Age | Commit message (Collapse) | Author | |
---|---|---|---|
2003-08-18 | fix sfx restart after restoring a savegame | Robert Göffringmann | |
svn-id: r9770 | |||
2003-08-18 | ops | Paweł Kołodziejski | |
svn-id: r9769 | |||
2003-08-18 | fixed debug mode for mask maps | Paweł Kołodziejski | |
svn-id: r9768 | |||
2003-08-18 | fixed y position of mask in v1 costume rendering | Paweł Kołodziejski | |
svn-id: r9767 | |||
2003-08-18 | some changes for smush codec 1 and 3, handled by bomp decompression | Paweł Kołodziejski | |
svn-id: r9766 | |||
2003-08-18 | fixed mask conversion for v1 games, still need properly handled | Paweł Kołodziejski | |
svn-id: r9765 | |||
2003-08-18 | Commented MI1 Demo fix. | Jamieson Christian | |
svn-id: r9764 | |||
2003-08-18 | Make smush player works under PalmOS | Chris Apers | |
svn-id: r9763 | |||
2003-08-18 | Updated | Chris Apers | |
svn-id: r9762 | |||
2003-08-18 | Added missing files | Chris Apers | |
svn-id: r9761 | |||
2003-08-18 | Remove debug | Travis Howell | |
svn-id: r9760 | |||
2003-08-18 | Updated globals access for PalmOS | Chris Apers | |
svn-id: r9759 | |||
2003-08-18 | Removed : read/write led indicator | Chris Apers | |
svn-id: r9758 | |||
2003-08-18 | Added : UX50 support + fullscreen mode, Fixed : overlay, some memory cards ↵ | Chris Apers | |
related stuffs,... svn-id: r9757 | |||
2003-08-18 | Add support for flashlight in v1 maniac by converting older values. | Travis Howell | |
Prevent warning about dummy function (Which has no purpose) in zak svn-id: r9756 | |||
2003-08-18 | Cleanup | Chris Apers | |
svn-id: r9755 | |||
2003-08-18 | Added fullscreen option | Chris Apers | |
svn-id: r9754 | |||
2003-08-18 | Added support for opaque surfaces (it's the default now, actually) since it | Torbjörn Andersson | |
looks like the sprite renderer may need them. svn-id: r9753 | |||
2003-08-18 | Use correct costume color for darkness in v1 zak | Travis Howell | |
svn-id: r9752 | |||
2003-08-18 | fixed white spaces | Paweł Kołodziejski | |
svn-id: r9751 | |||
2003-08-18 | added dumping png frames from smush animation | Paweł Kołodziejski | |
svn-id: r9750 | |||
2003-08-18 | change loomtowns target a tad | Jonathan Gray | |
svn-id: r9749 | |||
2003-08-18 | Fix v1 zak costume colors | Travis Howell | |
svn-id: r9748 | |||
2003-08-18 | add loom towns target | Jonathan Gray | |
svn-id: r9747 | |||
2003-08-17 | Changed adlib note priorities for small header games | Jochen Hoenicke | |
svn-id: r9746 | |||
2003-08-17 | Enabled the v1 costume palette tables Kirben and Hoenicke added earlier. | Torbjörn Andersson | |
svn-id: r9745 | |||
2003-08-17 | . | Paweł Kołodziejski | |
svn-id: r9744 | |||
2003-08-17 | some memory optimization | Paweł Kołodziejski | |
svn-id: r9743 | |||
2003-08-17 | More adlib tempo tweaks | Jochen Hoenicke | |
svn-id: r9742 | |||
2003-08-17 | cleanup again | Paweł Kołodziejski | |
svn-id: r9741 | |||
2003-08-17 | Don't attempt sound in maniacnes | Travis Howell | |
svn-id: r9740 | |||
2003-08-17 | forgot this | Paweł Kołodziejski | |
svn-id: r9739 | |||
2003-08-17 | some cleanup in codec47 | Paweł Kołodziejski | |
svn-id: r9738 | |||
2003-08-17 | patch #790060 SWORD2: Initial graphics work from erik very nice indeed :) | Jonathan Gray | |
svn-id: r9737 | |||
2003-08-17 | Remove c64_ignorePakCols calls for v1 games, since they cause crashes and ↵ | Travis Howell | |
don't seem to be required. Makes v1 maniac completable, maybe v1 zak too. svn-id: r9736 | |||
2003-08-17 | OOps | Travis Howell | |
svn-id: r9735 | |||
2003-08-17 | Fix text display in verb/inventory area in demo mode of V1 maniac mansion | Travis Howell | |
svn-id: r9734 | |||
2003-08-17 | Add palette tables for v1 costumes, thanks to Hoenicke | Travis Howell | |
Code isn't enabled yet though. svn-id: r9733 | |||
2003-08-17 | Fix regressions in MI1 Amiga | Travis Howell | |
Revert last change to MI1 demo fix and make it monkeyega target only. svn-id: r9732 | |||
2003-08-16 | Changed fix for hanging MI1 EGA Demo after | Jamieson Christian | |
finding GFX regressions in Indy3. New fix runs exit script immediately when nuking the resource for the current room, and resets the current room to 0 (nothing). Again, a warning is output in case other cases of nuking the current room are found and have undesirable behavior as a result of this change. svn-id: r9731 | |||
2003-08-16 | More corrections to the VAR_MUSIC_TIMER | Jamieson Christian | |
computations, mostly to produce the exptected output with AD resources. svn-id: r9730 | |||
2003-08-16 | Semantics correction | Jamieson Christian | |
svn-id: r9729 | |||
2003-08-16 | Ooops | Travis Howell | |
svn-id: r9728 | |||
2003-08-16 | Fixed hang in MI1 EGA Demo. Hang was the result | Jamieson Christian | |
of a conflict between two scripts trying to putActorInRoom() on the same actor. One script was trying to reset an actor which had already been appropriated and set up by another script. A warning is displayed when putActorInRoom() is ignored, just in case this crops up in other games and causes undesirable behavior. (I tested with MI2 up until Woodtick, and didn't encounter any places where the opcode had to be ignored.) svn-id: r9727 | |||
2003-08-16 | Add new music drivers | Travis Howell | |
svn-id: r9726 | |||
2003-08-16 | Some Tempo changes for adlib sounds | Jochen Hoenicke | |
svn-id: r9725 | |||
2003-08-16 | Allow right mouse click to skip cutscene (Instead of both) in old games, ↵ | Travis Howell | |
since originals were this way. svn-id: r9724 | |||
2003-08-16 | Fixed aspect ratio scaler | Jochen Hoenicke | |
svn-id: r9723 | |||
2003-08-16 | color table for actor subtitles in v1 maniac isn't static after all, fixes ↵ | Travis Howell | |
color issue in demo mode. svn-id: r9722 | |||
2003-08-16 | Added fullscreen support to palmos | Chris Apers | |
svn-id: r9721 |