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2016-08-26DM: Add missing include guard to console.hBendegúz Nagy
2016-08-26DM: Add SingleUseFlag to console.cppBendegúz Nagy
2016-08-26DM: Rename engine debug command so they are listed firstBendegúz Nagy
2016-08-26DM: Add noclip debug commandBendegúz Nagy
2016-08-26DM: Add debug command godmodeBendegúz Nagy
2016-08-26DM: Add .gitattributes to repositoryBendegúz Nagy
2016-08-26DM: Add debugger consoleBendegúz Nagy
2016-08-26DM: Add missing code setting _g587_hideMousePointerRequestCountBendegúz Nagy
2016-08-26DM: Refactor f73_buildpointerScreenArea, enable code in f78_showMouse and ↵Strangerke
f77_hideMouse
2016-08-26DM: Refactor f68_setPointerToObjectStrangerke
2016-08-26DM: Refactor f167_getObjForProjectileLaucherOrObjGenStrangerke
2016-08-26DM: Refactor f155_getStairsExitDirectionStrangerke
2016-08-26DM: Fix broken spell symbolsBendegúz Nagy
2016-08-26DM: Reorder MenuMan::f393_drawSpellAreaControlsBendegúz Nagy
2016-08-26DM: Fix g0_BoxSpellArea valueBendegúz Nagy
2016-08-26DM: Fix entrance door placementBendegúz Nagy
2016-08-26DM: Reorder MenuMan::f392_buildSpellAreaLine, add ↵Bendegúz Nagy
MenuMan::_gK73_bitmapSpellAreaLines
2016-08-26DM: Fix double delete[] of DMEngine::_savedScreenForOpenEntranceDoorBendegúz Nagy
2016-08-26DM: Fix dungon not drawn behind entrance doorsBendegúz Nagy
2016-08-26DM: Fill stub method f438_STARTEND_OpenEntranceDoorsBendegúz Nagy
2016-08-26DM: Change Box's member fields from uint16 to int16Bendegúz Nagy
2016-08-26DM: Add stub methods, clean up warnings and some commentsBendegúz Nagy
2016-08-26DM: Add stub method f6_highlightScreenBoxBendegúz Nagy
2016-08-26DM: Swap warnings to stub method f363_highlightBoxDisableBendegúz Nagy
2016-08-26DM: Add _g335_selectedDialogChoiceBendegúz Nagy
2016-08-26DM: Refactor f164_unlinkThingFromListStrangerke
2016-08-26DM: Swap some warnings to stub methodsBendegúz Nagy
Stub methods: f362_commandHighlightBoxEnable, f442_SARTEND_processCommand202_entranceDrawCredits, f437_STARTEND_drawTittle
2016-08-26DM: Remove unnecessary redirection through DMEngine membersBendegúz Nagy
2016-08-26DM: Update TODOsBendegúz Nagy
2016-08-26DM: Fix item display in the dungeon, add f480_releaseBlockBendegúz Nagy
2016-08-26DM: Fix mouse cursor dimensionsBendegúz Nagy
2016-08-26DM: Remove unnecessary memset from setMousePointerFromSpriteDataBendegúz Nagy
2016-08-26DM: Remove GOTOs in f164_unlinkThingFromListStrangerke
2016-08-26DM: Refactor f144_getCreatureAttributes, f146_setGroupCells and ↵Strangerke
f139_isCreatureAllowedOnMap
2016-08-26DM: Refactor f165_getDiscardThingStrangerke
2016-08-26DM: Remove two GOTOs in f165_getDiscardTHingStrangerke
2016-08-26DM: Refactoring of f163_linkThingToList, f142_getProjectileAspect and ↵Strangerke
f154_getLocationAfterLevelChange
2016-08-26DM: Move 3 arrays to f168_decodeText, some refactoring in ↵Strangerke
f166_getUnusedThing and f140_getObjectWeight
2016-08-26DM: remove some more GOTOs in f172_setSquareAspectStrangerke
2016-08-26DM: Remove some GOTOs in f172_setSquareAspectStrangerke
2016-08-26DM: First pass of refactoring in f161_getSquareFirstThingStrangerke
2016-08-26DM: Some refactoring in dungeonman.cppStrangerke
2016-08-26DM: Fix cursor data decodingBendegúz Nagy
2016-08-26DM: Improve upon blitShrinkBendegúz Nagy
2016-08-26DM: Improve on broken displayBendegúz Nagy
2016-08-26DM: Remove hack from f107_isDrawnWallOrnAnAlcoveBendegúz Nagy
2016-08-26DM: Fix portrait drawingBendegúz Nagy
2016-08-26DM: Fix drawing of some wall oranmentsBendegúz Nagy
2016-08-26DM: Partially fix drawing of shrunk bitmapsBendegúz Nagy
2016-08-26DM: Add f064_SOUND_RequestPlay_CPSD, f65_playPendingSound, f505_soundGetVolumeBendegúz Nagy