Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-11-03 | * turned DefaultSaveFileManager::checkPath into a virtual method | Max Horn | |
* add a subclass of DefaultSaveFileManager for UNIX, POSIXSaveFileManager, which overloads checkPath * switched SDL backend to use POSIXSaveFileManager if UNIX is #defined svn-id: r34872 | |||
2008-11-01 | Commit of patch #2207782 "ARCHIVE: New method 'getMember'". | Johannes Schickel | |
svn-id: r34871 | |||
2008-11-01 | Fixed assorted leaks in NS Amiga. | Nicola Mettifogo | |
svn-id: r34870 | |||
2008-10-31 | Specified VECTOR_RENDERER_FORMAT to 1555 for DS build (at least from the ↵ | Johannes Schickel | |
code it looks like DS uses a 1555 overlay). svn-id: r34869 | |||
2008-10-30 | Reset _chunksPerPage after MemoryPool::freeUnusedPages, to avoid enormous ↵ | Max Horn | |
memory consumption in various easy to trigger situations; out of paranoia, prohibit for now memory chunks bigger than 16MB svn-id: r34868 | |||
2008-10-29 | Store names for renderer configuration in config file instead of integers. | Johannes Schickel | |
svn-id: r34867 | |||
2008-10-29 | Typo. | Johannes Schickel | |
svn-id: r34866 | |||
2008-10-29 | Enable gui renderer for all bit depths we support currently. | Johannes Schickel | |
svn-id: r34865 | |||
2008-10-29 | Committed my patch from -devel, which reintroduces DISABLE_FANCY_THEMES to ↵ | Johannes Schickel | |
strip functionallity in theme renderer uneeded by small devices. svn-id: r34864 | |||
2008-10-29 | Fixed: Text too big in 1x mode. | Vicent Marti | |
svn-id: r34863 | |||
2008-10-29 | Bugfix: Dirty rectangle out of range when blitting into the overlay. | Vicent Marti | |
svn-id: r34862 | |||
2008-10-29 | Removed reference to Common::File in music code, and small cleanup. | Nicola Mettifogo | |
svn-id: r34861 | |||
2008-10-29 | Cleanup of Nippon Safes disk code. | Nicola Mettifogo | |
svn-id: r34860 | |||
2008-10-27 | Removed FIXME and reverted commit #34855, as it's now possible to add a ↵ | Filippos Karapetis | |
subfolder to a non-existing folder without crashes with the change in commit #34857 svn-id: r34858 | |||
2008-10-27 | Fix for bug #2198456 "FS: Cannot add a subfolder to a non-existing folder". | Johannes Schickel | |
svn-id: r34857 | |||
2008-10-26 | Implemented FR #2038951: "ALL: visible warning when CD music missing" | Filippos Karapetis | |
svn-id: r34856 | |||
2008-10-26 | Using getChild() with getChild() throws an assertion (a regression of the ↵ | Filippos Karapetis | |
latest FS node changes). Commenting out this line with a FIXME so that SAGA games can work once again under Windows svn-id: r34855 | |||
2008-10-26 | Renamed engine feature kSupportsDirectLoad to kSupportsLoadingDuringStartup, ↵ | Filippos Karapetis | |
as discussed in patch #2122869 svn-id: r34854 | |||
2008-10-26 | Added semi-ugly workaround for bug #2182450 ("BS1 Demo: Crash due to missing | Torbjörn Andersson | |
speech segment"). svn-id: r34853 | |||
2008-10-26 | Another attempt at making the Broken Sword 1 savegame list in the launcher match | Torbjörn Andersson | |
the in-game one. Only show savegames which actually have a corresponding save file. (That's a trick the in-game dialog doesn't know yet.) The match isn't perfect, though: The launcher lists the first save slot as 0, while the in-game dialog lists it as 1. But changing the launcher one will make it set the wrong "save_slot" value. svn-id: r34851 | |||
2008-10-26 | DS port: My version of devkitpro complains that various symbols are defined in | Robin Watts | |
a different namespace. The fix is to refer to these symbols using ::. svn-id: r34850 | |||
