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2019-09-03HDB: Add LuaScript::initScriptNipun Garg
2019-09-03HDB: Check if demo version is runningNipun Garg
2019-09-03HDB: Test LuaScript::executeFileNipun Garg
2019-09-03HDB: Toogle the control flow of HDBGame::init()Nipun Garg
2019-09-03HDB: Add Lua subsystemNipun Garg
2019-09-03HDB: Add _systemInit check to LuaScriptNipun Garg
2019-09-03HDB: Add the LuaScript class to integrate LuaNipun Garg
2019-09-03HDB: Remove readStream function definitionNipun Garg
2019-09-03HDB: Set the DisposeAfterUse flag in findFirstDataNipun Garg
2019-09-03HDB: Add destructors to Picture and TileNipun Garg
2019-09-03HDB: Draw the t32_ground1 tile to the screenNipun Garg
2019-09-03HDB: Add the Tile class to load 32x32 TilesNipun Garg
2019-09-03HDB: Refactor readStream() into findFirstData()Nipun Garg
2019-09-03HDB: Fix the wrong class member namingNipun Garg
2019-09-03HDB: Correct the PixelFormat to 565Nipun Garg
2019-09-03HDB: Load the logo screen and display it to screenNipun Garg
2019-09-03HDB: Add readStream() to create input streamNipun Garg
2019-09-03HDB: Add Picture class to load non-tile graphicsNipun Garg
2019-09-03HDB: Fix Endian problem with the MPC data fileNipun Garg
2019-09-03HDB: Fix Coding and Formatting Conventions issuesNipun Garg
2019-09-03HDB: Add debug statment to openMPC()Nipun Garg
2019-09-03HDB: Fix Endian bug with MPC Signature. LE->BENipun Garg
2019-09-03HDB: Fix missing initial pointer for _mpcFileNipun Garg
2019-09-03HDB: Add additional HDB variant to detection.cppNipun Garg
2019-09-03HDB: Updating module.mk for new filesNipun Garg
2019-09-03HDB: Setup system for drawing Title ScreenNipun Garg
2019-09-03HDB: Create the Draw Manager to draw/animate tilesNipun Garg
2019-09-03HDB: Fix Code Formatting ConventionsNipun Garg
2019-09-03HDB: Add the GameState and State ManagementNipun Garg
2019-09-03HDB: Move the readMPC function to the file-managerNipun Garg
2019-09-03HDB: Add the find functions to the file-managerNipun Garg
2019-09-03HDB: Fix Code Conventions and Formatting errorsNipun Garg
2019-09-03HDB: Fix the PixelFormat to hardcoded valueNipun Garg
2019-09-03HDB: Create FileMan as the filesystem for HDBNipun Garg
2019-09-03HDB: Add Subsystems and Memory Limits to hdb.hNipun Garg
2019-09-03HDB: Setup first Drawing SurfaceNipun Garg
2019-09-03HDB: Fix private class member in readMPC()Nipun Garg
2019-09-03HDB: Update HDB to the Code Formatting ConventionsNipun Garg
2019-09-03HDB: Update HDB to the Code Formatting ConventionsNipun Garg
2019-09-03HDB: Add decompresser to readMPC()Nipun Garg
2019-09-03HDB: Add the Console class to HDB for the interactive DebuggerNipun Garg
2019-09-03HDB: Attach the HDBGame class into the HDBMetaEngineNipun Garg
2019-09-03HDB: Create skeletal HDB game engineNipun Garg
2019-09-03HDB: Add array of ADGameDescription objectsNipun Garg
2019-09-03HDB: Add MODULES_DIRSNipun Garg
2019-09-03HDB: Add skeleton detection.cpp fileNipun Garg
2019-09-03HDB: Add module.mk and configure.engineNipun Garg
2019-09-03BLADERUNNER: Restored content - Fix bracelet purchase regressionThanasis Antoniou
2019-09-03GLK: TADS: Fix GCC Compiler WarningsD G Turner
2019-09-02SCI: Fix script patch macrosluicebox