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2004-02-07Added FM-TOWNS to platforms listMax Horn
svn-id: r12763
2004-02-07Demos includes a few ROL tracksTravis Howell
svn-id: r12762
2004-02-07Patch #874510 from roever, fixes BS2 demo cutscene problems (bug #884568)James Brown
svn-id: r12761
2004-02-07new auto-dirty-rect checksum algorithm (not so well tested but uses the ↵Max Horn
standard adler32 checksum algorithm) svn-id: r12760
2004-02-07OoopsTravis Howell
svn-id: r12759
2004-02-07Add -c/--config option to specific alternate configuration file. Sorry Max, ↵James Brown
but it's damn useful for coverdiscs :) svn-id: r12758
2004-02-07More stubsTravis Howell
svn-id: r12757
2004-02-07Add stubTravis Howell
svn-id: r12756
2004-02-07Only used in HE games.Travis Howell
svn-id: r12755
2004-02-07Clean up last commit.Travis Howell
svn-id: r12754
2004-02-07*** empty log message ***Travis Howell
svn-id: r12753
2004-02-07Add separate class for Humongous Entertainment games.Travis Howell
svn-id: r12752
2004-02-06o Now Long TRS messages get wrappedEugene Sandulenko
o Approaching enemy animation fixed o Renames some vars and struct members o Fixed dosdemo. It didn't run o Correct Mac demo INSANE skipping behaviour svn-id: r12751
2004-02-06Update commentTravis Howell
svn-id: r12750
2004-02-06some correctionsMax Horn
svn-id: r12749
2004-02-06cleanupMax Horn
svn-id: r12748
2004-02-06Used wrong check, might have caused regressions.Travis Howell
svn-id: r12747
2004-02-06Fixed "no newline at end of file" warning.Torbjörn Andersson
svn-id: r12746
2004-02-06Add extra paths for international version of Simon the Sorcerer 1, so game ↵Travis Howell
can be played from CD. svn-id: r12745
2004-02-05Fix for bug #882083 (COMI: CD change cancel button)Max Horn
svn-id: r12744
2004-02-05o Fix for bug #889751. Bump sound on the highway keeps playingEugene Sandulenko
o Fix for bug #888639. Mine road female biker loop svn-id: r12743
2004-02-05Updated project fileChris Apers
svn-id: r12742
2004-02-05More wide display support, 5way navigator support, prepare zodiac, arm and ↵Chris Apers
sound support, and many more stuffs... svn-id: r12741
2004-02-05formMainChris Apers
svn-id: r12740
2004-02-05Removed some of the #includes from sword2.hTorbjörn Andersson
svn-id: r12739
2004-02-05Updated with lastest changesChris Apers
svn-id: r12738
2004-02-05Added direct ScummVM launcher modeChris Apers
svn-id: r12737
2004-02-05Prepare ARM supportChris Apers
svn-id: r12736
2004-02-05Prepare Zodiac wide display supportChris Apers
svn-id: r12735
2004-02-05Prepare Zodiac MIDI supportChris Apers
svn-id: r12734
2004-02-05Fixed memory card importChris Apers
svn-id: r12733
2004-02-05Fixed Hi-res detection, Added OPTIONS_x macros, More screen detection featuresChris Apers
svn-id: r12732
2004-02-05Prepare ARM supportChris Apers
svn-id: r12731
2004-02-05Updated resource files (prepare zodiac support)Chris Apers
svn-id: r12730
2004-02-05removed obsolete #include'sMax Horn
svn-id: r12729
2004-02-05Forgot to remove thoseNicolas Bacca
svn-id: r12728
2004-02-05Just in case somebody is shocked ...Nicolas Bacca
svn-id: r12727
2004-02-05Remove EVC 3 project, merged with EVC 4Nicolas Bacca
svn-id: r12726
2004-02-05Merge EVC 3 and EVC 4 project filesNicolas Bacca
svn-id: r12725
2004-02-05Enable and adjust for FT.Travis Howell
svn-id: r12724
2004-02-05Update arguments, could these be enabled now ?Travis Howell
svn-id: r12723
2004-02-05renamed (Const)Iterator to (const_)iterator; changed size() to return an uintMax Horn
svn-id: r12722
2004-02-04No longer required.Travis Howell
svn-id: r12721
2004-02-03Fix compile.Travis Howell
svn-id: r12720
2004-02-03Act more gracefully when failing to load a (VOC) sound (should help bug #889442)Max Horn
svn-id: r12719
2004-02-03Patch #889552: Possible fix for bug #884171Max Horn
svn-id: r12718
2004-02-02Fixed most bugs, so only cosmetic visual things left.Eugene Sandulenko
o Support transparency for characters. Needed for cockpit rendering o Fixed bug in NUT renderer which drawed transparent characters garbled o Fixed long-standing (and outstanding) bug with SAUD error o Previous fix fixed music in some cases (scene transitions) o Fixed bug with palette being reset when smush video is rewind o Made debug level for insane adjustable at compile time (maybe I will remove it later) svn-id: r12717
2004-02-02Added issue about always using RandomSource for random numbers.Torbjörn Andersson
svn-id: r12716
2004-02-02Fixed initialization order warning.Torbjörn Andersson
svn-id: r12715
2004-02-02Remove md5 checksum, too many conflicting checksums.Travis Howell
svn-id: r12714