aboutsummaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2012-03-11I18N: Update translation data fileThierry Crozat
2012-03-11CREDITS: Add credits for Basque translationThierry Crozat
2012-03-11NEWS: Mention new Basque translationThierry Crozat
2012-03-11I18N: Add Basque translation from patch #3499452Thierry Crozat
2012-03-11DEVTOOLS: Fix parsing of codepage file pathThierry Crozat
When the path does not contains a path separator (/ or \) the first character of charset was skipped.
2012-03-11TEST: Add a test case for SafeSeekableSubReadStream::eos handling.Johannes Schickel
2012-03-11TEST: Add a test case for MemoryReadStream::eos handling.Johannes Schickel
2012-03-11COMMON: Mention that SafeSeekableSubReadStream is not threading safe.Johannes Schickel
2012-03-11COMMON: Rename SafeSubReadStream to SafeSeekableSubReadStream.Johannes Schickel
It actually inherits from SeekableSubReadStream, so it should be named accordingly.
2012-03-10MOHAWK: Split the graphics classes into their own filesMatthew Hoops
2012-03-10TSAGE: Fix for walk regions enablement in Blue Force warehouse scenePaul Gilbert
2012-03-10COMMON: Fix formatting in substream.h.Johannes Schickel
2012-03-09TSAGE: Bugfix for breaker box display in Blue Force scene 910Paul Gilbert
This fixes one of the problems in bug #3500015
2012-03-08SCI: Fix GK1 Mac text positioningMatthew Hoops
A regression from the text bitmap code addition
2012-03-08SCI: Fix KQ6 Mac movies with resource fork namesMatthew Hoops
2012-03-08SCI: Fix SCI1.1+ Mac games with resource fork container namesMatthew Hoops
2012-03-08COMMON: Add an exists function to MacResManagerMatthew Hoops
2012-03-07I18N: Regenerate translations data fileThierry Crozat
2012-03-07I18N: Update translations file from source codeThierry Crozat
2012-03-07I18N: Fix missing msgid in French translation fileThierry Crozat
2012-03-07I18N: Update Czech translation (from patch #3496538)Thierry Crozat
2012-03-07README: Update Czech translation for README (from patch #3496538)Thierry Crozat
2012-03-07SCI: Add a new configuration option for SQ4 CD, "silver_cursors"Filippos Karapetis
This allows the user to choose the alternate set of silver mouse cursors that is available in the game resources of the game, instead of the original golden ones
2012-03-07TSAGE: Renaming of fields and fix for gate in Blue Force scene 900Paul Gilbert
2012-03-06SKY: Fix comment typosTorbjörn Andersson
2012-03-05IPHONE: Send dealloc message to iPhoneView's superclass at the end of dealloc.Johannes Schickel
2012-03-05IPOHNE: Move touch related global variables to iPhoneView.Johannes Schickel
2012-03-05IPHONE: Prefix all global variables with "g_".Johannes Schickel
2012-03-05KYRA: Replace debug leftover for unimplemented displayText functions with a ↵Johannes Schickel
warning.
2012-03-05KYRA: Some formatting fixes.Johannes Schickel
2012-03-05SCI: Fix GK1 demo soundsMatthew Hoops
This is a regression from 9fd66deb43a8ba1bd7b423cb6fe2b7177af74166 and, despite the commit message, was *not* fixed by 1736345906af095c863a62ded2638ce92c2a0704
2012-03-04TSAGE: Some cleanup of R2R Animation Player, and fix for playing when ↵Paul Gilbert
objects are active
2012-03-04TSAGE: Bugfix for showing cursor correctly in Blue Force scene 930Paul Gilbert
2012-03-04TSAGE: Bugfix for Blue Force named hotspots to display look/use/talk ↵Paul Gilbert
descriptions correctly
2012-03-04AmigaOS4: Adapt configure to latest SDK. Restore grep workaround.D G Turner
This reverts part of 54ddd000dcbe43f4b58d30b6b7e98775233bff01 to restore a workaround for breakage in AmigaOS4 grep.
2012-03-04DREAMWEB: Clean up the palette brightness codeFilippos Karapetis
2012-03-03Merge pull request #205 from eriktorbjorn/dreamweb-randomBertrand Augereau
DREAMWEB: Simplify some uses of randomNumber()
2012-03-03DREAMWEB: The rain processing has its own cpp fileBertrand Augereau
2012-03-03DREAMWEB: Simplify some uses of randomNumber()Torbjörn Andersson
Our random number generator isn't restricted to producing numbers between 0 and 255. We can just ask it for the desired range.
2012-03-03TSAGE: Fix memory leak and error in R2R Animation Player freePaul Gilbert
2012-03-03TOUCHE: Remap one more Spanish characterWillem Jan Palenstijn
2012-03-01GOB: Add detection entry for Italian playtoons2Fabio Battaglia
2012-02-29IPHONE: Fall back to CLUT8 in case a non-supported screen mode is set up.Johannes Schickel
This makes the iPhone backend conform with the 16bpp API and thus no longer causes assertions to fail in case the client code tries to set up an unsupported game screen format.
2012-02-29DOCS: Add some info on PSX videos for sword1/sword2Matthew Hoops
A reference to the HOWTO page on the wiki is given for more information
2012-02-29NEWS: Mention PSX videos for sword1/sword1Matthew Hoops
2012-02-29ENGINES: Copy singleid description from wikiWillem Jan Palenstijn
2012-02-29TSAGE: Bugfixes for startup sequence in R2R Scene 180Paul Gilbert
2012-02-29TSAGE: Slow down the animation player to match the original gamePaul Gilbert
2012-02-29ENGINES: Adjust the description of _singleIdFilippos Karapetis
2012-02-28MAEMO: Define only special keys to KeymapperTarek Soliman
Also get rid of static tables in headers.