Age | Commit message (Expand) | Author |
2009-07-15 | Slightly brighten up the active tab color in the modern theme. | Johannes Schickel |
2009-07-15 | Fix ugly spacing between tabs in classic theme (as reported by sunmax on -dev... | Johannes Schickel |
2009-07-15 | New ARM code blending Smartphone landscale scaler for WinCE port. Seems to work | Robin Watts |
2009-07-15 | Fix formatting of some switch statements. | Johannes Schickel |
2009-07-15 | For a smoother user experience, use different colors for inverted text of the... | Johannes Schickel |
2009-07-15 | Fix bug, which caused the ListWidget to draw a widget background around the s... | Johannes Schickel |
2009-07-15 | Fix "search" filter being settings lost in launcher, when using the "Edit Gam... | Johannes Schickel |
2009-07-15 | Bugfix: Disallow GMM Save/Load while in kyragem scene. | Johannes Schickel |
2009-07-15 | Add Cruise for a Corpse and games from MADE engine. | Travis Howell |
2009-07-15 | Add Discworld 1/2. | Travis Howell |
2009-07-15 | Fix recent PN regression in vc32_saveScreen(). | Travis Howell |
2009-07-15 | Fix some typos in TransactionError-enumeration's comments. | Kari Salminen |
2009-07-15 | Remove ioFailed() usage from Cine engine. | Kari Salminen |
2009-07-15 | Got rid of two more ioFailed uses | Max Horn |
2009-07-15 | Created a system for inserting arbitrary code fragments into game scripts, an... | Paul Gilbert |
2009-07-15 | Hack is no longer required, due to revision 42498. | Travis Howell |
2009-07-15 | Fix bug #2821215 - DIG: Skipping planetarium animation disables F5 menu. | Travis Howell |
2009-07-14 | Remove ioFailed() usage from AGI engine. | Kari Salminen |
2009-07-14 | AGOS: Some more cleanup and added some comments to the PN code | Max Horn |
2009-07-14 | Fix graphics glitch in LoL PC98 intro. | Johannes Schickel |
2009-07-14 | AGOS: Fixed potential OOBA crash in AGOSEngine_PN::opn_opcode26 | Max Horn |
2009-07-14 | AGOS: Cleanup PN code a bit, trying to make sense out of it | Max Horn |
2009-07-14 | Replaced char usage by int8, since char is unsigned on Linux/PPC by default. | Johannes Schickel |
2009-07-14 | Got rid of some more ioFailed uses (also fixed a potential leak in graphics/f... | Max Horn |
2009-07-14 | Fix possible memory leak. | Johannes Schickel |
2009-07-14 | Got rid of ioFailed in font code, also added another check for err() when loa... | Johannes Schickel |
2009-07-14 | Got rid of ioFailed(). I haven't actually tested it, but we don't use the MPEG | Torbjörn Andersson |
2009-07-14 | Add detection for Playtoons 4 EN_ANY as supplied by goodoldgeorg in bug #2820006 | Arnaud Boutonné |
2009-07-14 | Partially fix automatic restarting of AGI games (Addresses bug #2798797 ('AGI... | Kari Salminen |
2009-07-14 | Remove last ioFailed() usage in AGOS game engine. | Travis Howell |
2009-07-14 | Update workaround for bug #1538873, which effects the Polish version of Simon... | Travis Howell |
2009-07-14 | Split the iPhone OSystem class up into several files | Oystein Eftevaag |
2009-07-14 | Change key combination to dump all script, due to conflict. | Travis Howell |
2009-07-14 | Fix some typos and grammar in sword1's Sound::checkSpeechFileEndianness-funct... | Kari Salminen |
2009-07-14 | Add detection for Playtoons CK 3 (FR) | Arnaud Boutonné |
2009-07-14 | Updated xcode project | Oystein Eftevaag |
2009-07-14 | Add workaround for bug #1538873 - SIMON1 (French): Text wrongly displayed. | Travis Howell |
2009-07-14 | add workaround for #2687172: BASS: Occasional loss of speech | Joost Peters |
2009-07-14 | Bugfix to cursor updates - it previously required that both X and Y positions... | Paul Gilbert |
2009-07-14 | Bugfix for player being able to walk through some objects against room walls | Paul Gilbert |
2009-07-14 | commit peres' patch for #2813472: BASS: "showgrid" enabled triggers an assert | Joost Peters |
2009-07-14 | Removing ioFailed() usage and fixing a leak in case of error | Sven Hesse |
2009-07-14 | TINSEL: Don't use ioFailed to check if a file was opened succesfuly | Max Horn |
2009-07-13 | Allow resource loading from EXT even if the TOT has none again | Sven Hesse |
2009-07-13 | Completed name of the creator of our logo | Max Horn |
2009-07-13 | tucker: added workaround for original game glitch (tracker item #2597763) | Gregory Montoir |
2009-07-13 | tucker: fixed issues with dirty rects handling (tracker item #2597763) | Gregory Montoir |
2009-07-13 | Unify PS2 and non-PS2 alloc code in Common::Array code (if this causes regres... | Max Horn |
2009-07-13 | Refactor GUI options update into a function in Common: updateGameGUIOptions. | Johannes Schickel |
2009-07-13 | Add transparent GUI options update for SCUMM too. | Johannes Schickel |