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2010-08-31SCI: enable new kDoBresen/InitBresenMartin Kiewitz
enable replacement of save/load dialogs per default add config-var "sci_originalsaveload" for not replacing dialogs add config-var "sci_dither" for enabling dithering in EGA games new kDoBresen fix qfg2 walk against wall bug (#3053131) and hoyle3 unreadable dice bug (#3036922) svn-id: r52467
2010-08-31SCI: Added automatic detection of some static selectorsFilippos Karapetis
which keep changing location in each game svn-id: r52466
2010-08-31SCI: Disabled some debug related GC code, which effectivelyFilippos Karapetis
wastes cycles if we're not debugging the GC svn-id: r52465
2010-08-31AGOS: Add Polish version of Swampy Adventures.Travis Howell
svn-id: r52464
2010-08-30I18N: Update translation template and all translations.Thierry Crozat
svn-id: r52462
2010-08-30I18N: Add "lowres" context for several GUI strings when in 1x mode.Thierry Crozat
This enables translators to use a different translation for these strings in 1x mode (e.g. 320x200 or 320x240) and in 2x or 3x modes. svn-id: r52461
2010-08-30I18N: Add a macro to define a context for a translatable string.Thierry Crozat
Currently static strings are marked with the _s() macro so that xgettext knows the string needs to be translated. But there was no way to tell xgettext that the string could get translated in different contexts. This is the role of this new macro. svn-id: r52460
2010-08-30I18N: Modify create-translations tool to remove duplicate translationsThierry Crozat
The TranslationManager in ScummVM will pick up the translation associated to no context if present and if a translation could not be found for a specific context. Based on this, the create_translations tool will now remove the translation associated to a specific context if the same message has the same translation associated to no context. This generate a smaller translation.dat file, and this should also slightly improve performances (less strings to load from the file and smaller list in which to look for a translated message). svn-id: r52459
2010-08-30README: Improve formulation for Reporting Bugs paragraphThierry Crozat
svn-id: r52458
2010-08-30SCI: fix warningMartin Kiewitz
svn-id: r52457
2010-08-30WII: Abuse pollEvent() to update the screen of skipped frames.Andre Heider
updateScreen() itself skips redraws when called too frequently. With the right timing and number of consecutive calls this can result in missing gfx updates, so lets abuse pollEvent() to check for overdue redraws. svn-id: r52456
2010-08-30SCI: ability to ignore movecount for new DoBresenMartin Kiewitz
fixes later sci games, when using new kDoBresen/kInitBresen svn-id: r52454
2010-08-30SCI: freshly reversed kDoBresen/kInitBresenMartin Kiewitz
fixes qfg2 walking against wall, etc. BUT its currently disabled by default. You need to comment out the #define USE_OLD_BRESEN line in kmovement.cpp svn-id: r52453
2010-08-30SCI: adding comments for kDoBresenMartin Kiewitz
svn-id: r52452
2010-08-30SCI: adding comments for r52450Martin Kiewitz
svn-id: r52451
2010-08-30SCI: check filesize of qfg import filesMartin Kiewitz
filter out files that are larger than 1k, actually removes real saved games from the list svn-id: r52450
2010-08-30SCI: reverting r52448Martin Kiewitz
broke importing, also savedgames are named "qfg1.0xx", so they werent showed before anyway and ".sav" is not mandatory for exported character files. svn-id: r52449
2010-08-29SCI: Only show exported characters in the QFG import screens.Filippos Karapetis
QFG can't import saved games, thus there is no point in including them in the character import screens. svn-id: r52448
2010-08-29SCI: Fixed bug #3038767 - "SCI Fanmade - Cascade Quest: Crash when restoring ↵Filippos Karapetis
a game" svn-id: r52447
2010-08-29SCI: cleanup kDoBresen (no real code change)Martin Kiewitz
svn-id: r52446
2010-08-29SCI: fix typo in commentMartin Kiewitz
svn-id: r52445
2010-08-29SCI: adding comment about invalid rect return valMartin Kiewitz
