Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-02-14 | Fix compilation | Eugene Sandulenko | |
svn-id: r12883 | |||
2004-02-14 | Explaining odd hacks with a comment is usually a good idea :-) | Max Horn | |
svn-id: r12875 | |||
2004-02-14 | const correctness! | Max Horn | |
svn-id: r12874 | |||
2004-02-14 | fix for bug #896525, it align pull data and freq to 25 calls per sec. | Paweł Kołodziejski | |
svn-id: r12873 | |||
2004-02-14 | Reverted patch #889552. Kirben confirmed it was wrong for DOTT, and it was | Torbjörn Andersson | |
causing regressions in FOA. See bug #884171 and #893500 for details. svn-id: r12872 | |||
2004-02-14 | Paint the overlay black at the end of the movie. Not all movies fade out on | Torbjörn Andersson | |
their own, and sometimes the cutscene player will have to wait for the lead out to finish before returning to the game. (This will probably be true even after we fix the timing of the lead-outs.) svn-id: r12871 | |||
2004-02-14 | Add mutex tracking to make it easier to debug imuse deadlocks | James Brown | |
svn-id: r12870 | |||
2004-02-14 | updated TODO | Max Horn | |
svn-id: r12869 | |||
2004-02-14 | Fix valgrind warning in PC version of FT demo | Travis Howell | |
svn-id: r12868 | |||
2004-02-14 | Fix FUNPACK: puzzle blocks regression | Travis Howell | |
svn-id: r12867 | |||
2004-02-14 | update todo a bit | Jonathan Gray | |
svn-id: r12866 | |||
2004-02-14 | Use correct order, to prevent mingw warnings. | Travis Howell | |
svn-id: r12865 | |||
2004-02-14 | Fix for bug #896506 (GUI: Invalid read) | Max Horn | |
svn-id: r12864 | |||
2004-02-14 | Init the correct way | Travis Howell | |
svn-id: r12863 | |||
2004-02-14 | Fix valgrind warning | Travis Howell | |
svn-id: r12862 | |||
2004-02-14 | fix yet another piece of broken music | Joost Peters | |
svn-id: r12861 | |||
2004-02-13 | Applied patch #896726 (reversed hebrew text) and reduced overhead a little ↵ | Joost Peters | |
by introducing an _isReversed boolean svn-id: r12860 | |||
2004-02-13 | Added the section about multi-CD games. (It's been in the doc directory for | Torbjörn Andersson | |
some time, and was probably the last major piece that kept them the README out of sync.) svn-id: r12859 | |||
2004-02-13 | Add hebrew font data | Joost Peters | |
svn-id: r12858 | |||
2004-02-13 | add --disable-debug help text | Jonathan Gray | |
svn-id: r12857 | |||
2004-02-13 | Oops, I forgot that I was using a Microsoft Compiler (c)(tm) ... | Nicolas Bacca | |
svn-id: r12856 | |||
2004-02-13 | Fix compile and 555 display mode | Nicolas Bacca | |
svn-id: r12855 | |||
2004-02-13 | Update project files | Nicolas Bacca | |
svn-id: r12854 | |||
2004-02-13 | Proper DLL termination | Nicolas Bacca | |
svn-id: r12853 | |||
2004-02-13 | No Queen for now | Chris Apers | |
svn-id: r12852 | |||
2004-02-13 | Added version.h script_v6he.cpp | Chris Apers | |
svn-id: r12851 | |||
2004-02-13 | Add EGA palette range correction (#896434) | Travis Howell | |
svn-id: r12850 | |||
2004-02-13 | version.h | Chris Apers | |
svn-id: r12849 | |||
2004-02-13 | Added Dutch/FM-Towns options | Chris Apers | |
svn-id: r12848 | |||
2004-02-13 | Switch warnings to debug | Travis Howell | |
svn-id: r12847 | |||
2004-02-13 | Fix for valgrind warning (From LavosSpawn) | Travis Howell | |
svn-id: r12846 | |||
2004-02-13 | Switch warnings to debug. | Travis Howell | |
Remove old commented out Simon code. svn-id: r12845 | |||
2004-02-13 | Add Change --floppy-intro to --alt-intro patch (#896311) | Travis Howell | |
svn-id: r12844 | |||
2004-02-13 | Remove debug printf() | James Brown | |
svn-id: r12843 | |||
2004-02-13 | add talkVolume to savegame | Paweł Kołodziejski | |
svn-id: r12842 | |||
2004-02-13 | proper usage actor talkVolume | Paweł Kołodziejski | |
svn-id: r12841 | |||
2004-02-13 | Remove delay | Travis Howell | |
svn-id: r12840 | |||
2004-02-13 | oops. this clearly demonstrates what bug was here :) | Eugene Sandulenko | |
svn-id: r12839 | |||
2004-02-13 | Fix potential bug, depended on compiler. | Eugene Sandulenko | |
svn-id: r12838 | |||
2004-02-13 | Check for MP3 file in Broken Sword cutscenes - useful for WinCE backend as ↵ | Nicolas Bacca | |
Tremor crashes for no specific reason (help appreciated :p) here svn-id: r12837 | |||
2004-02-13 | add some information on used environment variables, descriptions taken from ↵ | Jonathan Gray | |
autoconf generated configure script svn-id: r12836 | |||
2004-02-13 | patch #896094, Some X11 backend fixes from Gregor Jasny | Jonathan Gray | |
svn-id: r12835 | |||
2004-02-13 | Fix more HE demos md5 | Eugene Sandulenko | |
svn-id: r12834 | |||
2004-02-12 | Fixed HE demos. Most of them have same data both for Mac and PC | Eugene Sandulenko | |
svn-id: r12833 | |||
2004-02-12 | Removed now obsolete getSamplesPlayed() function. It was only ever used for | Torbjörn Andersson | |
the Broken Sword cutscenes, where it didn't work very well, and was never fully implemented. svn-id: r12832 | |||
2004-02-12 | Updated the cutscene playback code to use the new "elapsed time" mixer | Torbjörn Andersson | |
function. svn-id: r12831 | |||
2004-02-12 | Changed the playback code to use the new "elapsed time" function instead. | Torbjörn Andersson | |
This fixes bug #880484 for me, but may need some fine-tuning. svn-id: r12830 | |||
2004-02-12 | With no comments from fingolfin, and a go-ahead from ender, I've committed | Torbjörn Andersson | |
patch #892455 ("getElapsedTime() for sounds") despite its current shortcomings. It should be good enough for the Broken Sword cutscenes anyway, which is what I'll be looking at next. svn-id: r12829 | |||
2004-02-12 | Check sfx/music status before pause. | Travis Howell | |
svn-id: r12828 | |||
2004-02-11 | Don't do unnecessary checks | Joost Peters | |
svn-id: r12827 |