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AgeCommit message (Expand)Author
2004-02-14Fix valgrind warning in PC version of FT demoTravis Howell
2004-02-14Fix FUNPACK: puzzle blocks regressionTravis Howell
2004-02-14update todo a bitJonathan Gray
2004-02-14Use correct order, to prevent mingw warnings.Travis Howell
2004-02-14Fix for bug #896506 (GUI: Invalid read)Max Horn
2004-02-14Init the correct wayTravis Howell
2004-02-14Fix valgrind warningTravis Howell
2004-02-14fix yet another piece of broken musicJoost Peters
2004-02-13Applied patch #896726 (reversed hebrew text) and reduced overhead a little by...Joost Peters
2004-02-13Added the section about multi-CD games. (It's been in the doc directory forTorbjörn Andersson
2004-02-13Add hebrew font dataJoost Peters
2004-02-13add --disable-debug help textJonathan Gray
2004-02-13Oops, I forgot that I was using a Microsoft Compiler (c)(tm) ...Nicolas Bacca
2004-02-13Fix compile and 555 display modeNicolas Bacca
2004-02-13Update project filesNicolas Bacca
2004-02-13Proper DLL terminationNicolas Bacca
2004-02-13No Queen for nowChris Apers
2004-02-13Added version.h script_v6he.cppChris Apers
2004-02-13Add EGA palette range correction (#896434)Travis Howell
2004-02-13version.hChris Apers
2004-02-13Added Dutch/FM-Towns optionsChris Apers
2004-02-13Switch warnings to debugTravis Howell
2004-02-13Fix for valgrind warning (From LavosSpawn)Travis Howell
2004-02-13Switch warnings to debug.Travis Howell
2004-02-13Add Change --floppy-intro to --alt-intro patch (#896311)Travis Howell
2004-02-13Remove debug printf()James Brown
2004-02-13add talkVolume to savegamePaweł Kołodziejski
2004-02-13proper usage actor talkVolumePaweł Kołodziejski
2004-02-13Remove delayTravis Howell
2004-02-13oops. this clearly demonstrates what bug was here :)Eugene Sandulenko
2004-02-13Fix potential bug, depended on compiler.Eugene Sandulenko
2004-02-13Check for MP3 file in Broken Sword cutscenes - useful for WinCE backend as Tr...Nicolas Bacca
2004-02-13add some information on used environment variables, descriptions taken from a...Jonathan Gray
2004-02-13patch #896094, Some X11 backend fixes from Gregor JasnyJonathan Gray
2004-02-13Fix more HE demos md5Eugene Sandulenko
2004-02-12Fixed HE demos. Most of them have same data both for Mac and PCEugene Sandulenko
2004-02-12Removed now obsolete getSamplesPlayed() function. It was only ever used forTorbjörn Andersson
2004-02-12Updated the cutscene playback code to use the new "elapsed time" mixerTorbjörn Andersson
2004-02-12Changed the playback code to use the new "elapsed time" function instead.Torbjörn Andersson
2004-02-12With no comments from fingolfin, and a go-ahead from ender, I've committedTorbjörn Andersson
2004-02-12Check sfx/music status before pause.Travis Howell
2004-02-11Don't do unnecessary checksJoost Peters
2004-02-11add support for the hebrew talkie version and warn the user if s/he's using a...Joost Peters
2004-02-11Fixed bug #870890.Torbjörn Andersson
2004-02-11VAR_CAMERA_FAST_X is used in all scumm6 games, verfied via disasm. of all.Travis Howell
2004-02-11fix OSX nav dialog in fullscreen modeMax Horn
2004-02-11This is not a test, I repeat, this is not a test!James Brown
2004-02-11Ignore initial setting of VAR_NOSUBTITLESTravis Howell
2004-02-11Rename as requested.Travis Howell
2004-02-11Implementation of ScummEngine_v6he::unknownEA_funcEugene Sandulenko