svn-id: r52444
2010-08-29SCI: fix warning (thx wjp, thank you not msvc)Martin Kiewitz
svn-id: r52443
2010-08-29SCI: fix buildMartin Kiewitz
svn-id: r52442
2010-08-29SCI: adding virtual lists for qfg-import roomsMartin Kiewitz
now lists import files of all possible games, adds game title before that, removes game prefixes for all files svn-id: r52441
2010-08-29SCI: Properly fixed bug #3053268 - "QFG1 VGA: Fetch spell crashes game"Filippos Karapetis
svn-id: r52440
2010-08-29PLUGINS: Fix warnings and unnecessary casts.Andre Heider
svn-id: r52439
2010-08-29SCI: fixed debug outputFilippos Karapetis
svn-id: r52438
2010-08-29SCI: Throw a warning in QFG import screens for unmatched filesFilippos Karapetis
The original SCI games supported up to 12 characters for file names, thus we use the file name returned as a mask to find the actual file, as we don't wrap/unwrap save file names in these screens. If no files match, or if more than 1 files match, throw a warning. svn-id: r52437
2010-08-29SCI: changing scroll transition behaviourMartin Kiewitz
makes scroll smooth on linux (and maybe others too) svn-id: r52436
2010-08-29Build a couple of different variant to split engines in two.Lars Persson
svn-id: r52435
2010-08-29SCI: Fixed bug #3051475 - "MOTHERGOOSE CD: Crash after giving the pipe to ↵Filippos Karapetis
the king" svn-id: r52433
2010-08-29SCI: Fixed bug #3037874 - "SCI1.1: High cpu usage when a textbox is displayed"Filippos Karapetis
svn-id: r52432
2010-08-29SCI: Throttle the invocations of Engine::shouldQuit()Filippos Karapetis
SCI constantly invoked Engine::shouldQuit(), which in turn called 2 virtual functions. This added a significant overhead, as this was called constantly without any throttling whatsoever. Now, the invocation of shouldQuit() is throttled to be on each frame update (i.e. at a rate of 60fps). Thanks to wjp for profiling this. svn-id: r52431
2010-08-29SCI: Added proper handling of QFG exported character files.Filippos Karapetis
Now, QFG2, 3 and 4 may read exported characters from all other QFG games, like the originals did. Fixes bug #3054692 - "QFG2/QFG3 Import issues". svn-id: r52430
2010-08-28I18N: Look for translations data file in Themes pathThierry Crozat
If the translations.dat file is not found using the SearchMan, it now looks for that file into the themepath directory and sub-directories (if the path is defined). svn-id: r52428
2010-08-28WII: svn merge Wii port commits from trunkAndre Heider
svn-id: r52425
2010-08-28GOB: Change detection of Fascination CDArnaud Boutonné
At the opposite of the other versions, the real name of the first stick file in Fascination CD is intro.stk, not disk0.stk. svn-id: r52424
2010-08-28DINGUX: disable aspect ratio correction for some resolutionsFabio Battaglia
Disable aspect ratio correction for games which have a native 240px height res, this fixes Maniac Mansion NES on dingux. svn-id: r52422
2010-08-28HUGO: Remove executable flag in create_hugo sourceSven Hesse
svn-id: r52421
2010-08-28HUGO: Some fixes for the create_hugo toolArnaud Boutonné
svn-id: r52420
2010-08-27SCI: Fixed bug #3054613, "QFG character saves, naming convention"Filippos Karapetis
svn-id: r52419
2010-08-27HUGO: Fix GCC warnings in objects_xx initializationArnaud Boutonné
svn-id: r52418
2010-08-27HUGO: Fix some action types in the creation toolArnaud Boutonné
svn-id: r52417
2010-08-27HUGO: Fix "UNIX" redefinition on Unix-like systems in create_hugo.Johannes Schickel
svn-id: r52416
2010-08-27HUGO: Silence some const cast warnings in create_hugo.Johannes Schickel
svn-id: r52415
2010-08-27HUGO: Fix a bug in creation tool in act14 (H1 Dos)Arnaud Boutonné
Fix a bug (missing character id in initialization) in creation tool and silent some more warnings. svn-id: r52414
2010-08-27SCI: Fixed potential memory leak in convert_polygon()Torbjörn Andersson
svn-id: r52413
2010-08-27SCI: adding kq4 0.247Martin Kiewitz
svn-id: r52412
2010-08-27SCI: Possible fix for bug #3053268 - "QFG1 VGA: Fetch spell crashes game"Filippos Karapetis
svn-id: r52411