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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2015-02-10
XEEN: Refactored drawing the party icons into a separate class
Paul Gilbert
2015-02-10
XEEN: Refacored face sprites loading into Roster and Character classes
Paul Gilbert
2015-02-09
XEEN: Further refactoring for party dialog setup
Paul Gilbert
2015-02-09
XEEN: More refactoring needed for party dialog setup
Paul Gilbert
2015-02-09
XEEN: Some refactoring needed for resources the party dialog will need
Paul Gilbert
2015-02-08
XEEN: In progress Dismiss dialog
Paul Gilbert
2015-02-07
XEEN: Implemented bashing
Paul Gilbert
2015-02-07
XEEN: Implemented resting
Paul Gilbert
2015-02-07
XEEN: Another fix for makeItem variable usage
Paul Gilbert
2015-02-07
XEEN: Fix incorrect variable usage in makeItem
Paul Gilbert
2015-02-07
XEEN: Fix writeString to constrain text to window
Paul Gilbert
2015-02-07
XEEN: Fix for switching modes and loading auto notes in Quests dialog
Paul Gilbert
2015-02-07
XEEN: Fix headers and key handling in Quests dialog
Paul Gilbert
2015-02-07
XEEN: Implement Quests dialog
Paul Gilbert
2015-02-07
XEEN: Implemented remainder of ItemsDialog
Paul Gilbert
2015-02-07
XEEN: Finished doItemOptions
Paul Gilbert
2015-02-07
XEEN: Implemented getIdentifiedDetails and getAttributes
Paul Gilbert
2015-02-06
XEEN: Implemented makeItem
Paul Gilbert
2015-02-05
XEEN: Merged confirmation and yes/no dialogs into single source file
Paul Gilbert
2015-02-05
XEEN: Moved _maeNames to a new Resources class
Paul Gilbert
2015-02-05
XEEN: Split up assembleItemName and renamed to getFullDescription
Paul Gilbert
2015-02-05
XEEN: equipItem methods for armor and accessories
Paul Gilbert
2015-02-04
XEEN: Implemented weapon variation of equipItem
Paul Gilbert
2015-02-04
XEEN: Moved passRestrictions to the InventoryItems class
Paul Gilbert
2015-02-04
XEEN: Split Character class into it's own file
Paul Gilbert
2015-02-04
XEEN: Partial implementation of doItemOptions
Paul Gilbert
2015-02-02
XEEN: Finished Items dailog loading block for weapons
Paul Gilbert
2015-02-02
XEEN: Implemented passRestrictions
Paul Gilbert
2015-02-02
XEEN: Implemented calcItemCost
Paul Gilbert
2015-02-02
XEEN: Implemented assembleItemName method
Paul Gilbert
2015-02-01
XEEN: Beginnings of Items dialog
Paul Gilbert
2015-02-01
XEEN: Add Quick Reference dialog
Paul Gilbert
2015-02-01
XEEN: Fixes for Character Info dialog stat details display
Paul Gilbert
2015-02-01
XEEN: Fixes to the Character Info dialog
Paul Gilbert
2015-02-01
XEEN: Implemented Exchange character dialog
Paul Gilbert
2015-02-01
XEEN: Implemented Character Info dialog
Paul Gilbert
2015-01-31
XEEN: Add missing moveMonsters flag setting for automap and info dialogs
Paul Gilbert
2015-01-31
XEEN: Implement the Info dialog
Paul Gilbert
2015-01-31
XEEN: Yet more bugfixes for automap dialog
Paul Gilbert
2015-01-31
XEEN: More automap dialog fixes
Paul Gilbert
2015-01-31
XEEN: Bugfixes for the automap dialog
Paul Gilbert
2015-01-31
XEEN: Initial implementation of map dialog
Paul Gilbert
2015-01-30
XEEN: Fix glitch in indoor walls drawing
Paul Gilbert
2015-01-30
XEEN: Implemented SpellsDialog and ConfirmDialog classes
Paul Gilbert
2015-01-29
XEEN: Implemented setSpellText for spells dialog
Paul Gilbert
2015-01-28
XEEN: Add missing c_str to a Common::String::format call
Paul Gilbert
2015-01-28
XEEN: Fixes for tavern options
Paul Gilbert
2015-01-28
XEEN: Add saving/restoring of background when opening/closing windows
Paul Gilbert
2015-01-28
XEEN: Fix display of buy message for buying tavern food
Paul Gilbert
2015-01-28
XEEN: Fix for entering/exiting tavern display
Paul Gilbert
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