Age | Commit message (Collapse) | Author |
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It actually inherits from SeekableSubReadStream, so it should be named
accordingly.
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This fixes one of the problems in bug #3500015
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A regression from the text bitmap code addition
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This allows the user to choose the alternate set of silver mouse cursors
that is available in the game resources of the game, instead of the
original golden ones
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warning.
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This is a regression from 9fd66deb43a8ba1bd7b423cb6fe2b7177af74166 and, despite the commit message, was *not* fixed by 1736345906af095c863a62ded2638ce92c2a0704
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objects are active
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descriptions correctly
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This reverts part of 54ddd000dcbe43f4b58d30b6b7e98775233bff01 to restore
a workaround for breakage in AmigaOS4 grep.
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DREAMWEB: Simplify some uses of randomNumber()
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Our random number generator isn't restricted to producing numbers
between 0 and 255. We can just ask it for the desired range.
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Delayed entries are in a queue where each entry stores how
many milliseconds should pass based on the last entry.
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This also makes the keymapper be in charge of keymapping logic
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This makes the iPhone backend conform with the 16bpp API and thus no longer
causes assertions to fail in case the client code tries to set up an
unsupported game screen format.
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A reference to the HOWTO page on the wiki is given for more information
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Also get rid of static tables in headers.
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