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scummvm-rg350
trimui-s
scummvm with trimui support. Forked from https://github.com/salvacam/scummvm-rg350
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2003-12-30
minor cleanup & add playSong() calls in Logic::handlePinnacleRoom
Gregory Montoir
2003-12-30
Add missing case for HE games.
Travis Howell
2003-12-30
This is dummy opcode in tentacle
Travis Howell
2003-12-30
Ooops, duplicate code.
Travis Howell
2003-12-30
Add correct solution for drawObjectQue[] overflow in lawn mower mini games of...
Travis Howell
2003-12-30
Give HE games their own IDs.
Travis Howell
2003-12-30
Fix regression
Travis Howell
2003-12-29
cleanup
Gregory Montoir
2003-12-29
only call Logic::executeSpecialMove if asm > 0
Gregory Montoir
2003-12-29
invalidate previous dynalum value on re-init (this fixes room <-> journal iss...
Gregory Montoir
2003-12-29
mass debuglevel change for less verbosity (0 -> 6)
Joost Peters
2003-12-29
cleanup & use BobSlot::curPos() when possible
Gregory Montoir
2003-12-29
cleanup & follow code conventions
Gregory Montoir
2003-12-29
- revise the way special moves are handled (demo and interview don't need a t...
Gregory Montoir
2003-12-29
tiny cleanup
Torbjörn Andersson
2003-12-29
more 'preparation' for interview and minor tweaks for demo
Gregory Montoir
2003-12-29
fix for 'Klunk sentence repeated 2 times' bug (noticeable in french talkie ve...
Gregory Montoir
2003-12-29
another reference fix for soldout version
Robert Göffringmann
2003-12-29
use correct sprite for text-on/off
Robert Göffringmann
2003-12-29
fix resource references for soldout version
Robert Göffringmann
2003-12-29
Demo uses different file for music (and disable it for now)
Joost Peters
2003-12-29
made control panel use the correct fonts
Robert Göffringmann
2003-12-29
The game sets its own DEMO variable, so we might as well check that one as
Torbjörn Andersson
2003-12-29
Changed spaces to tabs
Torbjörn Andersson
2003-12-29
Emergency bugfix to keep Full Throttle from crashing as soon as someone
Torbjörn Andersson
2003-12-29
- hack to read patched .dog files (french & italian versions) from game data ...
Gregory Montoir
2003-12-29
Add support for mp3 or ogg musics tracks for Monkey Island 1 for Amiga.
Travis Howell
2003-12-28
this fixes the remaining glitches
Robert Göffringmann
2003-12-28
cleanup
Gregory Montoir
2003-12-28
Indentation fixes: changed spaces to tabs. (These tend to really stick out
Torbjörn Andersson
2003-12-28
When showMenu() redraws the menu, redraw the empty slots as well. This
Torbjörn Andersson
2003-12-28
Removed incomplete sentence. If anyone knows what it was supposed to say,
Torbjörn Andersson
2003-12-28
This could be wrong so feel free to revert, but it does seem to fix crashes
Torbjörn Andersson
2003-12-28
cleanup Resource class a bit :
Gregory Montoir
2003-12-28
Hopefully the last big renaming. Now the datatypes have names like
Torbjörn Andersson
2003-12-28
I believe this is the evil bug that's been corrupting my SAVEGAME.INF. (I
Torbjörn Andersson
2003-12-28
Not all sound effects are mono, so we need to check.
Torbjörn Andersson
2003-12-28
Putt Putt games use old calculation
Travis Howell
2003-12-28
Putt Putt games use old calculation
Travis Howell
2003-12-28
FT sounds have loops in voc data: 65536, that could be max loops or unfinite ...
Paweł Kołodziejski
2003-12-28
Proper FLU files seeking. No more seek crashes
Eugene Sandulenko
2003-12-28
Add additional case for putt putt games
Travis Howell
2003-12-28
Need to call this as well to properly stop music
Joost Peters
2003-12-28
Improved music code a bit. still has 'hanging notes' when stopping music, tho...
Joost Peters
2003-12-28
Fix for bug #866453 (MI1EGA: Background pushed to side at end of game)
Max Horn
2003-12-28
Cope with song '0' (old savegames used to use this 'dummy' value)
Joost Peters
2003-12-28
- added 'song' debugger command
Joost Peters
2003-12-28
don't do double-free
Max Horn
2003-12-27
fixed another potential crash-on-exit
Max Horn
2003-12-27
fixed a crash-on-exit
Max Horn
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