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2014-07-20BUILD: Add port specific makefile for AmigaOS4.D G Turner
This moves the AmigaOS4 specific packaging rules from the global ports.mk to a port specific makefile in the AmigaOS subdirectory of the SDL backend (used for AmigaOS). Previously, port specific makefiles were only used for cross compiling builds and thus had a single entry in the cross compiling section of the configure. Since AmigaOS4 is a desktop system supporting native build, this required a second entry for when the host system is detected as ppc-amigaos to support native builds. However, currently this does break packaging of cross compiled builds for Win32, OSX and Unix when done on AmigaOS4... but this is not likely and has limited impact. To fix this, default _port_mk lines would need to be added to the sections of the cross compiling switch for mingw32 etc. to override the AmigaOS4 OS setting of _port_mk.
2014-07-20BUILD: Change AmigaOS4 packaging target to "amigaos4dist".D G Turner
This is a clearer naming, but needs update to buildbot to support. AmigaOS4 Porter (raziel_) is already aware of this.
2014-07-20BUILD: Fix AmigaOS4 build variable naming to be clearer.D G Turner
2014-07-19MADS: Remove redundant saved surface from FullScreenDialog base classPaul Gilbert
2014-07-18MADS: Fixes for compilation warningsPaul Gilbert
2014-07-18MADS: Beginnings of work on Rex Nebular main menuPaul Gilbert
2014-07-17CREATE_PROJECT/MSVC: allow include SDL includes from SDL subdirPawel Kolodziejski
2014-07-13Revert "NEWS: Fix typo"Filippos Karapetis
This reverts commit ebcb9ee178629d3eb1395695dce0add516b8b7ff. My mistake, the punctuation was correct here.
2014-07-13NEWS: Fix typoFilippos Karapetis
2014-07-13MT32: Sync with the latest changes in muntFilippos Karapetis
This syncs the code with munt commit fa8b4f899d, avoiding usage of a global constructor
2014-07-12SCUMM: Fix potential crash in o5_setClass()Torbjörn Andersson
If 'obj' was exactly equal to _numActors, derefActor() would have complained about it being an invalid actor. I haven't seen any bug reports about this, so presumably it never actually happened.
2014-07-11MADE: Print v1 database debugging at level 1 instead of all the timeMatthew Hoops
2014-07-11MADE: Error out when a picture cannot be foundMatthew Hoops
2014-07-11MADE: Error out when a blocks file fails to openMatthew Hoops
2014-07-11MAEMO: Sync changelog with 1.7.0Eugene Sandulenko
2014-07-11NEWS: Specify 1.7.0 release dateEugene Sandulenko
2014-07-11NEWS: Synchronize with branch-1-7Willem Jan Palenstijn
2014-07-11CREDITS: Add Haiku port maintained by Luc SchrijversSven Hesse
Quoth Luc Schrijvers (Begasus) on scummvm-devel: "Haiku is stepping up and there is a recipe (script to build scummvm) in the haikuporters git repo [...] I'll still do a full build and make it available for download that could be upped on your download page when ready"
2014-07-11CREDITS: Retire BeOS porter Stefan ParviainenSven Hesse
Quoth Luc Schrijvers (Begasus) on scummvm-devel: "BeOS isn't maintained anymore (latest version still working on BeOS was something like 1.0."
2014-07-11DISTS/REDHAT: Add libmad build patchWillem Jan Palenstijn
From LinuxFromScratch (cherry picked from commit cf8017e768783bae94a984763c89535ec9c6a056)
2014-07-11DISTS/FEDORA: Package wintermute.zipWillem Jan Palenstijn
(cherry picked from commit 02c371397d5a2b81d3f5f4bb0f47f362f43b821d)
2014-07-11DISTS/FEDORA: Add (back) mpeg2dec dependencyWillem Jan Palenstijn
(cherry picked from commit 2347d29cddd9831d429853e1d9979b1941ce7124)
2014-07-11CREDITS: Added Fedor Strizhniou, moved Keith Scroggins for correctness.anotherguest
2014-07-10NEWS: Add Pegasus itemsMatthew Hoops
2014-07-11MT32: Comment out default showLCDMessage/printDebug implementations.Johannes Schickel
This keeps the original MUNT code in showLCDMessage/printDebug and simply comments it out. This *silences* a warning about debug use in our former default replacement code. Since we already implement a ReportHandler there is no need to adapt the default implementation. This is not the cleanest way but the solution which requires the least changes to MUNT code.
