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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2013-08-04
ZVISION: Create an instance of ScriptManager inside ZVision
richiesams
2013-08-04
ZVISION: Use spaces in doxygen comments for alignement instead of tabs
richiesams
2013-08-04
ZVISION: Rename object.h and object.cpp to fit the new class name
richiesams
2013-08-04
ZVISION: Rename 'Object' class to 'SingleValueContainer'
richiesams
2013-08-04
ZVISION: Add documentation to 'Object' accessors
richiesams
2013-08-04
ZVISION: Convert union of pointers to union of values except for String.
richiesams
2013-08-04
ZVISION: Modify utility and puzzle comments to make them more clear
richiesams
2013-08-04
ZVISION: Move initialization code from run() and into its own method
richiesams
2013-08-04
ZVISION: Force 'Object' constructors to be explicit.
richiesams
2013-08-04
ZVISION: Convert 'Object' implicit conversion operators to accessors
richiesams
2013-08-04
ZVISION: Fix code formatting to follow the convention
richiesams
2013-08-04
ZVISION: Create base puzzle parsing.
richiesams
2013-08-04
ZVISION: Add documentation to utility functions and add a glorified trim func...
richiesams
2013-08-04
ZVISION: Split puzzleControl into two files. Add ResultAction enum
richiesams
2013-08-04
ZVISION: Create Object class.
richiesams
2013-08-04
ZVISION: Create utility function that writes File contents to another File
richiesams
2013-08-04
ZVISION: Create skeleton engine and move code away from Engine::Run
richiesams
2013-08-04
ZVISION: Clean up includes
richiesams
2013-08-04
ZVISION: Add xor encryption handling to ZfsArchive class
richiesams
2013-08-04
ZVISION: Add support for ZFS archive files
richiesams
2013-08-04
ZVISION: Alter video handling to follow the new video audio track wrapper.
richiesams
2013-08-04
ZVISION: normalized file endings
richiesams
2013-08-04
ZVISION: Allow detection to go off inner directory
richiesams
2013-08-04
ZVISION: Create zvision bare structure
richiesams
2013-07-30
TSAGE: Fix upper bound of loop in R2R scene 1575
Paul Gilbert
2013-07-30
TSAGE: Scene fixes for R2R Medbay
Paul Gilbert
2013-07-30
TSAGE: Further fix for R2R conversations
Paul Gilbert
2013-07-29
TSAGE: Fixes for R2R extended conversations
Paul Gilbert
2013-07-30
SCI: Add a hack to fix the inventory in GK1
Filippos Karapetis
2013-07-29
WINTERMUTE: Align detection-entries properly with spaces.
Einar Johan Trøan Sømåen
2013-07-29
WINTERMUTE: Add detection for The Shine of a Star.
Einar Johan Trøan Sømåen
2013-07-29
WINTERMUTE: Handle setting Save/Load-screen to NULL.
Einar Johan Trøan Sømåen
2013-07-29
Merge pull request #347 from Strangerke/mortevielle
Strangerke
2013-07-29
COMMON: Revert last commit as rightfully pointed out by fuzze.
Eugene Sandulenko
2013-07-29
COMMON: Added copy constructors and copier to Rect and Point.
Eugene Sandulenko
2013-07-29
DEVTOOLS: Add support to another DOS executable for Mortevielle
Strangerke
2013-07-29
MORTEVIELLE: Remove remaining macros, start refactoring menus, modify the way...
Strangerke
2013-07-28
TSAGE: Fix for clearing conversation dialogs
Paul Gilbert
2013-07-28
TSAGE: Corrected display of R2R conversation dialog border
Paul Gilbert
2013-07-28
MORTEVIELLE: Use heap allocation in GfxSurface::decode, remove one use of swap
Strangerke
2013-07-28
TSAGE: Correct R2R width of conversation dialog
Paul Gilbert
2013-07-28
TSAGE: Fixes for R2R text positioning in conversation dialogs
Paul Gilbert
2013-07-28
PEGASUS: Fix gas canister removal not stopping the air timer
Matthew Hoops
2013-07-28
TSAGE: Added R2R conversation dialog text and removal code
Paul Gilbert
2013-07-27
WINTERMUTE: Respect EVENT_QUIT properly (and don't ask to quit anymore)
Einar Johan Trøan Sømåen
2013-07-27
WINTERMUTE: Added detection entry for Toshechka game
Eugene Sandulenko
2013-07-26
HOPKINS: Move breakout highscore table to savegames, and fixes to display
Paul Gilbert
2013-07-27
MORTEVIELLE: Remove another use of _mem
Strangerke
2013-07-26
MORTEVIELLE: Remove another use of _mem
Strangerke
2013-07-25
TSAGE: Added new R2R conversation decoding logic
Paul Gilbert
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