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2016-02-06I18N: Use German release titles in German READMErootfather
2016-02-06I18N: Use German release titles in German NEWSrootfather
2016-02-06AGI: Move debugger to Ctrl-Shift-DMartin Kiewitz
2016-02-05SHERLOCK: RT: Properly hook up volume and mute toggles in Options dialogPaul Gilbert
2016-02-06AGI: Switch to CLUT3 for Macintosh as defaultMartin Kiewitz
2016-02-05AGI: Adding Macintosh palettes for GR+SQ2Martin Kiewitz
2016-02-05RELEASE: This is 1.9.0gitEugene Sandulenko
2016-02-06MADS: Change the engine descriptionFilippos Karapetis
2016-02-05SCI: Clean up the op_infoToa and op_superToa SCI3 opcodesFilippos Karapetis
2016-02-05SCI: Silence false positive warning in MSVCFilippos Karapetis
2016-02-05AGI: Make it possible to also force CGA/EGA/VGAMartin Kiewitz
2016-02-05SCI: Blocking ScummVM auto-save slot 0 for savingMartin Kiewitz
2016-02-05SCI: QfG1/2/3/4 character file detection changedMartin Kiewitz
2016-02-05DISTS/REDHAT: Package mort.dat, access.datWillem Jan Palenstijn
2016-02-05AGI: fix build powf() -> pow()Martin Kiewitz
2016-02-05AGI: Render mode Macintosh addedMartin Kiewitz
2016-02-05AGI: GfxMgr::drawBox now using kRenderMacintoshMartin Kiewitz
2016-02-05AGI: Rewrote stringWordWrap()Martin Kiewitz
2016-02-05COMMON: Add render mode for Macintosh.Johannes Schickel
2016-02-05MAEMO: Fix default bindingsTarek Soliman
2016-02-04SHERLOCK: SS: Fix crash on invalid graphics in German versionPaul Gilbert
2016-02-04AGI: Restrict hide.mouse to AGI3 onlyMartin Kiewitz
2016-02-04AGI: Fix Hold-Key-Mode implementationMartin Kiewitz
2016-02-04AGI: Fix mouse code for transitionsMartin Kiewitz
2016-02-04AGI: Add verbose flags to debug command screenobjMartin Kiewitz
2016-02-04AGI: Fix cursor position after save game descr.Martin Kiewitz
2016-02-04AGI: More accurate menu mouse supportMartin Kiewitz
2016-02-04AGI: Add Atari ST system UI buttonsMartin Kiewitz
2016-02-04AGI: Add buttons to save/restore verify dialogsMartin Kiewitz
2016-02-04AGI: Add Amiga system UI buttonsMartin Kiewitz
2016-02-04AGI: Add Apple IIgs system UI buttonsMartin Kiewitz
2016-02-03ACCESS: Fix display of ending creditsPaul Gilbert
2016-02-03ACCESS: Workaround Floppy room establishment reshown when loading savesPaul Gilbert
2016-02-03ACCESS: Setup wall codes correctly after reinitializing for new roomPaul Gilbert
2016-02-04AGI: Fix disabled look to work properly in menusMartin Kiewitz
2016-02-03CONFIGURE: Log cmdline and envvars to config.logWillem Jan Palenstijn
2016-02-03AGI: Add different window frames for MacintoshMartin Kiewitz
2016-02-03AGI: Add different window frames for Apple IIgsMartin Kiewitz
2016-02-03SCI: code/define formattingMartin Kiewitz
2016-02-03SCI: Remove hardcoded value in getScummVMEvent()Martin Kiewitz
2016-02-03Merge pull request #660 from rootfather/readme-deThierry Crozat
2016-02-03I18N: Update German NEWS (Neues) filerootfather
2016-02-03I18N: Update German README [Liesmich] filerootfather
2016-02-03I18N: Regenerate translations.datEugene Sandulenko
2016-02-03I18N: Update Belarussian translation. Patch #1626Eugene Sandulenko
2016-02-03AGI: Message box mouse supportMartin Kiewitz
2016-02-03AGI: Rename WINDOWRESET to WINDOW_AUTO_CLOSE_TIMERMartin Kiewitz
2016-02-03AGI: Increase time delay for Apple IIgsMartin Kiewitz
2016-02-03AGI: Remove unused initialized variableMartin Kiewitz
2016-02-03AGI: Remove _game.state, not needed anymoreMartin Kiewitz