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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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Author
2013-09-04
AVALANCHE: Add a default value to color in state(), remove dead code
Strangerke
2013-09-04
AVALANCHE: USe the default return value in giveToSpludwick()
Strangerke
2013-09-04
AVALANCHE: Fix bugs in winSequence() and doThat()
Strangerke
2013-09-04
AVALANCHE: Fix bugs in getProc() and giveGeidaTheLute(), add doxygen comment
Strangerke
2013-09-04
AVALANCHE: Fix bug in giveToSpludwick, add doxygen comment
Strangerke
2013-09-04
AVALANCHE: Fix bug in openDoor()
Strangerke
2013-09-04
AVALANCHE: Fix bug in lookAround()
Strangerke
2013-09-04
AVALANCHE: Fix bug in verbOpt()
Strangerke
2013-09-04
AVALANCHE: Fix MSVC warnings in acci2
Strangerke
2013-09-04
AVALANCHE: Fix MSVC warnings in trip6
Strangerke
2013-09-04
AVALANCHE: Fix some more MSVC warnings
Strangerke
2013-09-04
AVALANCHE: Fix MSVC warnings in lucerna2
Strangerke
2013-09-04
FULLPIPE: Initial engine skeleton with detection
Eugene Sandulenko
2013-09-04
FULLPIPE: Add engine to the build system
Eugene Sandulenko
2013-09-04
FULLPIPE: Add gameobj.h from the German version
johndoe123
2013-09-04
AVALANCHE: Remove logger
Strangerke
2013-09-04
AVALANCHE: Replace some British terms by American ones
Strangerke
2013-09-04
Merge branch 'avalanche' of https://github.com/urukgit/scummvm into avalanche
uruk
2013-09-04
AVALANCHE: Do renaming/refactoring in Closing.
uruk
2013-09-04
AVALANCHE: Silent a sign mismatch warning, improve loop condition
Strangerke
2013-09-04
AVALANCHE: Silent a warning
Strangerke
2013-09-04
AVALANCHE: Fix link error using MSVC9
Strangerke
2013-09-04
AVALANCHE: Fix compile errors
Willem Jan Palenstijn
Signed-off-by: uruk <koppirnyo@gmail.com>
2013-09-04
AVALANCHE: Rename refreshBackgroundSprites() to updateBackgroundSprites() in ↵
uruk
Celer.
2013-09-04
Merge branch 'master' into zvision
RichieSams
2013-09-04
ZVISION: Initialize Location to the main menu
richiesams
This ensures that the first auto save of the game will have a useful location
2013-09-04
ZVISION: Create an instance of SaveManager
richiesams
2013-09-04
ZVISION: Implement SaveManager
richiesams
2013-09-04
ZVISION: Create methods for generating save file names
richiesams
2013-09-04
ZVISION: Create ScriptManager _activeControls serialization methods
richiesams
2013-09-04
ZVISION: Create ScriptManager state table serialization methods
richiesams
2013-09-04
ZVISION: Implement TimerNode serialization
richiesams
2013-09-04
ZVISION: Create base methods for Control serialization
richiesams
2013-09-04
ZVISION: Create method for getting the current location
richiesams
2013-09-04
ZVISION: Remove zero valued entries in the global state table once a frame
richiesams
2013-09-04
ZVISION: Create method to get the current background offset
richiesams
2013-09-03
ZVISION: Allow changeLocation to be executed right away instead of next frame
richiesams
2013-09-03
ZVISION: Convert ZVision singleton accessors to be inline
richiesams
2013-09-03
VIDEO: Fix memory leak in TrueMotion1 header buffer
richiesams
Cleanup _buf before returning, even if we don't actually decode
2013-09-03
AVALANCHE: Repair comments in Celer.
uruk
2013-09-03
AVALANCHE: Refactor Celer.
uruk
2013-09-03
AVALANCHE: Removing the file variable from Celer's member variables.
uruk
2013-09-03
AVALANCHE: Some more renaming and a little bit of refactoring in Celer.
uruk
2013-09-03
AVALANCHE: Do renaming in Celer.
uruk
2013-09-03
AVALANCHE: Get rid of the rest of Basher.
uruk
2013-09-03
AVALANCHE: Get rid of Basher. Move everything needed from it to Parser::init().
uruk
2013-09-03
AVALANCHE: Rename/refactor Avalot.
uruk
2013-09-03
AVALANCHE: Rename/refactor Acci. Implement Acci::peopleInRoom().
uruk
2013-09-03
AVALANCHE: Rename/refactor avalanche.h/.cpp.
uruk
2013-09-03
SCI: Fix script bug #3614968 - "SCI: Camelot - crash at the pool of Siloam"
Filippos Karapetis
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