2008-10-26 | DS port: Declare ARM blitters as being ITCM_CODE, so that we avoid the dreaded | Robin Watts | |
"relocation truncated to fit" error in thumb builds. svn-id: r34849 | |||
2008-10-26 | Cleaned up disk code after recent updates to Common::SearchSet. | Nicola Mettifogo | |
svn-id: r34848 | |||
2008-10-23 | Removed obsolete FIXME. | Torbjörn Andersson | |
svn-id: r34846 | |||
2008-10-23 | Pushed down some header deps | Max Horn | |
svn-id: r34845 | |||
2008-10-23 | Add missing break to processSpecialKeys(). | Travis Howell | |
svn-id: r34843 | |||
2008-10-22 | Add game path with a depth of level 4, to prevent regressions when loading ↵ | Travis Howell | |
files in HE arcade games again. svn-id: r34842 | |||
2008-10-22 | Made constructor of SearchManager singleton private | Max Horn | |
svn-id: r34841 | |||
2008-10-22 | Remove unnecessary function overloadings for loadBg16 and loadBg256. | Kari Salminen | |
svn-id: r34840 | |||
2008-10-22 | Shut up MSVC and add FIXMEs to Sword's listSaves and ThemeEngine's loadThemeXML. | Kari Salminen | |
svn-id: r34839 | |||
2008-10-22 | Make incrustMask and incrustSprite only draw to the current background in ↵ | Kari Salminen | |
Operation Stealth. svn-id: r34838 | |||
2008-10-22 | Committed updated version of my patch #2184529 "SearchSet: Get rid of ↵ | Johannes Schickel | |
SharedPtr usage". svn-id: r34837 | |||
2008-10-22 | Removed File::addDefaultDirectoryRecursive, tweaked SearchMan API slightly | Max Horn | |
svn-id: r34836 | |||
2008-10-21 | Fixed: Broken english in System.h documentation. | Vicent Marti | |
svn-id: r34835 | |||
2008-10-21 | Fixed: Naming of STX files in Scummmodern theme. | Vicent Marti | |
svn-id: r34834 | |||
2008-10-21 | Fix for bug #1960518 "ALL: --list-saves ignores custom paths". | Johannes Schickel | |
svn-id: r34832 | |||
2008-10-21 | Cleanup. | Johannes Schickel | |
svn-id: r34831 | |||
2008-10-20 | Formatting. | Johannes Schickel | |
svn-id: r34830 | |||
2008-10-20 | Fix - at least partially - the list of savegames for the launcher's load dialog. | Torbjörn Andersson | |
But I suspect there are still bugs lurking in that code. I really dislike how Broken Sword 1 handles savegames... svn-id: r34829 | |||
2008-10-20 | I believe this fixes bug #2162345 ("BS1: Can't overwrite savegame"), but I'd | Torbjörn Andersson | |
really appreciate it if someone would test it further, in case I missed something. (Broken Sword 1 stores the names of the savegames in a separate file, and that has to be in sync with the individual savegame files. In my experience, that sort of thing can really attract bugs...) svn-id: r34828 | |||
2008-10-19 | Code formatting fixes | Max Horn | |
svn-id: r34827 | |||
2008-10-19 | Cleanup (Removed an extra 'return 0'). | Kari Salminen | |
svn-id: r34826 | |||
2008-10-18 | Fixed: Assert when parsing a corrupted Theme archive (now discarding the ↵ | Vicent Marti | |
theme silently as non-valid). svn-id: r34825 | |||
2008-10-18 | Simplify DXAPlayer::decodeZlib, and use common/zlib.h instead of system's zlib.h | Max Horn | |
svn-id: r34824 | |||
2008-10-18 | Implemented visual effects 1, 3, 4, 5, 6, 7 and 16 | Benjamin Haisch | |
svn-id: r34823 | |||
2008-10-18 | Fixed warning. | Torbjörn Andersson | |
svn-id: r34822 | |||
2008-10-18 | Add game.cpp to makefile | Lars Persson | |
svn-id: r34821 | |||
2008-10-18 | Need a differentiating zlib.h filename for SymbianOS. | Lars Persson | |
svn-id: r34820 | |||
2008-10-18 | Rewrote XMLParser error() function for the 5th time. | Vicent Marti | |
Bugfix: Ambiguous error message when parsing an unexpected header. svn-id: r34819 | |||
2008-10-18 | Fixed: Default theme had several XML headers. | Vicent Marti | |
svn-id: r34818 |