Age | Commit message (Expand) | Author |
2004-01-13 | Some more formatting cleanups. Made the Ogg file handle part of the | Torbjörn Andersson |
2004-01-13 | As an experiment, I've added a delay of 0 milliseconds when drawing | Torbjörn Andersson |
2004-01-13 | Moved the rest of the MoviePlayer class into animation.cpp/.h, plus some | Torbjörn Andersson |
2004-01-13 | Revert last change, misread code. | Travis Howell |
2004-01-13 | Typo | Travis Howell |
2004-01-13 | Fix #775662, actor frame should always be reset to 0 for tentacle. | Travis Howell |
2004-01-13 | add autodetection for libmpeg2, while it checks for 0.4.0 and up it doesn't w... | Jonathan Gray |
2004-01-13 | added legal header; fixed incorrect fscanf use; C++ification (the code still ... | Max Horn |
2004-01-12 | Add mpeg2 option to mingw makefile | Travis Howell |
2004-01-12 | - fix: correct range | Paweł Kołodziejski |
2004-01-12 | fixed bug that was causing lots of havoc on BE machines. Thanks eriktorbjorn | Oliver Kiehl |
2004-01-12 | - fix - proper place for stopallsound | Paweł Kołodziejski |
2004-01-12 | forgot this one | Paweł Kołodziejski |
2004-01-12 | - added delay at stopAllsounds | Paweł Kołodziejski |
2004-01-12 | - whitespaces | Paweł Kołodziejski |
2004-01-12 | - indent | Paweł Kołodziejski |
2004-01-12 | Don't hog the CPU when playing cutscenes. | Torbjörn Andersson |
2004-01-12 | Wrong SO_* | Travis Howell |
2004-01-12 | Add skipLimb actor var, which is used by puttmoon. | Travis Howell |
2004-01-12 | New save/load code, this *breaks* compatiblity with the previous | Gregory Montoir |
2004-01-12 | Initial libmpeg2 cutscene support based on patch #874510. | James Brown |
2004-01-12 | oops | Gregory Montoir |
2004-01-12 | turned Logic::useJournal() into a virtual method | Gregory Montoir |
2004-01-12 | Add missing case. | Travis Howell |
2004-01-12 | Sync the credits so that the text scroll and music will last for about the | Torbjörn Andersson |
2004-01-12 | update | Paweł Kołodziejski |
2004-01-12 | some changes to ft music sequences | Paweł Kołodziejski |
2004-01-12 | fixes compilation for our *cough* favourite *cough**cough* compiler: MSVC! | Joost Peters |
2004-01-11 | pedantic corrections | Max Horn |
2004-01-11 | stupid me shouldn't write fixes, then in the last minute decide to put them i... | Max Horn |
2004-01-11 | Fix for bug #738352 (DIG: Cursor image appears in upper left corner): don't d... | Max Horn |
2004-01-11 | cleanup | Max Horn |
2004-01-11 | changed the name of the former removeObjectFromRoom yet again, to markObjectR... | Max Horn |
2004-01-11 | renamed removeObjectFromRoom to forceObjectRedraw | Max Horn |
2004-01-11 | fix loading of old COMI savegames (which are based on the bad old camera var ... | Max Horn |
2004-01-11 | minor display code changes | Gregory Montoir |
2004-01-11 | cleanup | Torbjörn Andersson |
2004-01-11 | Changed dumpRes() to use the File class. (Untested.) | Torbjörn Andersson |
2004-01-11 | Introduced new namespace, Sword1, removing the "Sword" and "Bs" prefixes in | Torbjörn Andersson |
2004-01-11 | fix silly bug | Oliver Kiehl |
2004-01-11 | cleanup | Gregory Montoir |
2004-01-11 | tweaked a bit dirty blocks display code, this fixes the minor glitch in inter... | Gregory Montoir |
2004-01-11 | Ooops | Travis Howell |
2004-01-11 | This make HE games actor clipping code closer to disasm. | Travis Howell |
2004-01-11 | - stop voice when skipping dialogue | Joost Peters |
2004-01-11 | Enable subtitles toggle key 't' in Humongous Games. | Travis Howell |
2004-01-10 | cleanup | Gregory Montoir |
2004-01-10 | I forgot this in the previous cleanup. | Torbjörn Andersson |
2004-01-10 | new Talk::splitOption() code (same value for text margins, word width is comp... | Gregory Montoir |
2004-01-10 | cleanup | Torbjörn Andersson |