEEugene Sandulenko
svn-id: r21124
2006-03-07GUI widget positions:Eugene Sandulenko
o Add 'true' and 'false' constants o add .visible widget property o allow dots to be part of section and key names in configs svn-id: r21123
2006-03-07Set svn keywords on theme file.Eugene Sandulenko
svn-id: r21120
2006-03-07Fix 320xY layoutEugene Sandulenko
svn-id: r21119
2006-03-07More work on customizable GUI.Eugene Sandulenko
o Implemented special alias 'prev' o Added new calling scheme to several widgets o Partially converted launcher dialog to new scheme o Converted couple widgets of chooser dialog svn-id: r21118
2006-03-07Updated Bloodshed Dev-C++ project file for scummvm to reflect new gui/ files.Jamieson Christian
svn-id: r21116
2006-03-07WIP for arbitrary widget positions. SeeEugene Sandulenko
http://wiki.scummvm.org/index.php/GUI_Themes Code is not yet used. svn-id: r21115
2006-03-07o Properly react to end-of-file is loadFromStream()Eugene Sandulenko
o Add types SectionList and SectionKeyList o Implement getKeys() method svn-id: r21114
2006-03-06Fixed fight mode shortcutChris Apers
svn-id: r21113
2006-03-06Fixed compilation, this could be used with all systems (?)Chris Apers
svn-id: r21112
2006-03-06Renamed setTempo to update_setTempo, also fixed tempo handling (intro is too ↵Johannes Schickel
fast now though, but seems to be another problem). Also changed some unsigned values to signed. svn-id: r21111
2006-03-06More renamings: _unkTableByte1 is now _tempo, and updateCallback29() isTorbjörn Andersson
setTempo(). svn-id: r21110
2006-03-06CleanupTorbjörn Andersson
svn-id: r21109
2006-03-05fixed palette handling regression, as reported on the forum.Gregory Montoir
svn-id: r21108
2006-03-05Removed tag2str usage, which eliminates scumm/util.h dependency.Jamieson Christian
svn-id: r21107
2006-03-05I guess this is really a WORKAROUND, rather than a HACK. Updated comment.Torbjörn Andersson
svn-id: r21106
2006-03-05Corrects implementation of updateCallback48.Johannes Schickel
svn-id: r21105
2006-03-05Restructured IMuse and IMuseInternal.Jamieson Christian
* IMuse is no longer a concurrency front-end. * IMuseInternal now derives from IMuse. * Common::StackLock used to protect thread-sensitive interface methods (same as IMuseDigital). * clear_queue() included in stopAllSounds() so it can be removed from the public interface. * Game ID now specified at init using property(). * Timer callbacks receive a struct containing IMuseInternal and MidiDriver refs, instead of just the latter. * OSystem pointer from init is now cached and used instead of global. All references to the g_system and g_scumm globals are now gone. BOOYAH! Tested with MI2, DOTT and S&M, under Windows, in Native MIDI, Adlib, and Mixed modes. No regressions or concurrency issues observed. Manifestations of the latter are the biggest concern at this point. svn-id: r21104
2006-03-05Note to self: compile before commit.Torbjörn Andersson
svn-id: r21103
2006-03-05The updateUnk6Value() appears to be some sort of random number generator, so ITorbjörn Andersson
have renamed it getRandomNr(). The _unk6 variable has been renamed _rnd. (Our MidiDriver_ADLIB class also has its own random number generator, so it's not such a far-fetched guess as it may seem.) svn-id: r21102
2006-03-05Renamed output1() to adjustVolume(). I'm still uncertain exactly *how* theTorbjörn Andersson
volume is modified (it depends on several still unknown variables), but that's all it does as far as I can tell. svn-id: r21101
2006-03-05Make sure there actually is a SMUSH mixer before stopping and deleting it.Torbjörn Andersson
svn-id: r21099
2006-03-05that was not what I want. it should stop audio only for immediately stop.Paweł Kołodziejski
svn-id: r21095
2006-03-05that should help for bug #1352486, smush sound tracks are not stopped ↵Paweł Kołodziejski
immediately, but outside smush when sound data are depleted in sound mixer buffer. svn-id: r21094
2006-03-05Update box flags for C64 maniacTravis Howell
svn-id: r21093
2006-03-05updated msvc7,8 project filesPaweł Kołodziejski
svn-id: r21092
2006-03-05Add back exclusion lost in last commit, exclude some verbs from verbs error ↵Travis Howell
script svn-id: r21091
2006-03-05Correct case of verb names in C64 ManiacTravis Howell
svn-id: r21090
2006-03-05Add German verbs and more work on input in C64 maniacTravis Howell
svn-id: r21089
2006-03-05Patch to update Microsoft VC 7.1 project files, from QuietustTravis Howell
svn-id: r21088
2006-03-05Update, to add new imuse fileTravis Howell
svn-id: r21087
2006-03-05Fix compiler warningsTravis Howell
svn-id: r21086
2006-03-05Separated the IMuse Part methods into their own file. Updated the Bloodshed ↵Jamieson Christian
Dev-C++ project file at the same time. svn-id: r21085
2006-03-05Add some basic walkbox support for C64 maniacTravis Howell
svn-id: r21084
2006-03-04Oops, fixes problems with disabled widgets (they need full drawn shadows).Johannes Schickel
svn-id: r21083
2006-03-04Improved shadow drawing (it's faster now since it doesn't draw the whole ↵Johannes Schickel
rect like before) 'cleaned up' the drawSurfaceMasked function a bit. svn-id: r21082
2006-03-04Cleanup: output0x388(0xABCD) is now writeOPL(0xAB, 0xCD), which is slightlyTorbjörn Andersson
more easy to read. svn-id: r21081
2006-03-04Removed the default ignoreFadeouts parameter value for ImuseInternal's ↵Jamieson Christian
getSoundStatus method. The disposition of this method is going to be changing soon, and I'm getting confused by the assumptions being made by many of the calls to it. svn-id: r21080
2006-03-04Rearranged methods in the IMuse class declaration to denote those derived ↵Jamieson Christian
from the MusicEngine base class. svn-id: r21079
2006-03-04Removed colorToRGB and RGBToColor calls when calculating alphaJohannes Schickel
and disabled the complete new theme if 'DISABLE_FANCY_THEMES' is defined. svn-id: r21078
2006-03-04Weekly update to the Bloodshed Dev-C++ project files.Jamieson Christian
svn-id: r21077
2006-03-04updated msvc7 project filesPaweł Kołodziejski
svn-id: r21075
2006-03-04updated msvc8 project filesPaweł Kołodziejski
svn-id: r21074
2006-03-04define int types for msvc to allow compile mpeg2 library. msvc does not ↵Paweł Kołodziejski
fully conform C99 svn-id: r21073
2006-03-04No need to use generateSubstResFileName when we already know the resultMax Horn
svn-id: r21072