index
:
scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
neonloop
about
summary
refs
log
tree
commit
diff
log msg
author
committer
range
Age
Commit message (
Expand
)
Author
2004-08-23
Add LOOM cursor support
Max Horn
2004-08-23
note existance of DISK index block found in f4-demo
Jonathan Gray
2004-08-23
add md5 based windows targets for HE titles that also have DOS targets and ma...
Jonathan Gray
2004-08-23
Correction
Travis Howell
2004-08-23
add readMAXS debug statement
Jonathan Gray
2004-08-23
Fixed the bug that caused Vorbis and FLAC to misbehave with compressed
Torbjörn Andersson
2004-08-23
fix compilation by removing what was presumably a typo
Jonathan Gray
2004-08-23
remove cast that produces a warning
Jonathan Gray
2004-08-23
Add opcode
Travis Howell
2004-08-23
Fix bug, actually a typo introduced with last cursors improvements. It crashed
Eugene Sandulenko
2004-08-23
A few changes for freddemo
Travis Howell
2004-08-23
Fix warning.
Eugene Sandulenko
2004-08-22
Update.
Eugene Sandulenko
2004-08-22
Cursor code cleanup
Max Horn
2004-08-22
Support dynamic plugins on Dreamcast.
Marcus Comstedt
2004-08-22
Support dynamic plugins on Dreamcast.
Marcus Comstedt
2004-08-22
PLUGIN_PREFIX and PLUGIN_SUFFIX moved to Makefile, PLUGIN_EXTRA_DEPS added.
Marcus Comstedt
2004-08-22
o Eliminate all structure _tags.
Eugene Sandulenko
2004-08-22
Basic start on freddemo (old version)
Travis Howell
2004-08-22
Experimental (i.e. slightly broken) code for handling compressed speech.
Torbjörn Andersson
2004-08-22
cleanup of TimerProc mess
Max Horn
2004-08-22
If bug still occurs, the problem is elsewhere.
Travis Howell
2004-08-22
Quick & dirty HACK to allow building the SCUMM plugin again; this will break ...
Max Horn
2004-08-22
Change to invalid, should never be called
Travis Howell
2004-08-22
Make function protected again
Travis Howell
2004-08-22
Switch to debug channel
Travis Howell
2004-08-22
No longer required
Travis Howell
2004-08-22
Switch smush debug to channel
Travis Howell
2004-08-22
Removed obsolete TODO
Max Horn
2004-08-22
Oops, I didn't mean to check in those actor.cpp changes (thangs Kirben!)
Max Horn
2004-08-22
Original games used blastTextQueue size of 50.
Travis Howell
2004-08-22
Ooops
Travis Howell
2004-08-22
Mac. version of indy3 uses VAR_VIDEOMODE value of 50
Travis Howell
2004-08-21
HACK to work around bug #1009344 (Doesn't distinguish monkey and monkey1)
Max Horn
2004-08-21
Removed some obsolete TODO comments
Max Horn
2004-08-21
Also used in Atari ST versions.
Travis Howell
2004-08-21
Used in Amiga versions
Travis Howell
2004-08-21
Typo
Travis Howell
2004-08-21
Fix
Travis Howell
2004-08-21
Skip copy protection screen in indy3ega.
Travis Howell
2004-08-21
Comment no longer valid
Travis Howell
2004-08-21
All FM Towns versions set VAR_VIDEOMODE to 42.
Travis Howell
2004-08-21
Missed a spot
Travis Howell
2004-08-21
Missed one spot
Travis Howell
2004-08-21
Change to allow FM Towns platform to be used with later games
Travis Howell
2004-08-21
FM Towns version of MI2 seems to use different value too.
Travis Howell
2004-08-21
Small correction for filename different on some systems
Travis Howell
2004-08-20
More build-dirs added.
Marcus Comstedt
2004-08-20
Make platform difference a bit clearer
Travis Howell
2004-08-20
Update
Travis Howell
[prev]
[next]