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2004-09-16No longer required.Travis Howell
svn-id: r15141
2004-09-16Correct array size readTravis Howell
svn-id: r15140
2004-09-16OoopsTravis Howell
svn-id: r15139
2004-09-16Correction to pickVarRandomTravis Howell
Add HE80+ version too. svn-id: r15138
2004-09-16OopsTravis Howell
svn-id: r15137
2004-09-16HE90+ games use two local resource typesTravis Howell
svn-id: r15136
2004-09-16Add Dutch Freddi2Joost Peters
svn-id: r15135
2004-09-16Correct local script range in HE99+Travis Howell
svn-id: r15134
2004-09-16Made the dataFileHeader struct packed, after discussing it with olki.Torbjörn Andersson
Neither of us can verify it, but it should fix bug #1002534. svn-id: r15133
2004-09-16Update commentTravis Howell
svn-id: r15132
2004-09-16ADD HE80+ differenceTravis Howell
svn-id: r15131
2004-09-15Add missing akos case.Travis Howell
svn-id: r15130
2004-09-15Update. For some reason one md5 was lost. Spotted by Lord_Nightmare.Eugene Sandulenko
svn-id: r15129
2004-09-15Allow the BASS debugger to be invoked by the "standard" Ctrl-D / ~ / #Torbjörn Andersson
keys, since ` is bloody awkward on a Swedish keyboard. To keep joostp happy, ` will still work even if it currently doesn't for any of the other debug consoles in ScummVM. svn-id: r15128
2004-09-15Call directTravis Howell
svn-id: r15127
2004-09-15*** empty log message ***Travis Howell
svn-id: r15126
2004-09-15OoopsTravis Howell
svn-id: r15125
2004-09-15A bit saferTravis Howell
svn-id: r15124
2004-09-15Still not quite right.Travis Howell
svn-id: r15123
2004-09-15Only palette is differentTravis Howell
svn-id: r15122
2004-09-15Update HE checksumsTravis Howell
svn-id: r15121
2004-09-14only clear the polygon slots when playing a HE gameGregory Montoir
svn-id: r15120
2004-09-14Use -more informative- constants for certain script variablesJoost Peters
svn-id: r15119
2004-09-14Save polygonsTravis Howell
Move findObject changes to HE72 svn-id: r15118
2004-09-14Avoid warningTravis Howell
svn-id: r15117
2004-09-14TypoTravis Howell
svn-id: r15116
2004-09-14Add opcodeTravis Howell
svn-id: r15115
2004-09-14polygon slots should be cleared in startSceneTravis Howell
svn-id: r15114
2004-09-14Fix array issues.Travis Howell
svn-id: r15113
2004-09-14Correct id checkTravis Howell
svn-id: r15112
2004-09-14_numActors should be 30 not 29 for HE 72 titles, makes HE 72 version of ↵Jonathan Gray
puttzoo work svn-id: r15111
2004-09-14Fixed latest bug in polygonContains. Now hotspots work as expected.Eugene Sandulenko
svn-id: r15110
2004-09-14Only reports trace statusTravis Howell
svn-id: r15109
2004-09-14Report when polyogn Wiz image is used.Travis Howell
svn-id: r15108
2004-09-14Load POLD resources in HE80+ gamesTravis Howell
Some more WIP on polygons svn-id: r15107
2004-09-14Set numVerts when storing polygonsTravis Howell
svn-id: r15106
2004-09-14Fixed yet another bug in polyugonContains. Still not everything :(Eugene Sandulenko
svn-id: r15105
2004-09-14Fix bug in polygonContains(). Still doesn't work.Eugene Sandulenko
Preparations for implementing findObject() HE changes. svn-id: r15104
2004-09-13Implemented formerly known unknownFB and unknownFC.Eugene Sandulenko
ScummEngine_v7he::polygonContains() is still buggy and prevents whole thing from working. svn-id: r15103
2004-09-13UpdateTravis Howell
svn-id: r15102
2004-09-13UpdateTravis Howell
svn-id: r15101
2004-09-13Use ARRAYSIZE macroJoost Peters
svn-id: r15100
2004-09-13fix cursors hotspotGregory Montoir
svn-id: r15099
2004-09-13Add debugger for BASS.Joost Peters
This should help in tracking down remaining bugs, such as the grid problems and walk deadlocks. svn-id: r15098
2004-09-13HE 80 uses up to 255.Travis Howell
svn-id: r15097
2004-09-13Reads extra script byte, just like readFile.Travis Howell
svn-id: r15096
2004-09-13CorrectionTravis Howell
svn-id: r15095
2004-09-13Not needed.Travis Howell
svn-id: r15094
2004-09-13Remove debugTravis Howell
svn-id: r15093
2004-09-13A few correctionsTravis Howell
svn-id: r15092