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2017-08-15GRAPHICS: MACGUI: Fix crash in selection when there is no text foundEugene Sandulenko
2017-08-15GRAPHICS: MACGUI: Fix MacText::getTextChunk() for multiline selectionsEugene Sandulenko
2017-08-15TITANIC: daffine refactor, call clear before setting rot matrixDavid Fioramonti
The previous code wasn't reseting all the other elements to zero when setting up a rotation matrix. This would of left other values in the not set elements leading to a matrix not quite what the caller wanted. This should lead to the function getFrameTransform returning a different Daffine matrix. Also added lots of todos
2017-08-15TITANIC: daffine refactoring, non-functional changesDavid Fioramonti
Made default constructor col4 construction explicit. Change amount argument to be angle_deg. Added constant from dvector that does conversion from degrees to radians". Also moved conversion constants for angles in dvector to header file so daffine could use that.
2017-08-15SLUDGE: Add debug channelSimei Yin
2017-08-15SLUDGE: Fix sprite darkness bug and refactorSimei Yin
2017-08-14TITANIC: Stop showing lift 4 floor on SGT TV after getting eyePaul Gilbert
2017-08-14TITANIC: Don't allow Titania to activate if you remove parts after addingPaul Gilbert
2017-08-14WAGE: Add detecton for Mormonoids from the DeepEugene Sandulenko
2017-08-14WAGE: Add detection for "James Bond 007"Eugene Sandulenko
2017-08-14MOHAWK: Update transition mode after loading savegameTorbjörn Andersson
2017-08-14GRAPHICS: MACGUI: Initial code for MacTextWindow::cutSelection()Eugene Sandulenko
2017-08-14I18N: Regenerate translations data fileThierry Crozat
2017-08-13TITANIC: Fix crash after dragging sound slidersPaul Gilbert
2017-08-13TITANIC: Show PET Sound slidersPaul Gilbert
2017-08-13TITANIC: SuccUBus wasn't dry retching in conversationsPaul Gilbert
2017-08-13TITANIC: Stop SuccUBus turning on when dragging mailPaul Gilbert
2017-08-13TITANIC: Renamings for the CSuccUBus classPaul Gilbert
2017-08-13TITANIC: Further cleanup of DVector classPaul Gilbert
2017-08-13Merge pull request #989 from dafioram/dvector_refactorPaul Gilbert
TITANIC: Star control dvector class refactor
2017-08-13TITANIC: Fix receiving any SuccUBus mail in the Bomb room SuccUBusPaul Gilbert
2017-08-13BLADERUNNER: Fix potential memory leak (CppCheck warning)Torbjörn Andersson
2017-08-13TITANIC: Add missing va_end() on early return (CppCheck warning)Torbjörn Andersson
2017-08-13BUILD: Fix specifying tool-specific libraries and flagsEugene Sandulenko
This fixes create_titanic which is now dependent on USE_ZLIB
2017-08-13CONFIGURE: An (unsuccessful) attempt to add library dependencies to the toolsEugene Sandulenko
For some reason I cannot figure out how to enforce proper variable creation in a generic way. I'll keep reading the docs but maybe someone else could figure it out earlier
2017-08-13MOHAWK: Add Riven to the list of supported games in the READMEBastien Bouclet
Also add some more hotkeys.
2017-08-13MOHAWK: Myst+Riven keyboard/mouse controls added to readmeDavid Fioramonti
2017-08-13MOHAWK: add Myst and Riven save game details to readmeDavid Fioramonti
2017-08-12TITANIC: dvector work, fn5 renamed to RotXYDavid Fioramonti
It does a rotation around the X axis then Y.
2017-08-12TITANIC: dvect work, replace fn4 with getFrameTransformDavid Fioramonti
This function was using two vectors one as a frame rotation and the other as a vector/point rotation. This function is only used in when you click on a star in starview.
2017-08-12TITANIC: star control dvector work, replace fn3 with getAnglesAsVect also ↵David Fioramonti
replace atan2 implementation fn3 in dvector returns a vector that stores a magnitude, and 2 angles. The second angle (the z component of the returned vector) was the angle that the internal vector was between its z and x axis. This angle was obtained by doing a poor man 4-quadrant atan implementation and it gave large values for negative x. This has been replaced with the atan2 standard function.
2017-08-12TITANIC: star control dvector rename fn2 to RotVectAxisYDavid Fioramonti
2017-08-12TITANIC: Star control dvector work, renamed fn1 to DAffMatrixProdVecDavid Fioramonti
It does a matrix product with a vector and a z translation
2017-08-12DEVTOOLS: Fix gcc compilation of create_titanicPaul Gilbert
2017-08-12COMMON: Added freeing notes to zlib wrapper methodsPaul Gilbert
2017-08-12TITANIC: Add support for compressed bitmaps in titanic.datPaul Gilbert
2017-08-12DEVTOOLS: Add compression for titanic.dat bitmapsPaul Gilbert
2017-08-12TITANIC: Fix music fadeout when entering Parrot roomPaul Gilbert
2017-08-12TITANIC: Fix resuming well music after looking down wellPaul Gilbert
2017-08-12TITANIC: Fix converting double digit words into numbersPaul Gilbert
2017-08-12NEWS: Reword two GUI related changesThierry Crozat
2017-08-12TITANIC: Fix to processing textual numbers in sentencesPaul Gilbert
2017-08-12TITANIC: Fix duplication of RealLife icons when passenger class changesPaul Gilbert
2017-08-12SLUDGE: Fix unmatched delete and delete []Simei Yin
2017-08-12SLUDGE: Fix SoundManager destructure errorSimei Yin
2017-08-12Merge pull request #987 from dafioram/titanic_readme_savedgamesPaul Gilbert
TITANIC: add that titanic supports original saved games to readme
2017-08-12MOHAWK: Myst: Fix one Atrus video being off position by one pixelBastien Bouclet
Fixes #10114.
2017-08-12WAGE: Turn warning into debug messageEugene Sandulenko
2017-08-12TITANIC: add that titanic supports original saved games to readmeDavid Fioramonti
I alphabetized the games in the 6.2 section (converting original saved games) of the readme. Also some minor edits to the titanic notes section of the readme (3.17). These changes were mostly cosmetic and added fact that mouse click in starmap allows ship to fast travel to that star (a very cool thing).
2017-08-12SLUDGE: Apply dark color to sprite using multipy modeSimei Yin