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2009-05-03SCI: Doxygenified various commentsMax Horn
2009-05-03SCI: Removed MEM_OBJ_RESERVED and related codeMax Horn
2009-05-03SCI: Removed dead codeMax Horn
2009-05-03SCI: Changed VM GC code to use Common::ArrayMax Horn
2009-05-03COMMON: Changed Array::resize to not shrink the internal storage if we shrink...Max Horn
2009-05-03Added unit test for Common::Array::resize()Max Horn
2009-05-03Gob - Added detection for WinGob 1, 2 & 3 german, Last dynasty interactive de...Arnaud Boutonné
2009-05-03Add DOS French demo of Gobliiins.Travis Howell
2009-05-03Nintendo DS hack should only apply to the CD version of Simon the Sorcerer 1.Travis Howell
2009-05-02Add alternative work around for bug in The Feeble Files.Travis Howell
2009-05-02Nintendo DS hack should only apply to the CD version of Simon the Sorcerer 1.Travis Howell
2009-05-02Nintendo DS hack should only apply to the CD version of Simon the Sorcerer 1.Travis Howell
2009-05-02Updated xcode projectOystein Eftevaag
2009-05-02- Moved the extra information (like executable version, VERSION file contents...Jordi Vilalta Prat
2009-05-02Add English DOS demo of Leisure Suit Larry 2.Travis Howell
2009-05-02Add English DOS demo of Conquests of Camelot.Travis Howell
2009-05-02Add English DOS demo of Space Quest 3.Travis Howell
2009-05-02Add the DOS CD demo of Sam & Max.Travis Howell
2009-05-02Gob - Fix MSVC7, 7.1 and 9 VCPROJ, as compilation failed (demos classes were ...Arnaud Boutonné
2009-05-02Add German floppy demo of BASS.Travis Howell
2009-05-02Fix the ending of CD demo.Travis Howell
2009-05-01SAGA: move Actor::_pathList into a Common::Array<Point>Andrew Kurushin
2009-05-01Add bit2 and bit3 options to debugger.Travis Howell
2009-05-01Add the non-interactive German demo of Simon the Sorcerer 2.Travis Howell
2009-05-01SAGA: fix SAGA_DEBUG&ACTOR_DEBUG enabled compilation; move Actor::_debugPoint...Andrew Kurushin
2009-05-01Renamed aspectRatio to aspectRatioCorrection in the SDL backend to match the ...Bertrand Augereau
2009-05-01Gob : Fascination - put back o1_freesprite and switch to o1_animPalInit after...Arnaud Boutonné
2009-05-01Gob - Add MD5 for Addy 4 basis CD (supposedly used by all Addy 4)Arnaud Boutonné
2009-05-01Fix regression in the PC version of PN.Travis Howell
2009-05-01Fix inventory regression in the PC version of PN.Travis Howell
2009-04-30Adding a strdup-like inline functionSven Hesse
2009-04-30Plugging leaksSven Hesse
2009-04-30Updated Gob project for files moved to the demos folderPaul Gilbert
2009-04-29Moving the demo-related stuff into a demos-subdirectorySven Hesse
2009-04-29Playing half-sized videos fullscreen in the demoplayerSven Hesse
2009-04-29Refactoring.Nicola Mettifogo
2009-04-29Fix buildSven Hesse
2009-04-29Gob - Add game_fascin.cpp fileArnaud Boutonné
2009-04-29- Added a game_fascin skeletton, as specificities are now provenArnaud Boutonné
2009-04-29Gob- Add a fascination-specific (and yet unknown) renderflag vaueArnaud Boutonné
2009-04-29Gob - Add some MD5s for Win-Lost in time, Win-Inca2 and ADI/Adibou environmen...Arnaud Boutonné
2009-04-29fix warningJoost Peters
2009-04-29More formatting.Johannes Schickel
2009-04-29Formatting.Johannes Schickel
2009-04-29Cleanup.Johannes Schickel
2009-04-29Cleanup.Johannes Schickel
2009-04-29Fixed dword alignment warning (as reported by salty-horse)Paul Gilbert
2009-04-29Fix out of bounds array access (as reported by DrMcCoy).Johannes Schickel
2009-04-29Re-introduced the ability to skip the title scenes in Discworld 1. Since the ...Paul Gilbert
2009-04-29Decreased the dithering LUT's depth to 5 bit per color component.Sven Hesse