aboutsummaryrefslogtreecommitdiff
AgeCommit message (Collapse)Author
2012-09-15GRAPHICS: Force alphaBits to 8 for 32bpp TGAs for nowEinar Johan Trøan Sømåen
2012-09-15TSAGE: Add missing motorcycle sound arriving at police station in Blue ForcePaul Gilbert
2012-09-14DREAMWEB: Increase _operand1 buffer sizeTorbjörn Andersson
Theoretically, it should be almost as big as _inputLine, so let's make them the exact same size just for simplicity. This fixes crashes for me when trying to use very long parameters to the monitor's READ command, and could possibly fix a bug reported in the German version where you supposedly have to read "kurzmitteilung".
2012-09-14MACOSX: Fix soundfont loading with CoreAudio on newer versions of Mac OS XMatthew Hoops
2012-09-14TOLTECS: Adapt the movie chunk buffer allocation codeFilippos Karapetis
Thanks to wjp and LordHoto for their feedback
2012-09-14HUGO: Use surface width instead of its pitch when copying to raw memory blobsFilippos Karapetis
This is according to wjp's suggestion - the pitch didn't make sense there
2012-09-13CONFIGURE: Update add_engine commentWillem Jan Palenstijn
2012-09-12PEGASUS: Disable save compression by defaultMatthew Hoops
So they can be used by the original interpreter more easily (the type/creator codes still need to be set, though -- pegasus_save_types can handle that)
2012-09-12Revert "PEGASUS: Make setting the start time of a movie also seek"Matthew Hoops
This reverts commit b8bcbb46b47b30c87a0267211ae4aae4c61c4c78. 8808393b3a3428df2946d7967e52aba084c8ffe5 was the proper fix for the issue
2012-09-12Merge remote branch 'upstream/master' into pegasusMatthew Hoops
Conflicts: AUTHORS
2012-09-13HUGO: Switch to the common PCX decoderFilippos Karapetis
2012-09-13DREAMWEB: Switch to the common PCX decoderFilippos Karapetis
2012-09-13TUCKER: Switch to the common PCX decoderFilippos Karapetis
2012-09-13QUEEN: Switch to the common PCX decoderFilippos Karapetis
2012-09-13GRAPHICS: Add a common PCX image decoderFilippos Karapetis
2012-09-11VIDEO: Do not close/rewind videos after a stop()Matthew Hoops
It makes more sense to do this more like a hard "pause" and let the caller stop()/rewind() if they want
2012-09-11PEGASUS: Fix minor filling station glitchMatthew Hoops
2012-09-11CINE: Implement music fade out for Amiga/AtariST music.Johannes Schickel
2012-09-11CONFIGURE: Clarify all-games status output checksWillem Jan Palenstijn
2012-09-11CONFIGURE: Clean up subengine string generationWillem Jan Palenstijn
2012-09-11CONFIGURE: Move engine base support strings to configure.enginesWillem Jan Palenstijn
2012-09-11CONFIGURE: Add base engine descriptions to more enginesWillem Jan Palenstijn
Only SCUMM and SAGA had such a description previously.
2012-09-11TONY: Add a description of tony.datStrangerke
Also add a TODO for missing descriptions of DAT files
2012-09-11CONFIGURE: Automatically enable parent engine if subengine is enabledWillem Jan Palenstijn
2012-09-11CONFIGURE: Clean up all-games testWillem Jan Palenstijn
2012-09-11CONFIGURE: Fix more unintentional globbingWillem Jan Palenstijn
2012-09-11CONFIGURE: Prevent [] in subengine list from triggering globbingWillem Jan Palenstijn
2012-09-11CONFIGURE: Do dependency checking for all enabled enginesWillem Jan Palenstijn
Engines with manually specified dynamic/static were skipped previously.
2012-09-11WINTERMUTE: Remove a few more unused includes.Einar Johan Trøan Sømåen
2012-09-11WINTERMUTE: Remove unneccessary includes of base_file.hEinar Johan Trøan Sømåen
2012-09-11WINTERMUTE: Alphabetize the includes in Ad/Einar Johan Trøan Sømåen
2012-09-11WINTERMUTE: Only include base_renderer.h where neededEinar Johan Trøan Sømåen
2012-09-11TOLTECS: Don't show movie subtitles when subtitles are disabledFilippos Karapetis
2012-09-11TOLTECS: Stop reallocating the chunk buffer on each movie frameFilippos Karapetis
This somewhat reduces the stuttering in the intro movie (but it's still there)
2012-09-11TOLTECS: Remove a superfluous seekFilippos Karapetis
2012-09-11TOLTECS: Read the sound rate for each video fileFilippos Karapetis
2012-09-11TOLTECS: Store channel volume/panning information in saved gamesFilippos Karapetis
2012-09-11TOLTECS: Open the save menu with F5 and the load menu with F9Filippos Karapetis
Also, this changes the dialog skip key to space instead of escape
2012-09-11TOLTECS: Implement volume handling and toggling of speech/textFilippos Karapetis
2012-09-10TONY: Add German/Czech detection entries.Alyssa Milburn
2012-09-09MOHAWK: Fix minor formatting issueMatthew Hoops
2012-09-09GRAPHICS: Fix ImageDecoder inconsistency with getPalette()Matthew Hoops
Per LordHoto's suggestion
2012-09-09PEGASUS: Fix some formatting issuesMatthew Hoops
2012-09-09PEGASUS: Fix some memory leaksMatthew Hoops
Thanks to fuzzie for spotting
2012-09-09CONFIGURE: behaviour -> behavior.Johannes Schickel
Done to trigger a full rebuild on buildbot.
2012-09-08TONY: Rename yet more variables.Alyssa Milburn
2012-09-08TONY: Constify static data tables in custom.cpp.Johannes Schickel
2012-09-08CINE: Fix sfx channel use in Amiga and AtariST versions of FW.Johannes Schickel
This fixes a channel assignment issue in opcode 119. This also implements opcode 120, which is basically a stereo channel swapped version of 119 (o1_playSample). This affects the Amiga and AtariST versions. I put a TODO to check the DOS version here.
2012-09-08CINE: Implement panning for sfx for FW Amiga and AtariST.Johannes Schickel
2012-09-08CINE: Remove unused Sound::update method.Johannes Schickel