Age | Commit message (Collapse) | Author |
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Also add and implement expandSprite().
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Not it only takes action if the user actually clicked.
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Add and implement Sprite::setCave() during the process.
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The sound code connected to them is still gappy.
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Fix Snail during the process.
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Rework Map during the process.
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Also rework Hero::len() during the process.
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Also add a couple of helping functions to CGE2Engine.
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Also implement connected parts of Hero.
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In CGE2, the top left coords are (0, kScreenHeight), not (0,0).
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Move initialization of _font, so it precedes _infoLine's and doesn't cause more problems.
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