Age | Commit message (Collapse) | Author |
|
|
|
|
|
|
|
|
|
|
|
minigame)
|
|
ActorType bugs and more
|
|
|
|
|
|
- Fix pause/unpause opcodes
- Reduce debug output
|
|
|
|
- Only works in Duckman at the moment
- Only via the ScummVM main menu for now, save/load via the game's menu to be implemented
|
|
|
|
|
|
reduce debug output
|
|
|
|
related code
|
|
now all opcodes should be callable, though not all are completely implemented yet
|
|
|
|
implemented yet
|
|
|
|
|
|
|
|
|
|
Still work-in-progress, missing functionality and buggy
Maybe needs some work for BBDOU where this isn't implemented yet.
|
|
menu
Also change some input functions to return uint istead of byte to allow bigger bitmasks.
|
|
|
|
|
|
|
|
reader/system
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
includes of it
|
|
|
|
- Fix priority bugs in Duckman
- Add more script and sequence opcodes
|