Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-10-20 | TSAGE: Further R2R fixes for voice playback looking at hotspots | Paul Gilbert | |
2013-10-20 | TSAGE: Fix for R2R player sometimes appearing black after reloading | Paul Gilbert | |
2013-10-20 | TSAGE: Fix for correctly setting up playing voice number | Paul Gilbert | |
2013-10-20 | Merge pull request #408 from lordhoto/opengl-replacement | Johannes Schickel | |
OpenGL revamp | |||
2013-10-19 | NEVERHOOD: Fixes for museum walls in Russian version | Eugene Sandulenko | |
2013-10-19 | OPENGL/SDL: Add screenshot support. | Johannes Schickel | |
2013-10-19 | TIZEN: Add some further OpenGL related changes by Chris. | Johannes Schickel | |
2013-10-19 | GUI: Check for screen change whenever an event is polled. | Johannes Schickel | |
This should *hopefully* really fix all GUI crashes when resizing with OpenGL. | |||
2013-10-19 | OPENGL: Limit maximum Surface size to maximum texture size. | Johannes Schickel | |
This is mostly aimed at old graphics chips. For example, wjp's old laptop only supports 1024x1024 textures but has a 1280x800 screen. Switching to fullscreen would create a bigger overlay than supported. Now it will get limited to an smaller resolution and then scaled too. Alternatively we could think of tiling surfaces into textures. But then handling scaling would be more complicated since it might result in artifacts on texture tile borders. | |||
2013-10-19 | SDL: Send EVENT_SCREEN_CHANGED after receiving SDL_VIDEORESIZE when necessary. | Johannes Schickel | |
This fixes some ugly crashes when resizing the window in OpenGL mode. | |||
2013-10-19 | BASE: Add hack to switch graphics manager in runGame. | Johannes Schickel | |
This is a (temporary) hack to assure that when the launcher is set up as an SurfaceSDL graphics mode and the game is using an OpenGL graphics mode everything will work as expected. | |||
2013-10-19 | TIZEN: Adapt to new OpenGL code. | Johannes Schickel | |
Thanks to Chris Warren-Smith for testing this a bit. | |||
2013-10-19 | OPENGL: Implement dirty rect handling. | Johannes Schickel | |
2013-10-19 | SDL: Use OSD in OpenGL SDL backend. | Johannes Schickel | |
2013-10-19 | OPENGL: Add OSD support. | Johannes Schickel | |
2013-10-19 | SDL: Add a OpenGL SDL backend and hook it into the SDL backend. | Johannes Schickel | |
The hooking code is nearly exactly the old hooking code. Only the OpenGL SDL creation has been adapted since it uses a different constructor now. | |||
2013-10-19 | OPENGL: Add new generic OpenGL (ES) backend. | Johannes Schickel | |
This backend is based on ideas of the old OpenGL backend, of the Android GL backend and of the iPhone GL backend. | |||
2013-10-19 | FULLPIPE: Fix crash in MovGraph2::buildMovInfo1SubItems() | Eugene Sandulenko | |
2013-10-19 | TSAGE: Fixes for allowing selecting speech in the ScummVM options dialog | Paul Gilbert | |
2013-10-19 | FULLPIPE: Implement MovGraph2::findLink() | Eugene Sandulenko | |
2013-10-19 | FULLPIPE: Implement MovGraph2::buildMovInfo1SubItems() | Eugene Sandulenko | |
2013-10-19 | TSAGE: Bugfixes for voice playback to work in conversations | Paul Gilbert | |
2013-10-19 | FULLPIPE: Implement MovGraph2::findMinPath() | Eugene Sandulenko | |
2013-10-18 | TOUCHE: Initialize uninit variables. CID 1002423 | Eugene Sandulenko | |
2013-10-18 | DREAMWEB: Initialize few more class variables. CID 1003402 | Eugene Sandulenko | |
2013-10-18 | DRASCULA: Initialize class variables. CID 1003403 | Eugene Sandulenko | |
2013-10-18 | DRACI: Initialized class variables. CID 1003405 | Eugene Sandulenko | |
2013-10-18 | DRACI: Fix negative array index read. CID 1003548 | Eugene Sandulenko | |
2013-10-18 | FULLPIPE: Plug resource leak. CID 1107570 | Eugene Sandulenko | |
2013-10-18 | ZVISION: Attempt to fix compilation on AmigaOS4 | Matthew Hoops | |
2013-10-17 | WINTERMUTE: Remove useless __inline | Matthew Hoops | |
2013-10-17 | ZVISION: Make the line height be an int | Matthew Hoops | |
2013-10-17 | ZVISION: Consistently use the type of the state map | Matthew Hoops | |
Should fix the AmigaOS4 build | |||
2013-10-17 | BUILD: Mark ZVision as requiring freetype2/16bit | Matthew Hoops | |
2013-10-17 | Merge branch 'zvision' | Willem Jan Palenstijn | |
This merges pull request 395 for the ZVision engine developed during GSoC2013. | |||
2013-10-17 | NEVERHOOD: Another fix for Russian version | Eugene Sandulenko | |
2013-10-17 | Merge branch 'avalanche' | Willem Jan Palenstijn | |
This merges pull request 399 for the Avalanche engine developed during GSoC2013. | |||
2013-10-17 | AVALANCHE: Fix broken xml entity in credits | Willem Jan Palenstijn | |
2013-10-17 | FULLPIPE: Implement MovGraph2::findLink2() | Eugene Sandulenko | |
2013-10-17 | FULLPIPE: Implement MovGraph2::findLink1() | Eugene Sandulenko | |
2013-10-17 | AVALANCHE: callDialogDriver, displayText, unSkrimble, doTheBubble string cleanup | urukgit | |
Unify callDialogDriver() and displayText(). Rework it, unSkrimble() and doTheBubble() to use Common::String instead of a private buffer. This fixes the bug regarding examining the money bag. | |||
2013-10-17 | AVALANCHE: Some more refactoring | Strangerke | |
2013-10-17 | AVALANCHE: Move Bubble pos to Dialogs, make them private | Strangerke | |
2013-10-17 | AVALANCHE: Rework animation init/remove some more | Strangerke | |
2013-10-17 | AVALANCHE: Remove 3 useless variables in Animation | Strangerke | |
2013-10-17 | AVALANCHE: Repair parameters for calling zoomOut(). | urukgit | |
2013-10-17 | AVALANCHE: Rework AvalancheEngine::bearing(), repair Background::update(). | urukgit | |
2013-10-17 | AVALANCHE: Remove a couple of useless variables from Animation. This breaks ↵ | Strangerke | |
savegames. | |||
2013-10-17 | AVALANCHE: Fix crash on "With" after loading from Launcher. | urukgit | |
The faulty uninitialized variable was _lastPerson. Better to call the whole resetVariables() so hopefully nothing similar will happen from now. | |||
2013-10-17 | TSAGE: Fix error in calculating voice file offsets | Paul Gilbert | |