Age | Commit message (Collapse) | Author |
|
|
|
don't put restored script windows into
_windowList[]
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Related to 71cc9e41e8e61e560ed5cb8e1fe1d0c539f001be
|
|
|
|
|
|
old and now obsolete localCallOffset removed
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
- also kDisplay cleanup, removed dummy opcodes
- workarounds should be used instead
- fixed hq1 workaround entry, it seems we are able
to read vocabulary now
|
|
|
|
|
|
sig also works on french version + sig extended
|
|
|
|
|
|
|
|
It's called "Workarounds"
|
|
|
|
instead of using hardcoded offsets, we can now
use regular script patcher signatures.
only 1 qfg3 workaround has been migrated,
the others will follow.
|
|
and removed generic workaround, which ignores all
objectnames.
|
|
for French, German, Italian and Spanish versions
|
|
character type was always imported as fighter
was never fixed by Sierra
|
|
|