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AgeCommit message (Expand)Author
2010-11-09SCI3: Removed detection and any possible support of Shivers 2Filippos Karapetis
2010-11-09GUI: Added IS8859-7 fonts. Helvetica is missingEugene Sandulenko
2010-11-09GUI: Generate iso8859-2 codepage fontsEugene Sandulenko
2010-11-09GUI: Added original 5x8 fontEugene Sandulenko
2010-11-09CONFIGURE: Fix linking in some casesEugene Sandulenko
2010-11-09HUGO: Fix several memory leaksArnaud Boutonné
2010-11-09SCI: Some slight work on SCI3Filippos Karapetis
2010-11-09MOHAWK: Fix one more memory leak (hopefully the last :))Matthew Hoops
2010-11-09MOHAWK: Fix cache memory leak and some formattingMatthew Hoops
2010-11-09MOHAWK: Fix memory leaks (thanks to digitall for finding)Matthew Hoops
2010-11-09SCI: Fixed the fallback detector againFilippos Karapetis
2010-11-09SCI: Fix Lighthouse SCI2.1 demoMatthew Hoops
2010-11-09SCI: Formatting convention fixesMatthew Hoops
2010-11-09SCI: Fix compile when SCI32 is not enabledMatthew Hoops
2010-11-09create_msvc: Added the SDL_BACKEND define, to fix compilation with MSVCFilippos Karapetis
2010-11-09SCI: Temporarily disable the PrintDebug call, which is only partiallyLars Skovlund
2010-11-09SCI: Add uninitialized temp workaround for ShiversLars Skovlund
2010-11-09SCI: Fix error message in ShowMovie(), perhaps avoiding some confusion laterLars Skovlund
2010-11-09SCI: Add resource manager support for SCI3 games.Lars Skovlund
2010-11-09SCI: Added comments for rev. 54150 and fixed a typoFilippos Karapetis
2010-11-09MOHAWK: Close a number of memory leaks in Myst.David Turner
2010-11-09N64: correct wrong check in romfs stream codeFabio Battaglia
2010-11-09treat pushSelf opcode with low bit set as pushSelf (in fangames only, current...Lars Skovlund
2010-11-09CONFIGURE: Define SDL_BACKEND for GP2X/GPH/WINCE backendsMatthew Hoops
2010-11-08COMMON: Push #include audiocd.h in system.h out to .cpp filesMax Horn
2010-11-08BACKENDS: Partial merge of gsoc2010-opengl: Audio CD changes onlyMax Horn
2010-11-08COMMON: Make KeyState::hasFlags constMax Horn
2010-11-08VIDEO: PreIMD: End frame when stream depletedSven Hesse
2010-11-08SCI2: Added some currently unused code for drawing text on a bufferFilippos Karapetis
2010-11-08SCI/SCI2: Some slight changes to the graphics codeFilippos Karapetis
2010-11-08TUCKER: Added basic debugging console to engineDavid Turner
2010-11-08SWORD1: Added basic debugging console to engineDavid Turner
2010-11-08MADE: Added basic debugging console to engineDavid Turner
2010-11-08Fix assertion failure in SCI0 saving codeLars Skovlund
2010-11-08TOUCHE: Added basic debugging console to engineDavid Turner
2010-11-08TOON: Further corrections to close memory leaks.David Turner
2010-11-08SCI: Bugfix for script workaroundsFilippos Karapetis
2010-11-08SCI: Some changes regarding the string heap in saved gamesFilippos Karapetis
2010-11-08LOL: fixed minor text displayer bugFlorian Kagerer
2010-11-07HUGO: Use DOS names for and exact names in endGame()Arnaud Boutonné
2010-11-07TOON: Fix mismatching new/delete[] on _hotspots.Johannes Schickel
2010-11-07TOON: Cleanup.Johannes Schickel
2010-11-07TOON: Fix debug console by implementing getDebugger.Johannes Schickel
2010-11-07TOON: Corrections to close some memory leaks.David Turner
2010-11-07TUCKER: Add GUIO_NOLAUNCHLOAD to the detection flags.Johannes Schickel
2010-11-07DRASCULA: Add GUIO_NOLAUNCHLOAD to the detection flags.Johannes Schickel
2010-11-07HUGO: Fix crash when hugo.dat is not the expected versionArnaud Boutonné
2010-11-07TOON: Added basic debugging console to engineDavid Turner
2010-11-07COMMON: Add const qualifiers and remove Common:: prefix in MacResManager codeMax Horn
2010-11-07COMMON: Rename and tweak MD5 functionsMax Horn