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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2004-01-04
renamed global var _debugLevel to g_debugLevel; let Engine constructor init i...
Max Horn
2004-01-04
turns out we always had VirtScreen::backBuf but didn't use it... change that ...
Max Horn
2004-01-04
removed setFeatures (not needed anymore)
Max Horn
2004-01-04
replaced many instances of _screenWidth by VirtScreen::width, where approriat...
Max Horn
2004-01-04
uhm? I don't see why VC 2003 would complain about this, but not about the man...
Max Horn
2004-01-04
nothing.
Robert Göffringmann
2004-01-04
added control panel confirmation dialog.
Robert Göffringmann
2004-01-04
removed speed button from control panel and made the game do a full screen re...
Robert Göffringmann
2004-01-04
respond to 'alter'-type overrides
Joost Peters
2004-01-04
I don't see why this would be needed (my guess is that the hack in initVirtSc...
Max Horn
2004-01-04
remove this HACK workaround - I think I may have fixed the true cause (we'll ...
Max Horn
2004-01-04
cleanup (mostly moved stuff around, and replaced the fadeOut call)
Max Horn
2004-01-03
renamed updateDirtyRect to markRectAsDirty (because that's what it really doe...
Max Horn
2004-01-03
cleanup
Max Horn
2004-01-03
oops
Max Horn
2004-01-03
removed unused param in initScreens
Max Horn
2004-01-03
added & renamed some constants; fixed & added some doxygen comments; cleaned ...
Max Horn
2004-01-03
TODO
Max Horn
2004-01-03
cleanup
Max Horn
2004-01-03
fix for BE systems
Max Horn
2004-01-03
remove 'Sky' name prefix for most stuff (not needed anymore since we are in n...
Max Horn
2004-01-03
Fixed bug that made ScummVM crash when loading a savegame where the main
Torbjörn Andersson
2004-01-03
It was pointed out to me that we can't use the DEMO variable here, because
Torbjörn Andersson
2004-01-03
oops
Max Horn
2004-01-03
renamed AudioInputStream -> AudioStream
Max Horn
2004-01-03
changed screen drawing code to only redraw blocks that changed.
Robert Göffringmann
2004-01-03
Made the music code more like the one in BS1, i.e. the fade time is longer
Torbjörn Andersson
2004-01-03
Delete the mutex when we're done with it.
Torbjörn Andersson
2004-01-03
eriktorbjorn's fix for a crash when sprite were completely outside of the screen
Robert Göffringmann
2004-01-03
Should be enabled for all GF_NEW_COSTUMES games.
Travis Howell
2004-01-03
Add last few
Travis Howell
2004-01-03
simplification (possible since read() doesn't have to be efficient anymore)
Max Horn
2004-01-03
replace read() by readBuffer() in CopyRateConverter
Max Horn
2004-01-03
Update
Travis Howell
2004-01-03
Allow queen to use adlib driver as well (that was surprisingly easy :))
Joost Peters
2004-01-03
Introduce namespace 'Sky'
Max Horn
2004-01-03
renamed SimonSound class back to just Sound (now that we use namespaces that ...
Max Horn
2004-01-03
more MAD MP3 / Ogg Vorbis cleanup: try not to expose anything about the libs ...
Max Horn
2004-01-03
re-enabled .sog and .so3 support for FT
Max Horn
2004-01-03
removed SoundMixer::playMP3CDTrack; simplified makeMP3Stream (special variant...
Max Horn
2004-01-03
added makeVOCStream() (convenience function)
Max Horn
2004-01-02
- added missing MOVE_SPEAK code (only CHEF.DOG seems to use that)
Gregory Montoir
2004-01-02
sync with data
Max Horn
2004-01-02
Add comments for HE specific opcodes
Travis Howell
2004-01-02
spelling mistake
Joost Peters
2004-01-02
Tell adlib people they won't hear music
Joost Peters
2004-01-02
minor rewrite of some asm funcs
Gregory Montoir
2004-01-02
some debugger commands for bobs
Gregory Montoir
2004-01-02
minor rewrite of screenblanker code
Gregory Montoir
2004-01-02
Ooops
Travis Howell
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