index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
Expand
)
Author
2007-05-06
Fixed sketch glitches in the introduction.
Nicola Mettifogo
2007-05-06
Added a game ID field for all Sierra AGI games. Removed many types which are ...
Filippos Karapetis
2007-05-06
Removed several goto statements
Filippos Karapetis
2007-05-06
Fixed compilation.
Torbjörn Andersson
2007-05-06
Updated MSVC8 parallaction project file for commit #26755
Filippos Karapetis
2007-05-06
Menu handling simplification.
Nicola Mettifogo
2007-05-06
Cleanup.
Travis Howell
2007-05-06
Fix regression due to sign issue, which could cause crashes.
Travis Howell
2007-05-06
Some cheap cleanup.
Nicola Mettifogo
2007-05-06
Fix regression that caused input to fail, after load or save error occurs.
Travis Howell
2007-05-06
Added embryonic debugger, and some adjustments to make basic commands work.
Nicola Mettifogo
2007-05-05
Fixed bug #1658643: AGI: SQ1 (2.2 DOS ENG) Graphic error, ego leaves behind copy
Filippos Karapetis
2007-05-05
Fix bug #1712585
Filippos Karapetis
2007-05-05
Update MSVC8 kyra project file for commit #26749
Filippos Karapetis
2007-05-05
Fixed bug 1711393.
Marcus Comstedt
2007-05-05
- started to move v1 specific functions to KyraEngine_v1 (just opcodes yet)
Johannes Schickel
2007-05-05
some more verbose error reporting
Kostas Nakos
2007-05-05
Bugfix for random destination setting so NPCs don't walk outside the valid wa...
Paul Gilbert
2007-05-04
Adding myself to the AGI section as well
Filippos Karapetis
2007-05-04
Slight optimization
Filippos Karapetis
2007-05-04
Bugfix to prevent characters stopped by a right-hand non-walkable area then b...
Paul Gilbert
2007-05-04
AGI: Changed a nasty workaround regarding views to only apply to a specific v...
Filippos Karapetis
2007-05-03
added a TODO for the german charset data and renamed some static arrays/data
Gregory Montoir
2007-05-03
added spanish charset data (bug report #1712107)
Gregory Montoir
2007-05-03
Bugfix for characters freezing after talking when in a different room than th...
Paul Gilbert
2007-05-02
More IHNM options panel improvements: added text and working widgets for read...
Filippos Karapetis
2007-05-02
SAGA: Modified a workaround made for ITE to work in ITE only
Filippos Karapetis
2007-05-02
fixing typos under the 0.10.0 PalmOS section
Matthew Hoops
2007-05-02
IHNM: Added the options dialog and quit dialog with very basic functionality ...
Filippos Karapetis
2007-05-02
Fix for saving the game when an NPC is doing a non-scripted action
Paul Gilbert
2007-05-01
Update MSVC8 project files for commits #26719 and #26723
Filippos Karapetis
2007-05-01
Fix for verbs in IHNM
Filippos Karapetis
2007-05-01
Renamed decodeILBM to decodePBM, removed a TODO
Filippos Karapetis
2007-05-01
Add Russian Loom v1.1
Eugene Sandulenko
2007-05-01
added code to supress the backlight in older devices, fixed a little oops :-)
Kostas Nakos
2007-05-01
- Fixed 32/64 bits pointer mismatch.
Nicola Mettifogo
2007-05-01
Fix warning (unsigned ints are never negative)
Max Horn
2007-05-01
Fix missing include.
Nicola Mettifogo
2007-05-01
Fix compilation (sigh).
Nicola Mettifogo
2007-05-01
Changed some filenames to adhere to standard.
Nicola Mettifogo
2007-05-01
Don't manually compute & hardcode the sizes of static arrays -- using ARRAYSI...
Max Horn
2007-05-01
Fix compilation (step 2).
Nicola Mettifogo
2007-05-01
Fix compilation.
Nicola Mettifogo
2007-05-01
Implemented a IFF (Interchange File Format) parser and added subclasses to pa...
Nicola Mettifogo
2007-05-01
fix scaler selection for square (non vga) devices
Kostas Nakos
2007-05-01
Added supported games list
Chris Apers
2007-05-01
Added supported games list and got rid of bStartScumm
Chris Apers
2007-05-01
Made the collisionAreas' coordinates unsigned. This should fix bug #1706988
Sven Hesse
2007-05-01
fix toolbar redraw for hires games in qvga landscape phones
Kostas Nakos
2007-05-01
properly detect landscape qvga smartphones (whee\! broken sword on phones)
Kostas Nakos
[next]