2014-07-11Revert "MT32: Avoid runtime abort due to non-POD object pass in MT32 Emulator."Johannes Schickel
This reverts commit 6731eb21e3e4c1fa2470ed03a3547d45b3dff6e3.
2014-07-11I18N: Fix "go up" and "misc" in the Norwegian (bokmål/nynorsk) translation.Einar Johan Trøan Sømåen
2014-07-10MT32: Avoid runtime abort due to non-POD object pass in MT32 Emulator.D G Turner
2014-07-10GUI: Treat bundles as directories in the OS X file browserThierry Crozat
This allows selecting an app bundle when adding a game, which is what is expected for the LucasArts Steam mac games.
2014-07-10Merge pull request #480 from klusark/patch-2Johannes Schickel
IMAGE: Fix TGA copy and paste error.
2014-07-10SYMBIAN: Merged changes from 1.7.0 branch for Symbian Makefiles and updated ↵anotherguest
split build for main branch.
2014-07-09IMAGE: Fix TGA copy and paste error.Joel Teichroeb
2014-07-09TSAGE: Fix for R2R endgame crash when active character is SeekerPaul Gilbert
2014-07-09I18N: Regenerate translations data fileThierry Crozat
2014-07-09I18N: Updated da_DA for version 1.7.0Steffen Nyeland
2014-07-09I18N: Fix Language field in es_ES po fileThierry Crozat
This field was wrongly changed when updating the translation (patch #1609).
2014-07-08VIDEO: Reduce BinkDecoder stack usageWillem Jan Palenstijn
See bug #6677.
2014-07-08GOB: Remove duplicate entries for Ween DOSSven Hesse
Seems like that happened when I sorted them by platform after splitting up the big detection table in 07b17f711. This fixes bug #6676.
2014-07-08MOHAWK: Reset some Myst state variables as per the originalBastien Bouclet
This fixes a bug where the player could be stuck on Channelwood's lower level with the elevator on the upper level. This also turns the light off on Stoneship when entering the age, since the battery is depleted. Thanks to dtungsten for submitting this fix in PR#478.
2014-07-08NEWS: Mention some more changes for 1.7.0Filippos Karapetis
These include changes to general functionality, engines and backends
2014-07-08MT32: Update to munt 1.4.0Filippos Karapetis
This syncs with munt commit 175446af43
2014-07-08MT32: Copyright year bumpFilippos Karapetis
2014-07-07NEWS: Typo.Johannes Schickel
2014-07-07NEWS: Mention support for the Lucasarts Steam versionsFilippos Karapetis
2014-07-07I18N: Update Spanish translation from patch #1609Eugene Sandulenko
2014-07-07NEVERHOOD: Play a single sound when losing the memory puzzle (bug #6672)Filippos Karapetis
When the memory puzzle is reset, each revealed tile gets hidden again. When a lot of tiles were hidden, the multiple clicking sounds would fill the available sound slots. To avoid this, only a single click is sounded when losing
2014-07-06I18N: Update Italian translation (from patch #1608)Thierry Crozat
2014-07-06Merge pull request #477 from SimSaw/masterEugene Sandulenko
NEWS: Updated 1.7.0 release date in German NEWS (Neues).
2014-07-06Updated 1.7.0 release date in German NEWS (Neues).Simon Sawatzki
2014-07-05SWORD1: Tweak MPEG-2 cutscenes error messageThierry Crozat
Beside making the message slightly better imho, it is also now identical to the same message in BS2 and also more coherent with the DXA message.