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2003-09-08fixed circular dependency; moved version string to main.cpp (seems more ↵Max Horn
logical to me, too) svn-id: r10105
2003-09-08Cleanup.Torbjörn Andersson
svn-id: r10104
2003-09-08changes to get a better link order, and to allow building a 'bare bone' ↵Max Horn
scummvm executable svn-id: r10103
2003-09-08fixed disabling of modulesMax Horn
svn-id: r10102
2003-09-08got rid of version_settingsMax Horn
svn-id: r10101
2003-09-08Updated comment.Torbjörn Andersson
svn-id: r10100
2003-09-08Added some code to display the subtitles for the Smacker movies, whenTorbjörn Andersson
available, since they are separate from the Smacker files themselves. Next step will be to play the voice-over sounds as well, and to make sure subtitles settings etc. are taken into account (if they aren't already). svn-id: r10099
2003-09-08more plugin related workMax Horn
svn-id: r10098
2003-09-08make even more use of Scumm::_musicEngine; added MusicEngine::setMasterVolumeMax Horn
svn-id: r10097
2003-09-08overlooked one 'new Player_V2'Max Horn
svn-id: r10096
2003-09-08fix an overflowMax Horn
svn-id: r10095
2003-09-08set _musicEngine for V1/V2 games, tooMax Horn
svn-id: r10094
2003-09-08added a FIXME commentMax Horn
svn-id: r10093
2003-09-08renamed VersionSettings -> TargetSettings and also renamed some of its ↵Max Horn
members; added GameDetector::findTarget; made launcher use that new method; some initial preparations for Plugin code svn-id: r10092
2003-09-08put back my previous changes which Kirben reverted (correctly: I had ↵Max Horn
forgotten to commit the updated Makefile.common) svn-id: r10091
2003-09-08adding some comments, reordering some stuffMax Horn
svn-id: r10090
2003-09-08start to use code from the original resample codebase, since it uses fixed ↵Max Horn
point math instead of float; however, the code is not at all complete right now, I just commit this to get it off my HD (neither the old nor the new code in resample.cpp work anyway) svn-id: r10089
2003-09-08WORKAROUND bug #770065: Sync issue in lens conversation (this is actually a ↵Max Horn
script bug) svn-id: r10088
2003-09-08Some files are located in a different folder in Atari-ST version of ZakChris Apers
svn-id: r10087
2003-09-08removed some superfluous newlinesMax Horn
svn-id: r10086
2003-09-08fix for bug #802396 (LOOMCD: Sound often causes lock up)Max Horn
svn-id: r10085
2003-09-08some cleanupMax Horn
svn-id: r10084
2003-09-08Reduce PalmOS data segementChris Apers
svn-id: r10083
2003-09-08updatePaweł Kołodziejski
svn-id: r10082
2003-09-08fix warningPaweł Kołodziejski
svn-id: r10081
2003-09-08update vc7 filesPaweł Kołodziejski
svn-id: r10080
2003-09-08Complete rewrite of the in-game dialogs (quit, restart, settings, save andTorbjörn Andersson
load). The new code is smaller, hopefully a bit easier to read and doesn't use up all the CPU time. Of course, it may some new and exciting bugs too. ;-) svn-id: r10079
2003-09-08Hide the menus when displaying full-screen messages, e.g. error messagesTorbjörn Andersson
from the save/load dialog. (This probably happened automagically in the original, but we handle screen updates a bit differently now.) svn-id: r10078
2003-09-08Correct verb position in mac version of indy3egaTravis Howell
svn-id: r10077
2003-09-08Amiga V3 music updates from unused.Travis Howell
svn-id: r10076
2003-09-07updatedMax Horn
svn-id: r10075
2003-09-07properly decode SBL resources by scanning the VOC header in them; added a ↵Max Horn
guess at how SEGA SBLs work (untested, might be completely wrong) svn-id: r10074
2003-09-07make use of voc.h; some cleanupMax Horn
svn-id: r10073
2003-09-07new header file for VOC specific stuffMax Horn
svn-id: r10072
2003-09-07removed the seperate 'MP3' CD methods in class Sound (besides being ↵Max Horn
misnamed, merging them into their parent functions actually seems clearer to me, reading wise) svn-id: r10071
2003-09-07cleanup/refactoringMax Horn
svn-id: r10070
2003-09-07some cleanup; clarified isSoundInUse semantics and the difference between ↵Max Horn
IMuse::get_sound_active and IMuse::getSoundStatus; added lots of const qualifiers to IMuse; rewrote IMuseInternal::getSoundStatus (hopefully not breaking it); added MusicEngine::getSoundStatus svn-id: r10069
2003-09-07make some first use of Scumm::_musicEngine; cleanup; also some changes which ↵Max Horn
*might* cause some breakage, but if they don't, we can build on them to simplify Sound::playSound a little (mainly by removing lots of 'return' statements) svn-id: r10068
2003-09-07small tweak (hm, is IMuse::get_sound_active really still needed? or rather, ↵Max Horn
does IMuse::getSoundStatus really have to return an int or can we cast it to boolean safely?) svn-id: r10067
2003-09-07added common base class MusicEngine for iMuse/iMuseDigital/Player_V123 ↵Max Horn
(initial stab, more work to follow) svn-id: r10066
2003-09-07Fix warningTravis Howell
svn-id: r10065
2003-09-07updated vc7 project filePaweł Kołodziejski
svn-id: r10064
2003-09-07Add news filesTravis Howell
svn-id: r10063
2003-09-07*** empty log message ***Travis Howell
svn-id: r10062
2003-09-07Add music player for Amiga versions of indy3ega/loom from unused.Travis Howell
Revert last change to common.rules for now, it broke compile. svn-id: r10061
2003-09-07add some things, start items with capitals, is this intended to replace the ↵Jonathan Gray
existing web based TODO? svn-id: r10060
2003-09-07cleanupMax Horn
svn-id: r10059
2003-09-07more endian fixesMax Horn
svn-id: r10058
2003-09-07minor TODO additionsMax Horn
svn-id: r10057
2003-09-07some endian fixesMax Horn
svn-id: r10056