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2004-07-10Always stop actor walkscript when required.Travis Howell
svn-id: r14184
2004-07-10OoopsTravis Howell
svn-id: r14183
2004-07-10Full Throttle handles verb differentlyTravis Howell
svn-id: r14182
2004-07-09Don't allow codec 1 to skip columns when _scaleX is 255. This is consistentTorbjörn Andersson
with how we do it in costume.cpp, and it fixes a graphics glitch in the CMI banjo duel for me. svn-id: r14179
2004-07-08(Ab)used the yes/no dialog to show an error message if saving a game fails.Torbjörn Andersson
As far as I can tell, writing a proper one-button dialog is tricky. It can't re-use a button from the yes/no dialog since the whole thing appears to be just one sprite! svn-id: r14178
2004-07-08Experimental fix for bugs #795938 and #929242. In both cases, text isTorbjörn Andersson
apparently printed before cameraMoved() has had the chance to update xstart of virtscr[0]. All this change does is to call cameraMoved() from setCameraAt(). svn-id: r14177
2004-07-07OoopsTravis Howell
svn-id: r14175
2004-07-05Update smackersTravis Howell
svn-id: r14174
2004-07-05Added John Passfield and Steve Stamatiadis to the credits. Perhaps someoneTorbjörn Andersson
who was involved with the FotAQ development could flesh this out a bit? svn-id: r14173
2004-07-05Code is correct, check against disasm.Travis Howell
svn-id: r14172
2004-07-05Unused in original game (According to diasm.)Travis Howell
svn-id: r14171
2004-07-05Merge into new function.Travis Howell
svn-id: r14170
2004-07-05Should use putActorTravis Howell
svn-id: r14169
2004-07-05Get rid of old hack (possible thanks to Kirbens recent change to the ↵Max Horn
createBoxMatrix opcode) svn-id: r14168
2004-07-04Match disasm., applies to The Dig too.Travis Howell
svn-id: r14167
2004-07-04added code for bundle script varsPaweł Kołodziejski
svn-id: r14166
2004-07-04updatePaweł Kołodziejski
svn-id: r14165
2004-07-04Switch warnings to debug, since they occur normally in games.Travis Howell
svn-id: r14164
2004-07-04Update FT demoTravis Howell
svn-id: r14163
2004-07-04PC version of FT demo uses older animation/direction calculationsTravis Howell
actor flip is only reset for HE games. svn-id: r14162
2004-07-04CorrectionTravis Howell
svn-id: r14161
2004-07-03Initialise HE 7.0 sound varsTravis Howell
Enable VAR_NUM_GLOBAL_OBJS svn-id: r14160
2004-07-03Add suggested fix for bug #778281 (Solution checked against disasm.)Travis Howell
svn-id: r14159
2004-07-03Keep mouse mutton VARS in sync.Travis Howell
svn-id: r14158
2004-07-03Add varsTravis Howell
svn-id: r14157
2004-07-03Not used by games, switch to invalid.Travis Howell
svn-id: r14156
2004-07-03Add a few varsTravis Howell
svn-id: r14155
2004-07-03Fix veggie head bug in fbear. Patch attahed to bugreport #984258 isEugene Sandulenko
partially attached. svn-id: r14154
2004-07-02Caused no speech in imuse digital games.Travis Howell
svn-id: r14153
2004-07-02Add varsTravis Howell
svn-id: r14152
2004-07-01Some more md5 updates, man, how much games did they release?Eugene Sandulenko
svn-id: r14150
2004-07-01Add more md5's.Eugene Sandulenko
svn-id: r14149
2004-07-01Fix bug introduced with last addDefaultDirectory() change. It preventedEugene Sandulenko
lowercase files from opening. svn-id: r14148
2004-07-01Fix some HE versions, add multiple versions targets.Eugene Sandulenko
svn-id: r14147
2004-07-01Added more opcodes, md5's.Eugene Sandulenko
Features table order now matches opcodes table. svn-id: r14146
2004-07-01Fix large delay in library of The Dig regression.Travis Howell
Clipping in akos was made too strict. svn-id: r14145
2004-07-01Backport C&P bug from local treeJames Brown
svn-id: r14143
2004-07-01fixed compilationPaweł Kołodziejski
svn-id: r14139
2004-07-01Commited wrong changeTravis Howell
svn-id: r14137
2004-07-01getFreeSpace() is not longer usedPaweł Kołodziejski
svn-id: r14136
2004-07-01Add better checkTravis Howell
svn-id: r14135
2004-06-30Move some HE demos to version 72, where they should be.Eugene Sandulenko
svn-id: r14134
2004-06-30Changes for non-akos version of puttputtTravis Howell
svn-id: r14133
2004-06-30Fix formatting, specify some resolutions, added MAXS and Smacker columnsEugene Sandulenko
svn-id: r14132
2004-06-30Added some titles/fixed typos.Eugene Sandulenko
svn-id: r14131
2004-06-30Add some colorsEugene Sandulenko
svn-id: r14130
2004-06-30Initialise _numImages to zero, along with the other _num<whatever>Torbjörn Andersson
variables. This fixes a Valgrind error, and the "Invalid allocation size" errors I got when running ScummVM in GDB under MinGW yesterday. svn-id: r14129
2004-06-29Fix for bug #981991 (VORBIS: Crash when using Ogg Vorbis CD tracks)Max Horn
svn-id: r14128
2004-06-29Fix some invalid opcodes, airdemo-farm.w32 was wrongly positioned.Eugene Sandulenko
svn-id: r14127
2004-06-29Add 'Path' tab to launcher, w/ selection for Game, Data and a new 'Extra' path.James Brown
Extrapath is used for pointing to additional game resources - for example, running BS 1 or 2 directly from original CDs, Extrapath would point to the cutscene packs. svn-id: r14125