Age | Commit message (Collapse) | Author |
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Since 1.4 the font changed from a 14 to 15 pixel height wich causes
one line of help text no longer to be shown. By changing the padding
of the buttons the last lines fits again.
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Moved the creation of _midiMusic, _pcmMusic, _sound and _bmv from
the constructor to run(). It was reported on the forum that the
MT-32 emulator didn't work for Discworld, and I'm speculating that
this is because it was being initialized before the "extra path"
had been added to the search path.
It's likely that not all of these objects are needed for every
version of the game. Fixing that is left as an exercise for
someone more familiar with the different game versions than me.
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This is also for bug #6608. Many thanks to wjp for his help with this
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This is a more proper handling of non-alphanumeric characters (e.g.
apostrophes) in SCI games with a parser - bug #6608
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The animation and text players are more or less common among all MADS
games
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Outpost Alpha
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ringworld2_scenes1
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Thanks to waltervn for his help
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The entry is valid, verified by waltervn
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card effect
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owning an interceptor card
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The previous attempt in d32816c0 was broken because it failed
to realize that _pFileLock is only set for directories.
This patch also tries to clarify this by making the root node logic
explicit in isRootNode().
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This code was used until commit aaf8b58 that reworked the detection
to support French and German versions.
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